Control Distance
Feel the green, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Castlebar Golf Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
12
Days
47
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Control Distance
Difficulty: Intermediate · Module HCP 17.5
Short Game·Chip
Avoid Three-Putts
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Control Wedge Roll
Difficulty: Beginner · Module HCP 35.0
Putting·9 ft (3m) only
Sink Mid-Distance Putts
Difficulty: Intermediate · Module HCP 17.5
Short Game·Chip
Avoid Three-Putts
Difficulty: Beginner · Module HCP 35.0
Driving Range·Long irons (4,3,2)
Long Iron Distance Control
Difficulty: Intermediate · Module HCP 17.5
Putting·6 ft (2m) only
Read Subtle Breaks
Difficulty: Expert · Module HCP 2.2
Short Game·Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Mid-Iron Trajectory Control
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Feel the green, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course-calibrated drills mapped to this module. Working on shot: chip.
Module skill breakdown
Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Course-calibrated drills mapped to this module. Working on shot: chip.
Module skill breakdown
Control distance, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Finish putts in one motion, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Control trajectory, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Distance Control · Visualization · Dispersion · Accuracy · Scoring · Alignment
Host course
Castlebar Golf Club
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Control Distance. Vary landing spot and stop on a dime. Focus on Distance Control, Visualization, Dispersion, Accuracy. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Control Distance
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
Day 2
Program: Control Distance
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
Day 3
Program: Control Distance
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 4
Program: Control Distance
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Day 5
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 6
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.
On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.
Each player hits 36 chips: 18 from each pile.
Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).
Switch piles after 18 shots, finish all 36 shots.
Count how many balls stop in the bullseye zones.
After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 7
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.
On the green, mark 3 zones in a straight line, each zone 6 feet apart.
Hit 36 chip shots in total, split into 3 sets of 12 shots.
For the first 12 shots, aim to land the ball in Zone
For the next 12 shots, aim for Zone
For the last 12 shots, aim for Zone
Choose any pile to hit from, switch piles if wanted.
Count each shot that stops in the right zone as a success.
After all 36 shots, enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 8
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Make two crossing lines with 18 balls in each line.
Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.
Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.
Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.
Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.
Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Day 9
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.
Place three targets around the green in a straight line, 4 feet apart.
Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.
Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.
Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.
Count each ball that ends inside the target as a success.
Add up all the successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 10
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 11
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.
Make 10 piles of 4 balls each from 40 balls. Arrange the piles in 2 lines with 5 piles in each line. Lines cross each other.
Put the piles on grass 5 to 30 yards/meters from the hole. Space lines 5 to 10 yards/meters apart and piles 2 yards/meters apart.
On the green, put 3 targets in a line, about 8 feet apart. Call them Target A, Target B, and Target C.
Hit 36 chip shots, 12 to each target.
Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Use any pile for any shot.
Count a shot as a success if it stops within 10 feet of the target.
After all 36 shots, add how many were successful and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 12
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.
Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.
On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.
Hit 36 chip shots.
Hit 9 shots at each of the 4 quadrants.
Hit each shot from a different pile and try to land it in the right quadrant.
Count a shot as a success if it stops in the correct quadrant.
Enter number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Day 13
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.
Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.
Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.
Split the 36 shots into 3 groups of
First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.
From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.
After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.
Each ball that stops within 2 feet of the target is a success.
Count how many successes you had and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Control Wedge Roll
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 15
Program: Control Wedge Roll
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 16
Program: Control Wedge Roll
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 17
Program: Control Wedge Roll
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 18
Program: Control Wedge Roll
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 19
Program: Control Wedge Roll
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 20
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
4 days scheduled
Sink Mid-Distance Putts. Practice uphill and downhill putts and focus on ball roll and finish position. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.
Day 21
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
Day 22
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 23
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.
Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.
Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.
Split the 36 shots into 3 groups of
First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.
From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.
After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.
Each ball that stops within 2 feet of the target is a success.
Count how many successes you had and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 24
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Day 25
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Make 3 target zones on the green. Space them 6 feet apart in a line.
Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.
Hit 12 balls at each target zone (36 attempts total).
Start from any pile. Aim 12 shots at the first zone.
Next, aim 12 shots at the second zone from any pile.
Last, aim 12 shots at the third zone. Count shots that stop in the right zone.
Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 26
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.
On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.
Chip 36 balls during the test, divided into 3 sets of 12 balls.
Chip the first 12 balls, trying to make them land inside the small circle.
Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.
Chip the last 12 balls, trying to make them land anywhere inside the big circle.
Start from any line and move around as needed, but use only 36 balls.
Count each ball that stops where it is supposed to for each set.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 27
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Place 3 target zones on the green, 6 feet apart, in a line from the hole.
Use 36 balls, split into two groups of
Chip 18 balls from above feet level, 6 balls to each zone.
