Hit putts with both left and right breaks, for a 1-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Felixstowe Ferry Golf Club
Discover tailored practice programs for this course.
Total Programs
40
40 complete programs built for this course
Unique Drills
173
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Kingsfleet Practice Profile
We've mapped a comprehensive practice profile for Kingsfleet, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Kingsfleet
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Stop the Ball: to the Stick, in a Row [Long]
Stop 5 balls in a row past the hole and short of an alignment stick.
Pitch | Parallel Piles | 3 Landing Zones
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Long irons (4,3,2) | 9 Targets
Hit 5 balls to each target using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Pitch | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Chip | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Course Details
Everything you need to know about Kingsfleet.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
secretary@felixstowegolf.co.uk
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Facilities
Location
Ferry Road
Course Description
Felixstowe Ferry Golf Club is a historic golf club on the Suffolk coast offering two links-style courses, the Martello Championship Course and the Kingsfleet 9-hole course. It welcomes visitors with year-round tee times and emphasizes its long heritage of over 140 years. The club provides a professional shop, coaching lessons, and dining options, including a clubhouse bar and restaurant, with events and memberships available. Located near Felixstowe, Suffolk, the club promotes a true links experience and associated hospitality and event venues.
links golf • suffolk coast golf • martello championship course • kingsfleet 9 hole • visitor tee times • golf coaching • professional golf shop • bar restaurant • afternoon tea • weddings and events • membership options • open competitions • driving range • golf club heritage • golf club • championship golf • pay and play • events • accommodation • sports and recreation
Course Information
Holes
27
Par
35
Type
Parkland
Opened
1880
Google Reviews
Felixstowe Ferry Golf Club Social Media Presence
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Kingsfleet, all within a single responsive scorecard.
Scorecard data available for Yellow
White Tee
Gender: Male
Front Nine · CR 33.8 · BR 44.3 · Slope 113
Back Nine · CR 33.8 · BR 44.3 · Slope 113
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 279 | 359 | 186 | 513 | 151 | 396 | 379 | 485 | 208 | 2956 | 279 | 359 | 186 | 513 | 151 | 396 | 379 | 485 | 208 | 2956 | 5912 |
Yellow Tee
Gender: Male
Front Nine · CR 33.6 · BR 43.9 · Slope 111
Back Nine · CR 33.6 · BR 43.9 · Slope 111
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 275 | 355 | 180 | 507 | 144 | 391 | 371 | 481 | 202 | 2906 | 275 | 355 | 180 | 507 | 144 | 391 | 371 | 481 | 202 | 2906 | 5812 |
Red Tee
Gender: Female
Front Nine · CR 35.1 · BR 49.3 · Slope 120
Back Nine · CR 35.1 · BR 49.4 · Slope 121
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 5 | 3 | 35 | 70 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 272 | 352 | 132 | 429 | 142 | 387 | 368 | 409 | 183 | 2674 | 272 | 352 | 132 | 429 | 142 | 387 | 368 | 409 | 183 | 2674 | 5348 |
Programs
Skill-Based Practice Programs for Kingsfleet
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 40 Programs
% match to course practice profileSand from longer range, for a 14-handicap player, ~15 minutes.
Get up-and-down consistently, for a 2-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedReduce misses, for a 18-handicap player, ~15 minutes.
13 Week Flagship Program for Kingsfleet
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Kingsfleet. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · 3 ft (1m) only
Reduce Short Misses Through Alignment
Difficulty: Intermediate · Program HCP 12.0
Putting · Long (20+ ft)
Sink All Long Putts
Difficulty: Expert · Program HCP 0.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Driving Range · Short irons (9,8)
Shape the shot: fade or draw with short irons
Difficulty: Beginner · Program HCP 35.0
Driving Range · Mid irons (7,6,5)
Stop Missing Greens With Mid Irons
Difficulty: Beginner · Program HCP 35.0
Improve accuracy, for a 35-handicap player, ~30 minutes.
Flop from bunkers, for a 3-handicap player, ~10 minutes.
Control ball flight basics, for a 35-handicap player, ~30 minutes.
Avoid Three-Putts
Pick landing spot, for a 18-handicap player, ~15 minutes.
Hit intended line, for a 2-handicap player, ~10 minutes.
Vary landing spot, for a 28-handicap player, ~20 minutes.
Vary landing spot, for a 23-handicap player, ~20 minutes.
Chip through gate, for a 35-handicap player, ~30 minutes.
Stick approaches, for a 16-handicap player, ~15 minutes.
Land 2 feet from pin, for a 5-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFeel the green, for a 18-handicap player, ~15 minutes.
Thread the gap, for a 15-handicap player, ~15 minutes.
Square up, for a 27-handicap player, ~20 minutes.
Set sights, for a 22-handicap player, ~20 minutes.
Set up for success, for a 22-handicap player, ~20 minutes.
Precision short irons, for a 0-handicap player, ~10 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Control trajectory, for a 18-handicap player, ~15 minutes.
Vary landing spot, for a 35-handicap player, ~30 minutes.
Stop on a dime, for a 18-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Stop on a dime, for a 27-handicap player, ~20 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFeel the green, for a 23-handicap player, ~20 minutes.
Chip through gate, for a 35-handicap player, ~30 minutes.
Vary landing spot, for a 17-handicap player, ~15 minutes.
Vary landing spot, for a 4-handicap player, ~10 minutes.
Feel the green, for a 15-handicap player, ~15 minutes.
Thread the gap, for a 17-handicap player, ~15 minutes.
Square the putter face, for a 12-handicap player, ~15 minutes.
Chip from rough, for a 18-handicap player, ~15 minutes.
Focus on clean contact, for a 35-handicap player, ~30 minutes.
Land near hole, for a 35-handicap player, ~30 minutes.
Perfect short iron arc, for a 35-handicap player, ~30 minutes.
Hit close to hole, for a 9-handicap player, ~10 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedHit within 5 yards, for a 6-handicap player, ~10 minutes.
Prepare for Tournaments at Kingsfleet
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Kingsfleet
Get answers to common questions about playing Kingsfleet and what to expect.
How difficult is Kingsfleet for mid-handicap golfers?
Players often find Kingsfleet technically exacting. The 113.0 slope rating keeps it accessible for developing players. The course rating of 67.6 reflects on scoring relative to par 35.
What tees should a 15 handicap play at Kingsfleet?
A 15 handicap golfer should consider tees closer to 5630 yards. The back tees extend to 5912.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Kingsfleet?
With a course rating of 67.6 and par 35, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 35 must manage approach shots and avoid penalty strokes.
How long is Kingsfleet and how does yardage affect play?
At a full length of 5912.0 yards, it emphasizes accuracy and wedge play.
What type of course is Kingsfleet and how should I play it?
Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Kingsfleet strategically challenging?
The combination of a slope rating of 113.0 and yardage reaching 5912.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
Nearby Courses
Practice Programs for Nearby Courses
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