Drills Golf App

drills.golf

Log scores, track progress & grow.

Download the Drills Golf App

Get

Course Flagship Program

14 Week Flagship Program for Gamla

We studied the course and made a flagship practice program specifically for Gamla. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

53

Modules

9

Frequency

4 days/week

Weeks 1–25 days

Putting·Long (20+ ft)

Hit Cup From Long Distance

Difficulty: Intermediate · Module HCP 14.3

Weeks 2–36 days

Putting·9 ft (3m) only

Focus On Green Reading

Difficulty: Expert · Module HCP 2.5

Weeks 3–57 days

Short Game·Chip

Pick Line and Commit

Difficulty: Beginner · Module HCP 30.6

Weeks 5–77 days

Short Game·Chip

Hit Intended Line

Difficulty: Beginner · Module HCP 26.1

Weeks 7–85 days

Short Game·Chip

Check Setup: Feet Hips Shoulders

Difficulty: Beginner · Module HCP 21.0

Weeks 9–107 days

Short Game·Pitch

Pitch 20–35 Yds From Fairway Or Rough

Difficulty: Intermediate · Module HCP 16.2

Weeks 10–115 days

Driving Range·Mid irons (7,6,5)

Mid-Iron Distance Control 150–180 Yards

Difficulty: Beginner · Module HCP 35.0

Weeks 12–136 days

Driving Range·Woods (Hy,5W,3W)

Reduce 3-Wood Spread

Difficulty: Intermediate · Module HCP 17.5

Weeks 13–143 days

Driving Range·Long irons (4,3,2)

Reduce Misses With Long Irons

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–25 daysDay 15

Hit Cup From Long Distance

Achieve long-range accuracy, for a 14-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 14.3

Module skill breakdown

Dispersion
40%
Accuracy
30%
Scoring
8%
Weeks 2–36 daysDay 611

Focus On Green Reading

Roll putts from varying distances, for a 3-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · ExpertModule HCP 2.5

Module skill breakdown

Scoring
36%
Precision
34%
Aim
13%
Weeks 3–57 daysDay 1219

Pick Line and Commit

Chip through gate, for a 31-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 30.6

Module skill breakdown

Aim
36%
Distance Control
21%
Scoring
13%
Weeks 5–77 daysDay 2027

Hit Intended Line

Pick line and commit, for a 26-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 26.1

Module skill breakdown

Aim
27%
Precision
23%
Scoring
13%
Weeks 7–85 daysDay 2832

Check Setup: Feet Hips Shoulders

Match clubface, for a 21-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 21.0

Module skill breakdown

Alignment
32%
Accuracy
32%
Scoring
19%
Weeks 9–107 daysDay 3339

Pitch 20–35 Yds From Fairway Or Rough

Land 3-4 feet away, for a 16-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 16.2

Module skill breakdown

Scoring
30%
Accuracy
24%
Distance Control
19%
Weeks 10–115 daysDay 4044

Mid-Iron Distance Control 150–180 Yards

Control distance 150-180, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
33%
Mechanics
27%
Trajectory
22%
Weeks 12–136 daysDay 4550

Reduce 3-Wood Spread

Reduce spread, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
34%
Dispersion
25%
Scoring
15%
Weeks 13–143 daysDay 5153

Reduce Misses With Long Irons

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%

Program snapshot

Avg HCP focus

14.3

Intermediate

Skill pillars

Dispersion · Accuracy · Scoring · Distance Control · Visualization · Precision

Host course

Gamla

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Hit Cup From Long Distance. Hit cups from afar and control extended rolls. Focus on Dispersion, Accuracy, Scoring. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle, in a Row [Long]

Program: Hit Cup From Long Distance

Eliminate long distance misses by stopping 5 balls inside the circle, in a row.

Putting18 min
Diagram for Stop the Ball: Circle, in a Row [Long]
1

Stand 30 ft (10 m) from the hole.

2

Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.

3

Hit 30 putts in sets of

4

Holed putts count as inside the circle.

5

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30282725221915129
D2

Day 2

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Cup From Long Distance

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D3

Day 3

Stop the Ball: Circle, Eyes Closed [Long]

Program: Hit Cup From Long Distance

Stop the ball inside the circle with your eyes closed.

Putting18 min
Diagram for Stop the Ball: Circle, Eyes Closed [Long]
1

Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)

2

Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls

3

Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls

4

Hit 10 putts per distance, total 30 putts

5

Stop the ball inside the circle, eyes closed

6

Count how many balls stopped inside the circle

7

Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score24181513119752
D4

Day 4

Three Gates Dispersion [Long]

Program: Hit Cup From Long Distance

Hit 30 balls and count how many balls end at which gate (to test for dispersion).

