Stop Missed Mid Putts Accurately
Pick a specific spot, for a 14-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Frosty Valley Golf Links. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
53
Modules
9
Frequency
4 days/week
Putting·6 ft (2m) only
Stop Missed Mid Putts Accurately
Difficulty: Intermediate · Module HCP 13.8
Short Game·Mixed
Keep Ball Near Hole
Difficulty: Beginner · Module HCP 35.0
Short Game·Chip
Avoid Three-Putts
Difficulty: Beginner · Module HCP 34.9
Short Game·Flop
Check your clubface: does it match your target?
Difficulty: Beginner · Module HCP 22.8
Short Game·Flop
Vary your landing spot and see how soft you can land it
Difficulty: Intermediate · Module HCP 19.5
Short Game·Sand
Up-and-down contest: how many can you save in a row?
Difficulty: Intermediate · Module HCP 18.0
Driving Range·Woods (Hy,5W,3W)
Control 3-Wood Roll
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Improve Mid-Iron Accuracy
Difficulty: Beginner · Module HCP 35.0
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Pick a specific spot, for a 14-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Mix short game shots, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Avoid three-putts, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Open up and fly, for a 23-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Stop close from tight lie, for a 20-handicap player, ~15 minutes. Working on shot: flop.
Module skill breakdown
Turn into par saves, for a 18-handicap player, ~15 minutes. Working on shot: sand.
Module skill breakdown
Stay on fairways, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Avoid fat or thin shots, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Improve accuracy, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
13.8
Intermediate
Skill pillars
Aim · Alignment · Stroke · Scoring · Precision · Visualization
Host course
Frosty Valley Golf Links
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Stop Missed Mid Putts Accurately. Pick a specific spot and trust your read. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 6 ft (2m) only.
Day 1
Program: Stop Missed Mid Putts Accurately
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
Day 2
Program: Stop Missed Mid Putts Accurately
Make 15 out of 25 putts over the chalk starting line.
Hit 30 putts from 6 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter the total number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 25 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 3
Program: Stop Missed Mid Putts Accurately
Make 15 out of 25 putts, underneath the hanging string line.
Hit 30 putts from 6 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 4
Program: Stop Missed Mid Putts Accurately
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
4 days scheduled
Keep Ball Near Hole. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 5
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.
Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.
Finish each ball before starting the next one.
Repeat this process 4 times for a total of 36 shots.
Count how many strokes it takes for each hole.
Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 6
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls around the green, each 20–40 yards from the green in easy spots.
Each ball is a separate hole. The goal is 2 shots (par) per hole.
Hit one wedge shot to get the ball on the green.
Putt the ball until it is in the hole, trying to use 2 shots or fewer.
Write down the number of shots for each hole.
Finish all 9 holes in order.
Do the 9 holes 3 times with new ball spots each round, for 27 total tries.
Set up 9 more balls in easy spots and play those, so you have 36 tries total.
Count how many holes you finished in 2 shots or less.
Enter your score in the app: number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 19 | 21 | 23 | 25 | 28 | 32 |
Day 7
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 8
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep Ball Near Hole. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 10
Program: Keep Ball Near Hole
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 11
Program: Keep Ball Near Hole
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.
Put 4 balls at each hole.
At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.
Finish one hole before going to the next.
Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.
Add up how many holes were finished in 2 shots or less.
Enter your total for holes finished in 2 shots or less out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 5 | 3 |
Day 12
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.
Keep piles about 2 meters apart, rows 5–10 meters apart.
Place piles 5–30 meters from the hole, not on the green.
Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).
Take turns hitting balls from different piles, trying to stop balls in the circles.
Hit 36 balls total: 18 try for the small circle, 18 for the big circle.
Count how many balls finished in each circle.
Add these for a score and enter your total out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Avoid Three-Putts. Chip to the green and avoid three-putts. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Chip.
Day 13
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.
Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.
Set up 3 targets around the green. Each target is about 6 feet apart from the others.
There are 36 chip shots total, with 12 shots for each target.
Always use the same stance and ball position for every shot.
For each set of 12 shots, chip to the target from any pile. Try to get close to the target.
A shot is a success if the ball stops within 3 feet of the target.
After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 14 | 11 | 7 | 4 |
Day 14
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 36 balls in 2 lines of 18 each to form an L shape.
Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.
Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.
From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.
Chip the other 18 balls from the second line, aiming for the circles.
Alternate hitting 3 to 5 shots between the two lines.
Shots inside the small circle = full success. Shots inside the big circle only = partial success.
Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 15
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 36 balls into 8 piles of about 4 or 5 balls each on grass between 5 and 30 yards or meters from the hole.
Mark two circles on the green around the hole: a small one with a 6-foot (2-meter) radius and a bigger one with a 15-foot (5-meter) radius.
Hit 36 chip shots, split into two groups of
For the first 18 shots, try to land the ball inside the small circle (6-foot radius).
For the last 18 shots, try to land the ball inside the area between the small and big circle (6- to 15-foot radius).
Take turns hitting shots from different piles for variety.
Count how many balls stop in the right circle for each group.
After all 36 shots, enter the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 2 |
Day 16
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Avoid Three-Putts. Chip to the green and avoid three-putts. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Chip.
Day 17
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.
Place three targets around the green in a straight line, 4 feet apart.
Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.
Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.
Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.
Count each ball that ends inside the target as a success.
Add up all the successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 18
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.
Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.
On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.
Hit 36 chip shots.
Hit 9 shots at each of the 4 quadrants.
Hit each shot from a different pile and try to land it in the right quadrant.
Count a shot as a success if it stops in the correct quadrant.
Enter number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 19
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles of 6 balls on the grass, between 5 and 30 yards from the hole.
Place 3 flags or targets on the green, 6 feet apart in a line.
Split the 36 balls into 3 groups of 12 shots.
Hit the first 12 balls to the first flag and try to stop each ball within 10 feet of it.
Hit the next 12 balls to the second flag, trying to stop them within 10 feet.
Hit the last 12 balls to the third flag, again aiming to stop within 10 feet.
Switch which pile you use each time to practice different distances and grass.
Count every ball that stops within 10 feet of its flag as a successful shot.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 20
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.
Put 3 flags on the green, each 10 feet apart.
Hit 36 chip shots, aiming 12 shots at each flag.
From the first line, hit 4 balls to the first flag.
From the second line, hit 4 balls to the first flag.
Repeat steps 4 and 5 until 12 balls are hit to the first flag.
Do the same method for the second flag: 4 shots from each line, until 12 shots are made.
Repeat for the third flag.
A shot is good if it stops within 10 feet of the target.
Add up your good shots and enter the score in the app, out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Check your clubface: does it match your target?. Open up and fly and set up for high shot. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 21
Program: Check your clubface: does it match your target?
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.
Arrange 36 balls in two lines of 18 balls each. Lines cross each other and are 5 to 10 yards apart. Balls are 1 foot apart in each line.
Put three landing zones in a row on the green, 6 feet apart.
There are 36 shots. Aim 12 shots at each landing zone.
From one line, hit 6 shots at the first landing zone.
From the other line, hit 6 shots at the second landing zone.
Go back to the first line and hit 6 shots at the third landing zone.
Switch lines and keep repeating until all 36 shots are done, with 12 shots at each landing zone.
Count each shot that lands and stops in the right zone as successful.
After all 36 shots, count successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 22
Program: Check your clubface: does it match your target?
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Set up 2 target zones on the green: one uphill, one downhill, about 10 feet apart.
Put 18 balls in the uphill rough, and 18 in the downhill rough.
Hit 18 flop shots from the uphill rough and try to land each ball in the uphill target zone.
Hit 18 flop shots from the downhill rough and try to land each ball in the downhill target zone.
If the ball lands and stays in the target zone, it counts as a success.
Always keep the way you set up each ball the same; only the target zone changes.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 23
Program: Check your clubface: does it match your target?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.
On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).
From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
Count each shot that stops in the right zone as a success.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 24
Program: Check your clubface: does it match your target?
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Make two target zones on the green, each about 5 feet wide: Zone A (left), Zone B (right).
For the first 18 balls, hit from uphill rough and try to land in Zone A.
For the next 18 balls, hit from downhill rough and try to land in Zone B.
All shots should be from the same spot in deep rough, 10 to 15 yards from the green.
Count balls that land and stay in the correct zone.
After 36 shots, enter the number of successes (out of 36) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Check your clubface: does it match your target?. Open up and fly and set up for high shot. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 25
Program: Check your clubface: does it match your target?
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside quadrants. Count the number of successes.
Pick a spot 5 to 20 yards from the hole near the green to practice flop shots.
Place 36 balls in two lines so they cross in the middle. Each line has 18 balls, 1 foot apart.
Use string or tees to mark 4 equal zones inside a 10-foot circle around the hole.
Split the 36 balls into 4 groups of 9 balls. Each group aims for a different zone.
From the first line, hit 9 balls to the first zone.
From the second line, hit 9 balls to the second zone.
Go back to the first line and hit 9 balls to the third zone.
From the second line, hit 9 balls to the fourth zone. Count the number of balls that land in the right zone each time. After all shots, enter your total number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 4 |
Day 26
Program: Check your clubface: does it match your target?
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Make 2 target areas on the green: one uphill, one downhill, about 6 feet apart.
Use markers to show the edges of each target area.
Choose a spot 20 yards from the hole and set up golf balls for uphill shots.
Hit 18 flop shots, trying to land each one in the uphill area. Try to keep each ball inside the zone.
Move to the downhill area, same distance from the hole.
Hit 18 flop shots, trying to land each one in the downhill area.
Keep all shots from the same spot on each slope. Do not move the ball for each shot.
Count shots that stop inside the right target area.
Add up the total number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Vary your landing spot and see how soft you can land it
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 target zones on the green, spaced about 4 feet apart in a row.
Place all golf balls together in a pile 10 yards from the green, outside the deep rough.
Hit 36 flop shots from the rough, aiming 12 shots at each zone.
Hit 12 shots to Zone
Hit 12 shots to Zone
Hit 12 shots to Zone
Count each shot that lands and stays in the correct zone as a success.
Add how many successes out of 36, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 28
Program: Vary your landing spot and see how soft you can land it
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. Each line has 5 piles, spaced 3 yards or meters apart.
Put these piles on grass, 5 to 20 yards or meters from the hole, but not on the green.
Mark 3 targets near the green, spaced around the hole (left, center, right).
Hit 36 flop shots in total. Make 3 groups of 12 shots.
For the first group, aim at the left target. For the second group, aim at the center target. For the third group, aim at the right target.
Pick any pile to start each group. Hit each ball at the assigned target.
A successful shot is when the ball stops closest to the right target area.
After all 36 shots, count the shots that stopped closest to each target.
Add your total successful shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Vary your landing spot and see how soft you can land it. Vary landing spot soft and stop close from tight lie. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.
Day 29
Program: Vary your landing spot and see how soft you can land it
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Place 40 balls in two lines with 20 balls in each line, spaced 1 foot apart.
Set the two lines so they cross each other, about 5 to 10 yards apart, on grass away from the green but 5 to 40 yards from the hole.
Mark two circles around the hole on the green. The small circle is 6 feet from the hole. The big circle is 15 feet from the hole.
Hit 36 flop shots, 18 from each line.
Hit 3 to 5 shots at a time from one line, then switch lines and keep going until finished.
Try to land each ball inside the circles. Shots inside the small circle are birdie, inside the big one are par.
Count all balls that land inside either circle.
Enter the total successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 30
Program: Vary your landing spot and see how soft you can land it
Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other, 5 piles in each line. The piles are 3 yards/meters apart. The two lines are 5 to 10 yards/meters apart.
Put the piles 5 to 40 yards/meters away from the hole, not on the green.
Mark 9 target zones on the green using tees, string, or small buckets. Make them easy to see.
Hit 36 flop shots total, 9 to each target zone.
Pick a pile and hit 9 flop shots to target zone
Then hit 9 shots to target zone 2, using any pile.
Do the same for zones 3 through 9, hitting 9 shots at each for 36 total tries. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 31
Program: Vary your landing spot and see how soft you can land it
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop flop shots close to multiple targets. Count the number of successes.
Put 40 balls into 8 piles of 5 balls, spaced between 5 and 40 yards from the hole on the grass or slope.
Place 3 flags as targets around the green at different distances, each with a 10-foot circle marked.
