Roll to tap-in range, for a 3-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Cumberwell Park Golf Club
Discover tailored practice programs for this course.
Total Programs
11
11 complete programs built for this course
Unique Drills
46
Total unique drills across all programs
Skill Pillars
10
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
5
3 days , 4 days , 5 days , 6 days , 7 days
Blue Practice Profile
We've mapped a comprehensive practice profile for Blue, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Blue
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
All irons (9 to 2) | Progressive Targets Challenge
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Bump-n-Run | Parallel Ball Lines | 9 Stop Zones
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Bump-n-Run | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a bump-n-run shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Flop | Deep Rough and Other | Uphill/Downhill
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Course Details
Everything you need to know about Blue.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
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Facilities
Location
A363 Road
Course Description
With this elegant, tranquil setting you will find a venue that provides the ideal location for an enjoyable golfing experience. Set within 700 acres of beautiful parkland amidst woods, lakes and rolling countryside you will find a venue ideal for business or pleasure.Since opening in 1994 Cumberwell Park is now established as one of the best courses in the South West and has been awarded for stars in Golf World's Top Courses in Britain. The Club is also an accredited Golf Mark and Club Mark facility.The 36 hole course designed by Adrian Stiff provides different challenges for golfers of every ability. The course encompasses a wonderful blend of rolling countryside, lakes, streams, natural copse and woodland.The natural contours of the landscape have shaped the design of the course, which covers 400 acres. The beauty and interest of the course is further enhanced by nine lakes, thirty-four acres of woodland and free flowing streams.The standard of service catering is exceptional throughout with food locally sourced and freshly prepared on site.
golf • events • corporate • dining • venue • wiltshire • countryside • bath • golf course • leisure • outdoor activities • event venue • recreation
Course Information
Holes
45
Par
36
Type
Parkland
Architect
Adrian Stiff
Opened
1999
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Cumberwell Park Golf Club Social Media Presence
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Programs
Skill-Based Practice Programs for Blue
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 11 Programs
% match to course practice profileFocus on clean contact, for a 35-handicap player, ~30 minutes.
Stick to mid iron line, for a 11-handicap player, ~15 minutes.
Stop missing greens, for a 35-handicap player, ~30 minutes.
11 Week Flagship Program for Blue
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Blue. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Short Game · Sand
Get Out of Bunker Safely
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Program HCP 35.0
Short Game · Flop
Check your clubface: does it match your target?
Difficulty: Beginner · Program HCP 30.0
Short Game · Pitch
Land 3–4 Feet From Hole
Difficulty: Intermediate · Program HCP 16.0
Short Game · Bump'n'Run
Bump'n'Run 15–25 Yds From Tight Lies
Difficulty: Expert · Program HCP 3.0
Driving Range · Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Control Driver Flight Path
Difficulty: Intermediate · Program HCP 17.0
Driving Range · Mid irons (7,6,5)
Can you avoid the fringe from 140-180 yards?
Difficulty: Intermediate · Program HCP 10.0
Convert every opportunity, for a 3-handicap player, ~10 minutes.
Pitch from fairway, for a 17-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedLand near hole, for a 35-handicap player, ~30 minutes.
Set up for high shot, for a 30-handicap player, ~30 minutes.
Land close to pin, for a 35-handicap player, ~30 minutes.
Stick to short iron line, for a 1-handicap player, ~10 minutes.
Control flight path, for a 18-handicap player, ~15 minutes.
Prepare for Tournaments at Blue
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Blue
Get answers to common questions about playing Blue and what to expect.
How difficult is Blue for mid-handicap golfers?
Blue is regarded as a strategically complex layout. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 36.
What tees should a 15 handicap play at Blue?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Blue?
With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.
How long is Blue and how does yardage affect play?
At a full length of 6500 yards, it balances distance with positional strategy.
What type of course is Blue and how should I play it?
Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Blue strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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