Putting18 min
Diagram for Three Gates Dispersion [Long]
1

Hit 10 putts from 25 ft (8 m).

2

Widen the corridors for 30 ft (10 m) and hit 10 putts.

3

Hit 10 putts from 35 ft (12 m).

4

Count and write the total putts that stopped in the middle gate, out of 30 putts.

5

Keep note for left and right gates.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30292725221915116

Week 2 – Module

4 days scheduled

Hit Cup From Long Distance. Hit cups from afar and control extended rolls. Focus on Dispersion, Accuracy, Scoring. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 5

Stop the Ball: Circle [Long]

Program: Hit Cup From Long Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 6

Around the Hole: 8 Ball Circle, 3/8

Program: Focus On Green Reading

Make 3 out of 8 putts from [9 ft | 3 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 3/8
1

Place eight tees around the hole at 9 ft or 3 m.

2

After making a putt, move to the next tee.

3

Hit 40 putts.

4

Enter the total number of made putts in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score2823211917151296
D3

Day 7

Single Tee, 10/20

Program: Focus On Green Reading

Make 10 out of 20 putts.

Putting18 min
Diagram for Single Tee, 10/20
1

Hit 30 putts from 9 ft (3 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score25191513119753
D4

Day 8

Putting Aid: Alignment Mirror, 10/20

Program: Focus On Green Reading

Make 10 out of 20 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 10/20
1

Hit 30 putts from 9 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score22181513119753

Week 3 – Module

4 days scheduled

Focus On Green Reading. Repeat putts until consistent and practice line and speed. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 9

Putting Aid: Alignment Sticks, Ball Gate, 10/20

Program: Focus On Green Reading

Make 10 out of 20 putts from in between two alignment sticks and through the ball gate.

Putting18 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) using two alignment sticks and through the ball gate.

2

Enter score. Total number of putts holed, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241816141210864
D2

Day 10

One Handed, Ball Gate, 5 in a Row

Program: Focus On Green Reading

Make 5 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 5 in a Row
1

Hit 25 putts from 9 ft (3m) through the ball gate.

2

Count putts that go through the gate without touching the tees.

3

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score221917151311963
D3

Day 11

Around the Hole: 4 Ball Circle, 2/4

Program: Focus On Green Reading

Make 2 out of 4 putts from [9 ft | 3 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 4 Ball Circle, 2/4
1

Position four tees around the hole at 9 ft or 3 m.

2

After each holed putt, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of holed putts in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score30252119171513107
D4

Day 12

Chip | Scattered Ball Lines | 9 Stop Zones

Program: Pick Line and Commit

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | 9 Stop Zones
1

Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.

2

On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.

3

Set up 36 chip shots in 9 groups of 4 shots.

4

For each group, aim to stop balls in one of the 9 stop zones.

5

Hit 4 balls from one line toward the first zone.

6

Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.

7

Count each shot stopping inside the target zone as a success.

8

Add successful shots out of 36 and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221813964

Week 4 – Module

4 days scheduled

Pick Line and Commit. Chip through gate and hit intended line. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 13

Chip | Deep Rough and Other | Above/Below Feet

Program: Pick Line and Commit

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 14

Chip | Scattered Ball Lines | Multiple Targets

Program: Pick Line and Commit

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Multiple Targets
1

Put 40 golf balls in 8 lines, 5 balls in each line, each ball 1 yard apart.

2

Set up 8 flags as targets, spaced apart so each one is clear.

3

Chip all 5 balls from each line to a different target flag.

4

Aim for all shots to land within 10 feet (3 meters) of the target flag.

5

Do this for all 8 lines for a total of 40 chips.

6

Only count 36 shots: skip 4 balls or do 4 fewer shots.

7

Give a point for each ball that stops within 10 feet (3 meters) of the target.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 15

Chip | Scattered Piles | Multiple Targets

Program: Pick Line and Commit

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 16

Chip | Scattered Ball Lines | Bullseye 2x

Program: Pick Line and Commit

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 5 – Module

4 days scheduled

Pick Line and Commit. Chip through gate and hit intended line. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 17

Chip | Parallel Ball Lines | Quadrants

Program: Pick Line and Commit

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.

2

Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.

3

Split the 36 chips into 4 sets of 9 shots.

4

From the first line, hit 9 chips at Quadrant

1

From the second line, hit 9 chips at Quadrant

5

From the first line, hit 9 chips at Quadrant

3

From the second line, hit 9 chips at Quadrant

6

Count each ball that stops in the correct quadrant.

7

Add up all successful shots and enter your score, out of 36, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D2

Day 18

Chip | Parallel Piles | 3 Landing Zones

Program: Pick Line and Commit

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Set up three landing zones on the green in a line, 6 feet apart.

2

Make three piles of 12 balls each at the edge of the green.

3

Use the first pile to chip balls into the first landing zone, 12 shots.

4

Use the second pile to chip balls into the second landing zone, 12 shots.

5

Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.

6

After all 36 shots, enter the number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 19

Chip | Parallel Piles | Multiple Targets

Program: Pick Line and Commit

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Multiple Targets
1

Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.

2

Set the two lines 6 yards apart and each pile 3 yards apart.

3

Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.

4

Place 3 target flags 8 feet apart on the green to make 3 target zones.

5

Hit 36 chip shots in 3 groups of 12 shots.

6

For the first 12 shots, aim to land the ball within 10 feet of the first flag.

7

For the next 12 shots, aim for the second flag’s zone.

8

For the final 12 shots, aim for the third flag’s zone.

9

Alternate which pile you shoot from, but always start from the same ball spot for each shot.

0

Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 20

Chip | Parallel Piles | Quadrants

Program: Hit Intended Line

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.

2

Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.

3

Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.

4

Hit 36 chip shots total, 9 shots into each quadrant.

5

Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.

6

Switch piles after each shot for variety, but always keep the same chipping setup and distance.

7

Count each ball that stops inside the correct quadrant as a success.

8

After all 36 shots, enter number of successful shots made out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963

Week 6 – Module

4 days scheduled

Hit Intended Line. Pick line and commit and hit intended line. Focus on Aim, Precision, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Parallel Piles | 3 Landing Zones

Program: Hit Intended Line

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.

2

On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.

3

Hit 36 chip shots, 12 shots at each landing zone.

4

Hit 12 chip shots at the first landing zone from any piles.

5

Hit 12 chip shots at the second landing zone. Change piles if wanted.

6

Hit 12 chip shots at the third landing zone. Change piles if wanted.

7

Count a success each time the ball stays in the correct landing zone.

8

Add up all successful shots and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 22

Chip | Parallel Piles | Bullseye 2x

Program: Hit Intended Line

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623201612853
D3

Day 23

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Hit Intended Line

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 24

Chip | Rough | Flat

Program: Hit Intended Line

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 7 – Module

4 days scheduled

Hit Intended Line. Pick line and commit and hit intended line. Focus on Aim, Precision, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Parallel Piles | Quadrants

Program: Hit Intended Line

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines. Each line has 5 piles. The lines are 5 to 10 yards apart. Each pile in a line is 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on any type of grass.

3

On the green, make 4 quadrants with string or tees. Each quadrant is about 6 feet wide.

4

Hit 36 chip shots. Hit 9 shots to each of the 4 quadrants.

5

Choose a pile and chip 9 balls, aiming for one quadrant.

6

After 9 shots, switch to the next quadrant. Do this for all 4 quadrants.

7

A chip that stops inside the right quadrant counts as a success.

8

After 36 shots, count how many balls stopped in the target quadrants and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D2

Day 26

Chip | Deep Rough and Other | Above/Below Feet

Program: Hit Intended Line

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D3

Day 27

Chip | Scattered Ball Lines | 3 Landing Zones

Program: Hit Intended Line

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.

3

Divide the 36 chip shots into 3 sets of 12 shots.

4

For each set, pick 3 lines of balls and aim every shot at one landing zone.

5

Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.

6

Count each shot that lands and stays in the target zone as a success.

7

Enter the total number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 28

Chip | Deep Rough and Other | Uphill/Downhill

Program: Check Setup: Feet Hips Shoulders

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Put 3 equal target zones on the green in a line, 3 to 5 feet apart.

2

From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.

3

Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.

4

Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.

5

Count shots that land and stop in the target zone as successes.

6

When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 8 – Module

4 days scheduled

Check Setup: Feet Hips Shoulders. Check setup and get square. Focus on Alignment, Accuracy, Scoring. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Deep Rough and Other | Flat

Program: Check Setup: Feet Hips Shoulders

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D2

Day 30

Chip | Perpendicular Piles | Bullseye 2x

Program: Check Setup: Feet Hips Shoulders

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D3

Day 31

Chip | Fairway | Uphill/Downhill

Program: Check Setup: Feet Hips Shoulders

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up 3 target zones on the green, 5 feet apart in a straight line from closest to farthest from the hole.

2

Place balls at the edge of the fairway on two slopes: uphill and downhill, each about 15 yards from the hole.

3

Hit 18 chip shots from the uphill slope and 18 chip shots from the downhill slope.

4

For each slope, hit 6 shots to each zone, in order.

5

Start with the uphill slope: hit 6 shots to Zone 1, then 6 to Zone 2, then 6 to Zone

6

Move to the downhill slope: hit 6 shots to each zone in order.

7

Count a shot as successful if the ball stops inside the target zone.

8

After all shots, count your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 32

Chip | Fairway | Flat

Program: Check Setup: Feet Hips Shoulders

Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Chip | Fairway | Flat
1

Divide balls into 3 groups of

2

Set up 3 target zones on the green: Zone 1, Zone 2, Zone

3

Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.

4

Hit 12 shots trying to land in Zone

5

Hit 12 shots trying to land in Zone

6

Hit 12 shots trying to land in Zone

3

Enter score in app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 9 – Module

4 days scheduled

Pitch 20–35 Yds From Fairway Or Rough. Land 3-4 feet away and save par on approaches. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 33

Pitch | Scattered Ball Lines | 3 Landing Zones

Program: Pitch 20–35 Yds From Fairway Or Rough

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | 3 Landing Zones
1

Put 36 balls on the grass in 6 lines. Each line has 6 balls. Keep balls 1 yard apart.

2

Make 3 landing zones on the green using sticks, clubs, or string. Each zone should be 9 feet from the others in a straight line.

3

Split your shots into 3 groups of

2

Each group is for one landing zone.

4

Hit 6 balls from one line to the first zone. Move to another line and hit 6 balls to the same zone. Now you have 12 shots for the first zone.

5

Do the same for the second and third zones, using 2 lines for each (6 shots per line).

6

Count each ball that lands and stays in the zone as a success.

7

Add up your successful shots after all 36 tries and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 34

Pitch | Fairway | Above/Below Feet

Program: Pitch 20–35 Yds From Fairway Or Rough

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Put 36 balls into 3 piles of 12 balls each.

2

Put 3 target zones on the green in a straight line, about 6 feet apart.

3

Pick one sloped fairway spot to shoot from (above feet or below feet).

4

Hit 12 shots to the first target zone.

5

Hit 12 shots to the second zone.

6

Hit 12 shots to the third zone. For each shot, count how many balls land and stay in the correct target zone. When done, count successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

Pitch | Parallel Ball Lines | Bullseye 2x

Program: Pitch 20–35 Yds From Fairway Or Rough

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Bullseye 2x
1

Put 4 straight lines of 9 balls each on the ground. Space balls 1 foot apart. Space each line 5 yards apart.

2

Set up these lines between 30 and 60 yards from the hole, on grass but not on the green.

3

On the green, make two circles around the hole: one with a 6-foot radius and one with a 15-foot radius.

4

Hit all 36 balls (9 from each line).

5

Hit every ball in a line before going to the next line. Any order.

6

Try to land each shot in the small or big circle around the hole.

7

If the ball stops inside the small circle, count as birdie. If the ball stops in the big circle but not the small, count as par.

8

Count how many balls finished in the big circle (including the small circle).

9

Enter this number in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 36

Pitch | Fairway | Above/Below Feet

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Choose two starting spots on a sloped fairway—one where the ball is above your feet, and one where it is below your feet.

2

Put 3 piles of 6 balls each above your feet, spaced between 30 and 60 yards from the hole.

3

Put 3 piles of 6 balls each below your feet, spaced between 30 and 60 yards from the hole.

4

Mark three target zones on the green: Left, Center, and Right, spaced about 6 feet apart.

5

Hit 6 shots from each above-feet pile, aiming at each target zone (18 shots total from above feet).

6

Hit 6 shots from each below-feet pile, aiming at each target zone (18 shots total from below feet).

7

Count a shot as successful if the ball stays in the target zone.

8

When all 36 shots are done, add up successful shots and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201512974

Week 10 – Module

4 days scheduled

Pitch 20–35 Yds From Fairway Or Rough. Land 3-4 feet away and save par on approaches. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 37

Pitch | Deep Rough and Other | Above/Below Feet

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Put 4 piles of 9 balls on a slope, 2 piles above feet, 2 piles below feet, 30 to 60 yards from the hole.

2

Mark 3 target zones on the green: left, center, right, each about 6 feet wide.

3

Hit 36 pitch shots, 18 from above feet piles, 18 from below feet piles.

4

For each area (above and below feet), hit 6 shots to each zone.

5

Switch between piles of the same area as you hit, aiming for the target zone.

6

A shot counts if the ball stops in the right zone.

