Course Program

Feel the green—leave every Bump'n'Run inside the safe zone

Feel the green, for a 21-handicap player, ~20 minutes at Fountains Golf And Banquet Center

Short GameAll teesProgram HCP 20.67 drills67% match to course practice profile

Program Snapshot

Handicap range

8 to 45

Average HCP

20.6

Duration (single session)

3 hr 2 min

or

1 drill/day: 7 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control34%
Scoring23%
Dispersion15%
Precision11%
Aim5%
Alignment4%
Trajectory4%
Accuracy3%

Overview

Program Structure

Feel the green—leave every Bump'n'Run inside the safe zone. Master touch and control rollout. Focus on Distance Control, Scoring, Dispersion. For a 21-handicap player, in ~20 minutes.

Skill

Distance Control

Shot

Bump'n'Run

What you will improve

  • Distance Control
  • Scoring
  • Dispersion
  • Precision

Program details

Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Bump-n-Run | Scattered Piles | 9 Stop Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Piles | 9 Stop Zones
1

Put 36 balls into 9 groups of 4 balls each around the green, spaced 1–10 yards from the edge and 5–30 yards from the hole.

2

Use string, tees, or markers to make 9 stop zones on the green, spread out as different landing spots.

3

Hit 4 bump-and-run shots at each stop zone, for a total of 36 shots.

4

Start at any group, aim at the first stop zone, hit 4 shots, then move to the next zone; repeat until all zones have been used.

5

Count each ball that stops inside the target zone as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272419151185
02

Bump-n-Run | Perpendicular Ball Lines | 9 Stop Zones

Short Game

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Bump-n-Run | Perpendicular Ball Lines | 9 Stop Zones
1

Place two lines of 18 balls each next to the green, 1 foot apart. Lines are at right angles, 5 to 10 yards apart.

2

Mark 9 stop zones on the green using buckets, tees, or string. Make 3 groups with 3 zones each, spaced evenly.

3

Hit 36 bump-and-run shots: 12 at each group of 3 zones (4 shots per zone).

4

From the first line, hit 12 shots at the first group of 3 zones (4 shots per zone).

5

Move to the second line, hit 12 shots at the second group of 3 zones (4 shots per zone).

6

Go back to the first line and hit 12 shots at the third group of 3 zones (4 shots per zone). Enter score in the app, out of 36 attempts.

7

Count each success where the ball stops in the target zone. Add all successes for your score.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
03

Bump-n-Run | Scattered Piles | Quadrants

Short Game

Up to 5 players compete to stop bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Prepare 36 balls and make 4 piles of 9 balls each.

2

Put each pile in a different spot, 1 to 10 yards from the green and 5 to 30 yards from the hole.

3

Mark 4 areas on the green using string or tees, each area should be about 6 feet across.

4

Hit 36 bump-n-run shots, trying to land 9 balls in each area.

5

Start from one pile, aim at one area, and hit all 9 balls. Move to the next pile and area.

6

Keep going until all 36 shots are done, 9 shots per area.

7

Count how many balls stopped in the target area each time.

8

After all 36 shots, enter how many successes out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
04

Bump-n-Run | Scattered Piles | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262318141174
05

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Short Game

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Make 10 piles of 4 balls (40 balls) in two lines, crossing each other near the green, 1 to 10 yards from the green and 5 to 30 yards from the hole. Keep piles 2 yards apart, lines 5 to 10 yards apart.

2

On the green, use string or tees to mark two circles around the hole: one with a 6-foot radius (inner), the other with a 15-foot radius (outer).

3

Use only 36 balls (9 piles of 4) for this test.

4

Split the 36 shots into two groups of

5

For the first 18 shots, try to land the ball inside the small circle.

6

For the next 18 shots, try to land the ball inside the big circle but outside the small circle.

7

Play bump-and-run shots by hitting from different piles, one after the other, keeping the same setup and order.

8

Count as a success if the ball stops in the correct circle. If not, it is a miss.

9

Count how many balls finished where they should in both circles. Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
06

Bump-n-Run | Scattered Ball Lines | 9 Stop Zones

Short Game

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
1

Put 40 balls in 8 lines. Each line has 5 balls, about 1 yard apart. Lines can be 1–10 yards from the green and 5–30 yards from the hole.

2

Mark 9 stop zones on the green using buckets, string, or tees; label them 1 to

3

Hit 36 bump-and-run shots.

4

Split the 36 shots into 9 groups of 4 balls.

5

For each group, try to stop all 4 balls in one stop zone.

6

Hit 4 balls from one line to the first stop zone.

7

Move to a different line and hit 4 balls to the second stop zone.

8

Repeat until 4 balls have been hit to every stop zone.

9

Count each ball that stops in the right zone as a success.

0

Add up the total successes out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
07

Bump-n-Run | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 3 balls each, for one player. Place balls 1 foot apart in each line. Place lines 5 yards apart. Total 36 balls.

2

On the green, use sticks or string to mark 3 landing zones in a row, each zone 6 feet apart.

3

Divide the 36 balls into 3 groups of

2

Aim 12 balls at Landing Zone 1, 12 at Zone 2, and 12 at Zone

4

Hit all 12 balls at Zone 1, then 12 at Zone 2, then 12 at Zone

5

Count each ball that stops inside the target zone as successful. After all 36 shots, count how many were successful, and record score out of 36.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262318141174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.