Hit 36 flop shots; make 3 groups of 12 shots for the 3 target zones.
First 12 shots go at the first target, next 12 at the second, last 12 at the third.
Hit 2-5 shots from each pile, switching piles each time, keep ball setup the same.
Count any shot that stops inside the 10-foot circle as a success.
After 36 shots, add up how many stopped in the circle and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 | 2 |
Day 32
Program: Vary your landing spot and see how soft you can land it
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.
Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.
Hit 12 flop shots to each zone for a total of 36 shots.
Start at any line of balls and hit 12 shots to Zone
Change lines and hit 12 shots to Zone
Change lines again and hit 12 shots to Zone
Count a success when the ball lands and stops in the right zone.
Add the total number of successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Vary your landing spot and see how soft you can land it. Vary landing spot soft and stop close from tight lie. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.
Day 33
Program: Vary your landing spot and see how soft you can land it
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, making a cross. Each line has 5 piles. Piles are 3 yards or meters apart and are between 5 and 40 yards or meters from the hole on grass.
On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line, spaced 3 feet or 1 meter apart.
There are 36 flop shots in total. Divide them into 3 groups of 12 shots, aiming each group at a different landing zone.
Pick any pile to start. Hit each shot, trying to land the ball in the right zone.
After 12 shots to the first zone, do 12 shots to the next zone, then finish with 12 shots to the last zone.
Count the number of balls that land and stop in the correct zone.
After all 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 34
Program: Vary your landing spot and see how soft you can land it
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross at a right angle. Each pile has enough balls for 3 shots. Place piles 5-40 yards from the hole on grass.
On the green, mark two circles around the hole: a 6-foot circle (bullseye) and a 15-foot circle.
Hit 36 flop shots total. From each pile, hit 3 shots trying to land near the hole.
Split the 36 shots into 2 rounds of
In each round, hit 1 shot from each of the 10 piles, then hit 1 more shot from the first 8 piles.
Score: inside 6 feet = birdie, inside 15 feet = par, outside 15 feet = bogey.
Count how many shots land inside each circle.
Add up your total birdies and pars after 36 shots. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Vary your landing spot and see how soft you can land it
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Get 36 golf balls. Split them into 2 groups of
Make 3 target zones on the green. Each zone should be 4 feet wide and lined up in a row.
Hit 18 flop shots from above your feet. Aim for 6 shots at each target zone. Use the same setup and stance for every shot.
Move to below your feet. Hit 18 flop shots again, 6 shots at each of the same target zones.
Count the shots that stop inside the correct target zone as success.
Add up the successful shots from both above and below feet, out of 36 tries. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 36
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.
Scatter 36 balls into 9 piles of 4 balls each in the sand, 20 to 40 yards from the hole.
Mark 9 target zones on the green, spaced out evenly.
Hit 4 sand shots at each target zone, for a total of 36 shots.
After 4 shots at the first zone, move to the next and repeat for all 9 zones.
Count each ball that stops in the right zone as one success.
When finished, add up the number of balls that stopped in the right places and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Save par clutch and up-and-down contest. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 37
Program: Up-and-down contest: how many can you save in a row?
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls into 2 straight lines. Each line has 5 piles of 4 balls.
Make the lines 6-10 yards apart. Piles in each line should be 2 yards apart.
On the green, mark 2 circles around the hole: one small (6 feet from the hole), one big (15 feet from the hole).
Make 36 sand shots in total. Split them into 3 groups of 12 shots.
In the first group, try to land balls in the small circle.
In the second group, try to land balls in the big circle but not in the small one.
In the third group, try to land balls anywhere in the big circle (small or big both count).
Switch to the next pile every shot, changing between the two lines.
Each time a ball stops in the right circle for that group, count it as a success.
After all shots, add up your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 38
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of golf balls in two lines in the sand. Each line has 5 piles, 4 yards apart, and the lines are 3 yards apart.
Put the piles 20 to 40 yards from the green.
Draw two circles on the green around the hole: one with a 6-foot radius (birdie zone), one with a 15-foot radius (par zone).
Hit 36 sand shots: 18 shots trying for the small circle, 18 shots trying for the bigger circle.