7

Count how many shots went in the target zones and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D2

Day 38

Pitch | Scattered Piles | Quadrants

Program: Pitch 20–35 Yds From Fairway Or Rough

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Piles | Quadrants
1

Make 4 piles of 9 balls each, with the piles 30–60 yards from the hole on different ground.

2

On the green, mark out a 15-foot circle around the hole and divide the circle into 4 equal parts.

3

Hit 9 shots from a pile to try and stop the ball in the first part of the circle.

4

Move to another pile and hit 9 shots for the second part.

5

Repeat for the third and fourth parts, from any pile.

6

Count each ball that stops in the right part as a success.

7

Enter number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D3

Day 39

Pitch | Rough | Flat

Program: Pitch 20–35 Yds From Fairway Or Rough

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Make 3 piles of 12 golf balls each, spaced between 30 and 60 yards from the hole in the rough.

2

On the green, mark 3 zones at different distances from the hole: Zone A at 5 feet, Zone B at 10 feet, Zone C at 15 feet.

3

Hit 36 pitch shots in total, 12 shots for each zone.

4

From the first pile, try to land and stop 12 balls in Zone A.

5

From the second pile, try to land and stop 12 balls in Zone B.

6

From the third pile, try to land and stop 12 balls in Zone C.

7

Count a shot as a success if it stops in the right zone.

8

Set up the ball the same way every time.

9

When done, enter your number of successful shots into the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D4

Day 40

Mid irons (7,6,5) | Downswing

Program: Mid-Iron Distance Control 150–180 Yards

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Week 11 – Module

4 days scheduled

Mid-Iron Distance Control 150–180 Yards. Control distance 150-180 and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 41

Mid irons (7,6,5) | Backswing

Program: Mid-Iron Distance Control 150–180 Yards

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 42

Mid irons (7,6,5) | Takeaway

Program: Mid-Iron Distance Control 150–180 Yards

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
D3

Day 43

Mid irons (7,6,5) | Straight Shot

Program: Mid-Iron Distance Control 150–180 Yards

Produce straight shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Straight Shot
1

Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.

2

Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.

3

Focus on hitting a straight shot directly at the target with each ball.

4

Take breaks as needed to maintain focus and consistency.

5

Count each shot that lands close to or on the target line as a hit.

6

After all 36 shots, enter the number of hits in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 44

Mid irons (7,6,5) | Low/Mid/High Shot

Program: Mid-Iron Distance Control 150–180 Yards

Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Low/Mid/High Shot
1

Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.

2

Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.

3

Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.

4

Count a success if the ball lands close to the target with the intended trajectory.

5

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

Reduce 3-Wood Spread. Achieve distance accuracy and improve 3-wood accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 45

All Woods (Hy to Driver) | General Discovery

Program: Reduce 3-Wood Spread

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 46

All Woods (Hy to Driver) | Strengths Discovery

Program: Reduce 3-Wood Spread

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285
D3

Day 47

Woods (Hy to 3W) | Left-to-R and Right-to-L Shot

Program: Reduce 3-Wood Spread

Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
1

Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).

2

Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.

3

Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.

4

Count every shot that finishes at or near the target as a success.

5

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 48

All woods (Hy to Dr) | Alternate Targets Challenge

Program: Reduce 3-Wood Spread

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 13 – Module

4 days scheduled

Reduce 3-Wood Spread. Achieve distance accuracy and improve 3-wood accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All Woods (Hy to Driver) | Opportunities Discovery

Program: Reduce 3-Wood Spread

Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Opportunities Discovery
1

Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.

2

Pick 3 different woods: Hybrid, 5 Wood, and Driver.

3

Hit 12 shots with each club, for 36 shots total, from the same spot each time.

4

Aim at the cone and try to land the ball between the cone and the far flag.

5

A shot is successful if it stops between the cone and the far flag.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 50

All Woods (Hy to Driver) | Weaknesses Discovery

Program: Reduce 3-Wood Spread

Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Weaknesses Discovery
1

Pick two targets: one to aim at, and one cone on the other side as something to avoid.

2

Put four cones around the main target in a small circle, making a 'precision zone'.

3

Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.

4

For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.

5

Change clubs after every 12 shots. Keep your setup and stance the same each time.

6

Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.

7

After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D3

Day 51

Long irons (4,3,2) | Ladder Challenge

Program: Reduce Misses With Long Irons

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 52

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Reduce Misses With Long Irons

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 14 – Module

1 day scheduled

Reduce Misses With Long Irons. Improve accuracy and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 53

Long irons (4,3,2) | 3 Landing Zones

Program: Reduce Misses With Long Irons

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063