Weeks 1–2≤ 5 days
Short Game·Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Module HCP 35.0
Week 2≤ 3 days
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Beginner · Module HCP 28.5
Weeks 3–4≤ 7 days
Short Game·Chip
Pinpoint Chips for Tap-Ins
Difficulty: Intermediate · Module HCP 19.9
Weeks 4–6≤ 6 days
Short Game·Flop
Stick Every High Flop To Green
Difficulty: Intermediate · Module HCP 17.2
Weeks 6–7≤ 7 days
Short Game·Mixed
Stick Approach From Hazards
Difficulty: Intermediate · Module HCP 16.4
Weeks 8–9≤ 7 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 9–11≤ 6 days
Driving Range·Woods (Hy,5W,3W)
3-Wood Distance Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 11–13≤ 7 days
Driving Range·Mid irons (7,6,5)
Vary your targets and hit within 3-5 yards
Difficulty: Intermediate · Module HCP 13.8
Weeks 13–14≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Can you avoid the rough from 150-200 yards?
Difficulty: Intermediate · Module HCP 13.4