Chip 18 balls from below feet level, 6 balls to each zone.
Count balls that stop inside the correct zone.
Add up total successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 28
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.
Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.
Hit 36 chip shots total. Aim for each landing zone 12 times.
Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.
Count how many balls land and stop inside the target zone for each shot.
Add up the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Long Iron Distance Control. Reduce misses and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 29
Program: Long Iron Distance Control
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 30
Program: Long Iron Distance Control
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 31
Program: Long Iron Distance Control
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, 2).
Hit 36 shots using your long irons (4, 3, and 2 irons).
Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.
Keep the same stance and setup for every shot.
Try to make the ball land close to the target.
Count each shot that lands and stays near the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 32
Program: Read Subtle Breaks
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
4 days scheduled
Read Subtle Breaks. Control pace from 3 to 20 feet and finish putts in one motion. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 33
Program: Read Subtle Breaks
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 34
Program: Read Subtle Breaks
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 35
Program: Keep Ball Close To Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.
Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.
Place three flags on the green for landing zones.
Hit 36 bump-and-run shots, 12 for each target flag.
Hit shots from the first line, aiming for the first target. Alternate piles.
After 12 shots, switch to the second target and use the second line for the next 12 shots.
Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 36
Program: Keep Ball Close To Hole
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Prepare 36 balls in two sets of
Pick one uphill spot, 5-20 yards from the hole, for 18 tries.
Make three target zones on the green around the hole: left, center, right.
Hit 6 balls at each target zone in order: left, center, right.
Move to a downhill spot, 5-20 yards from the hole, and do the same.
Count every ball that stops in the right target zone as a success.
After 36 tries (18 uphill, 18 downhill), add up your successful shots and enter your score in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Keep Ball Close To Hole. Roll the ball low and straight and use a short swing. Focus on Scoring, Aim, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.
Day 37
Program: Keep Ball Close To Hole
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 38
Program: Keep Ball Close To Hole
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 39
Program: Keep Ball Close To Hole
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 40
Program: Keep Ball Close To Hole
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.
Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.
Put 3 targets about 6 feet apart on the green.
Hit 12 shots at each target, for a total of 36 shots.
Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.
Use the other line and hit 12 shots at the second target, same goal.
Hit 12 shots at the third target from either line, trying to keep within 10 feet.
Count each shot that stops within 10 feet of the target.
After 36 shots, write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep Ball Close To Hole. Roll the ball low and straight and use a short swing. Focus on Scoring, Aim, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.
Day 41
Program: Keep Ball Close To Hole
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.
Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.
Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone
Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone
Keep ball positions and distances the same for the whole test.
Count each ball that stops inside the target zone as a success.
Add your total successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Keep Ball Close To Hole
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.
Place 3 targets in a line at the edge of the green, spaced 6 feet apart.
Split the 36 shots into 3 groups of 12 shots.
Hit first 12 balls as bump-and-run, try to stop them in the first target zone.
Hit next 12 balls at the second target zone, try to stop them there.
Hit the last 12 balls at the third target zone, try to stop them there.
Pick any pile before each group and keep setup simple for every shot.
Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 43
Program: Mid-Iron Trajectory Control
Produce left-to-right and right-to-left shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag/target suitable for mid irons (7, 6, or 5 iron).
Hit 36 shots in total at that single target.
Hit half the shots curving left-to-right and half curving right-to-left. Use different irons if you want.
Stand the same way for every shot. Only try to change the way the ball curves.
If a shot lands close to the target (within a range you decide), count it as a success.
When finished, count how many good shots you got out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Mid-Iron Trajectory Control
Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Choose 3 flags at medium distances for your irons (9 to 2).
Put 4 cones around each flag to make a small square or circle, with about 5% of the distance to the flag as the circle's radius.
Pick one cone at each flag as the "danger side" to avoid.
Hit 36 balls total, 12 at each flag, and use different irons if you want.
Try to land each ball inside the cone circle and not on the danger side.
Mark a shot as successful if it stays in the circle and not on or past the danger side.
Count how many good shots you got out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
3 days scheduled
Mid-Iron Trajectory Control. Achieve distance accuracy and reduce misses. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Mid-Iron Trajectory Control
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Mid-Iron Trajectory Control
Discover opportunities amongst irons undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Select 6 irons: 9, 8, 7, 6, 5, and
Place two markers for each iron: one cone and one flag in a line.
Hit 6 shots with each iron, aiming to land the ball between the cone and the flag.
Hit 36 shots in total.
Only count balls that land between the markers.
Count how many balls landed between the markers and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 47
Program: Mid-Iron Trajectory Control
Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place a flag or target for your mid irons (7, 6, or 5 irons).
Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.
Hit 36 shots in total. Do 12 shots for each landing zone.
Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.
Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.
A shot counts as successful if it lands and stops in the right zone.
Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |