Week 1≤ 3 days
Putting·9 ft (3m) only
Reduce Missed Lines On All Shots
Difficulty: Intermediate · Module HCP 12.3
Weeks 1–3≤ 7 days
Short Game·Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Module HCP 27.5
Weeks 3–4≤ 5 days
Short Game·Flop
Land 3–4 Feet From Pin
Difficulty: Intermediate · Module HCP 16.3
Weeks 4–5≤ 3 days
Short Game·Bump'n'Run
Master the art of touch: no more long comeback putts
Difficulty: Intermediate · Module HCP 12.7
Weeks 5–6≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Control the height: launch it high or low as needed
Difficulty: Beginner · Module HCP 29.2
Weeks 6–8≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
Land it softly with the perfect trajectory
Difficulty: Beginner · Module HCP 27.5
Weeks 8–9≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Control the height: launch it high or low as needed
Difficulty: Beginner · Module HCP 26.4
Weeks 9–10≤ 5 days
Driving Range·Long irons (4,3,2)
Tighten it up: keep long irons within 8 yards
Difficulty: Intermediate · Module HCP 17.7
Weeks 10–11≤ 3 days
Driving Range·Driver
Driver Distance Consistency 200+ Yards
Difficulty: Intermediate · Module HCP 17.5