Stop on a dime, for a 18-handicap player, ~15 minutes at Dyker Beach Golf Course
Short GameAll teesProgram HCP 17.55 drills71% match to course practice profile
Program Snapshot
Handicap range
10 to 25
Average HCP
17.5
Duration (single session)
2 hr 10 min
or
1 drill/day: 5 days · 26 min/day
Ideal tee
All
Skill Distribution
Distance Control22%
Alignment20%
Accuracy18%
Precision13%
Aim12%
Scoring8%
Trajectory7%
Overview
Program Structure
Stick Chip Close To Hole. Feel the green and stop on a dime. Focus on Distance Control, Alignment, Accuracy, Precision, Aim, Scoring, Trajectory. For a 18-handicap player, in ~15 minutes.
Shot
Chip
What you will improve
Distance Control
Alignment
Accuracy
Precision
Program details
Sessions
5 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 10 min
or
1 drill per day
5 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
26 minFocus: Short Game
1
Divide balls into 3 groups of
2
Set up 3 target zones on the green: Zone 1, Zone 2, Zone
3
Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.
4
Hit 12 shots trying to land in Zone
5
Hit 12 shots trying to land in Zone
6
Hit 12 shots trying to land in Zone
3
Enter score in app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
02
Chip | Deep Rough and Other | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
26 minFocus: Short Game
1
Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.
2
Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.
3
Split the 36 balls into 3 groups of 12, with each group aimed at one zone.
4
Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.
5
Count a ball as a success if it lands and stays in the right zone.
6
Add up all successful chips. Enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
11
7
4
03
Chip | Rough | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
26 minFocus: Short Game
1
Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.
2
Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.
3
Hit 36 chip shots—12 to each zone in order.
4
Hit 12 shots trying to land and stop in the first zone.
5
Next, hit 12 shots to the second zone.
6
Then, hit 12 shots to the third zone.
7
Count every shot that lands and stops in the right zone as a success.
8
After all 36 shots, add up how many successes out of 36 and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
29
27
24
20
16
12
9
6
3
04
Chip | Scattered Ball Lines | 3 Landing Zones
Short Game
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
26 minFocus: Short Game
1
Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.
2
On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.
3
Divide the 36 chip shots into 3 sets of 12 shots.
4
For each set, pick 3 lines of balls and aim every shot at one landing zone.
5
Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.
6
Count each shot that lands and stays in the target zone as a success.
7
Enter the total number of successful shots in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
32
30
28
25
20
16
12
8
5
05
Chip | Parallel Piles | 3 Landing Zones
Short Game
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up three landing zones on the green in a line, 6 feet apart.
2
Make three piles of 12 balls each at the edge of the green.
3
Use the first pile to chip balls into the first landing zone, 12 shots.
4
Use the second pile to chip balls into the second landing zone, 12 shots.
5
Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.
6
After all 36 shots, enter the number of successes out of 36 in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
22
18
14
10
7
4
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.