Start at any pile. Hit one shot at a time, aiming for the zone you need.
After 18 shots at the small circle, switch to aiming at the big circle for the last 18 shots.
Count a shot as good if it stops in the target circle. Shots outside the big circle are misses.
Add up how many good shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 39
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop sand shots inside quadrants. Count the number of successes.
Make 8 piles of 5 balls each (total 40 balls) in sand bunkers 20–40 yards from the hole.
On the green, make a 10-foot circle around the hole. Divide the circle into 4 quadrants.
Hit 36 shots from the sand. Aim for 9 shots in each quadrant.
Hit from different piles to change distance and angle.
Try to stop each ball in the right quadrant. Count only the shots that stop in the correct quadrant.
Count successful shots in the correct quadrants. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 40
Program: Up-and-down contest: how many can you save in a row?
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.
Make two straight lines of 18 balls each in the sand, about 1 foot apart in each line, and place the lines 5 to 10 yards apart.
On the green, mark a 10-foot circle around the hole and divide it into 4 equal parts.
Hit 36 sand shots, split into 4 groups of
For each group, aim all 9 shots at one of the 4 parts.
Switch to the other line of balls every 9 shots.
Try to make each ball stop in the right part on the green; count only balls that do.
After all 36 shots, count how many made it and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Save par clutch and up-and-down contest. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 41
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to land a sand shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Make 3 target zones on the green using sticks or clubs. Space them 6 feet apart in a line.
Make 6 piles of 6 balls each in the sand, 20 to 40 yards from the hole.
Hit 36 sand shots: 12 shots to each zone.
Hit from any pile to Zone 1, then move to another pile and hit to Zone 2, then to another pile for Zone
Try to land the ball in the correct zone. Each ball that stays in the correct zone is a success.
After all shots, count how many balls landed in the correct zones and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 42
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots close to multiple targets. Count the number of successes.
Divide 40 golf balls into 8 piles of 5 balls each in the sand between 5 and 60 yards/meters from the hole.
On the green, set up 3 flag targets in a straight line, each 6 feet (2 meters) apart. Label them Target A, Target B, and Target C.
Hit 36 sand shots in total, with 12 shots aimed at each target.
Start from any pile. Hit 12 shots at Target A.
Move to Target B, hit 12 shots, then hit the last 12 shots at Target C.
Switch between piles after every 2 to 5 shots.
Count a shot as a success if it stops within 10 feet (3 meters) of the target.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 13 | 10 | 7 | 4 |
Day 43
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.
Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target
There are 36 shots total: 12 shots aimed at each target.
Hit 12 shots from any pile aiming at Target
Hit 12 shots at Target 2, then 12 shots at Target
Count a shot as a success if the ball stops within 3 feet of the target marker.
Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 10 | 7 | 4 |
Day 44
Program: Control 3-Wood Roll
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Control 3-Wood Roll. Control 3-wood roll and stay on fairways. Focus on Precision, Aim, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 45
Program: Control 3-Wood Roll
Produce straight shots using woods only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for woods (Hy, 5W, 3W).
Hit 36 shots total using any wood club, aiming all shots at the same target.
Focus on producing a straight shot with no push or pull for each attempt.
Do not move your ball or change setup. Only aim straight at the target.
After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Control 3-Wood Roll
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Control 3-Wood Roll
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 48
Program: Feet, hips, shoulders—consistent contact
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Feet, hips, shoulders—consistent contact. Avoid fat or thin shots and consistent wedge contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 49
Program: Feet, hips, shoulders—consistent contact
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 50
Program: Feet, hips, shoulders—consistent contact
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Improve Mid-Iron Accuracy
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 52
Program: Improve Mid-Iron Accuracy
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
1 day scheduled
Improve Mid-Iron Accuracy. Control distance 150-180 and stop missing greens. Focus on Precision, Aim, Alignment. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 53
Program: Improve Mid-Iron Accuracy
Produce straight shots using mid irons only. Hit one bucket of ~50 balls.
Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.
Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.
Focus on hitting a straight shot directly at the target with each ball.
Take breaks as needed to maintain focus and consistency.
Count each shot that lands close to or on the target line as a hit.
After all 36 shots, enter the number of hits in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |