Week 1≤ 4 days
Short Game·Bump'n'Run
Square up and send it: perfect alignment for Bump'n'Runs
Difficulty: Beginner · Module HCP 26.0
Weeks 2–3≤ 6 days
Short Game·Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Module HCP 23.3
Weeks 3–5≤ 7 days
Short Game·Pitch
Pitch it close: accuracy from 20 yards and in
Difficulty: Intermediate · Module HCP 16.8
Weeks 5–7≤ 7 days
Short Game·Pitch
Land 3–4 Feet From Hole
Difficulty: Intermediate · Module HCP 16.5
Weeks 7–8≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Pinpoint accuracy: leave yourself a tap-in every time
Difficulty: Beginner · Module HCP 35.0
Weeks 8–10≤ 6 days
Driving Range·Mid irons (7,6,5)
Land it close: set up par or better every time
Difficulty: Intermediate · Module HCP 17.7
Weeks 10–11≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Improve 3-Wood Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 11–13≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Improve Wedge Accuracy
Difficulty: Intermediate · Module HCP 17.5
Week 13≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Improve Wedge Accuracy
Difficulty: Intermediate · Module HCP 17.5