Week 1≤ 3 days
Putting·9 ft (3m) only
Sink Mid-Distance Putts
Difficulty: Intermediate · Module HCP 17.5
Weeks 1–2≤ 3 days
Short Game·Chip
Save Par with Clutch Chip
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Bump'n'Run
How close can you get? Challenge your short game limits
Difficulty: Beginner · Module HCP 25.2
Weeks 4–6≤ 7 days
Short Game·Bump'n'Run
Feel the green—leave every Bump'n'Run inside the safe zone
Difficulty: Beginner · Module HCP 25.0
Weeks 7–8≤ 7 days
Short Game·Chip
Turn Chips into Birdie Chances
Difficulty: Intermediate · Module HCP 19.9
Weeks 8–9≤ 3 days
Driving Range·Long irons (4,3,2)
Perfect your swing: mechanics for long iron success
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 5 days
Driving Range·Mid irons (7,6,5)
Stop Missing Greens With Mid Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Pin hunter: hit every wedge close to the hole
Difficulty: Intermediate · Module HCP 17.8
Weeks 11–12≤ 3 days
Driving Range·Long irons (4,3,2)
Improve Long Iron Accuracy
Difficulty: Intermediate · Module HCP 17.5