Practice Programs

Complete Golf Practice Blueprint for Fukui Kokusai Country Club

Discover tailored practice programs for this course.

Total Programs

14

14 complete programs built for this course

Unique Drills

80

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

7

3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+5 more

Tojinbo Practice Profile

We've mapped a comprehensive practice profile for Tojinbo, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 27%Precision 21%Distance Control 19%Dispersion 16%Aim 15%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

23.1
Average HCP
13.6
Minimum HCP
37.1
Maximum HCP

Top Drills

Featured Drills for Tojinbo

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Stop the Ball: to the Stick, in a Row [Long]
Putting18 min

Stop the Ball: to the Stick, in a Row [Long]

Stop 5 balls in a row past the hole and short of an alignment stick.

Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
Short Game26 min

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Diagram for Driver | Around the Stick
Driving Range31 min

Driver | Around the Stick

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Diagram for Bump-n-Run | Fairway | Uphill/Downhill
Short Game26 min

Bump-n-Run | Fairway | Uphill/Downhill

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Diagram for Bump-n-Run | Perpendicular Ball Lines | Multiple Targets
Short Game26 min

Bump-n-Run | Perpendicular Ball Lines | Multiple Targets

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Diagram for Wedges (LW to PW) | Birdie-Par-Bogey Radius
Driving Range31 min

Wedges (LW to PW) | Birdie-Par-Bogey Radius

Use wedges only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.

Course Details

Everything you need to know about Tojinbo.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

golf@fukui-kokusai.co.jp

Giving lessons at Fukui Kokusai Country Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

66, Kakibara

Course Information

Holes

27

Par

36

Type

Parkland

Google Reviews

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Programs

Skill-Based Practice Programs for Tojinbo

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 14 Programs

% match to course practice profile

Focus on ball roll and finish position, for a 1-handicap player, ~10 minutes.

Putting~18 min0 HCP6 drills
Distance Control31%
Visualization31%
Dispersion22%

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15 Week Flagship Program for Tojinbo

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Tojinbo. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.

Weeks 1–26 days

Putting · Long (20+ ft)

Sink All Long Putts

Difficulty: Expert · Program HCP 0.0

Weeks 2–36 days

Short Game · Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 4–57 days

Short Game · Bump'n'Run

Square up and send it: perfect alignment for Bump'n'Runs

Difficulty: Beginner · Program HCP 35.0

Weeks 5–64 days

Short Game · Pitch

Turn pitches into birdie looks—score from the fairway

Difficulty: Beginner · Program HCP 26.0

Weeks 6–87 days

Short Game · Bump'n'Run

Can you land every Bump'n'Run inside 2 feet?

Difficulty: Beginner · Program HCP 24.0

Weeks 8–107 days

Driving Range · Woods (Hy,5W,3W)

3-Wood Dispersion Control For Beginners

Difficulty: Beginner · Program HCP 35.0

Weeks 10–113 days

Driving Range · Driver

Driver Fairway Accuracy For Beginners

Difficulty: Beginner · Program HCP 35.0

Weeks 11–137 days

Driving Range · Short irons (9,8)

Pinpoint accuracy: leave yourself a tap-in

Difficulty: Beginner · Program HCP 35.0

Weeks 13–156 days

Driving Range · Short irons (9,8)

Hit the green with the perfect arc

Difficulty: Beginner · Program HCP 29.0

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2026

Prepare for Tournaments at Tojinbo

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Tojinbo

Get answers to common questions about playing Tojinbo and what to expect.

How difficult is Tojinbo for mid-handicap golfers?

Players often find Tojinbo technically exacting. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 36.

What tees should a 15 handicap play at Tojinbo?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Tojinbo?

With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.

How long is Tojinbo and how does yardage affect play?

At a full length of 6500 yards, it balances distance with positional strategy.

What type of course is Tojinbo and how should I play it?

Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Tojinbo strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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