Weeks 1–2≤ 7 days
Short Game·Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Weeks 3–4≤ 7 days
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Weeks 4–6≤ 7 days
Short Game·Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Module HCP 27.2
Weeks 7–8≤ 7 days
Short Game·Chip
Turn Chips into Birdie Chances
Difficulty: Beginner · Module HCP 26.3
Weeks 9–10≤ 6 days
Short Game·Chip
Chip 10–25 Yds From Rough
Difficulty: Intermediate · Module HCP 17.2
Weeks 10–11≤ 4 days
Driving Range·Mid irons (7,6,5)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Module HCP 35.0
Weeks 11–13≤ 7 days
Driving Range·Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Module HCP 21.9
Weeks 13–14≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Challenge: eliminate off-target woods shots
Difficulty: Beginner · Module HCP 21.0
Weeks 15–17≤ 7 days
Driving Range·Mid irons (7,6,5)
Center of the green: reduce spread on irons
Difficulty: Intermediate · Module HCP 17.6