Course Program

Vary your landing spot and see how close you can get

Stop on a dime, for a 16-handicap player, ~15 minutes at Castle Pines Golf Club

Short GameAll teesProgram HCP 16.45 drills89% match to course practice profile

Program Snapshot

Handicap range

4 to 45

Average HCP

16.4

Duration (single session)

2 hr 10 min

or

1 drill/day: 5 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control30%
Scoring22%
Precision19%
Aim16%
Trajectory8%
Dispersion5%

Overview

Program Structure

Vary your landing spot and see how close you can get. Feel the green and stop on a dime. Focus on Distance Control, Scoring, Precision, Aim, Trajectory, Dispersion. For a 16-handicap player, in ~15 minutes.

Skill

Distance Control

Shot

Pitch

What you will improve

  • Distance Control
  • Scoring
  • Precision
  • Aim

Program details

Sessions
5 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 10 min
or
1 drill per day
5 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Pitch | Scattered Ball Lines | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Pitch | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines of 5 balls each, spaced 1 yard/meter apart, between 30 and 60 yards/meters from the hole.

2

Divide a 15-foot (5-meter) circle around the hole into 4 equal quadrants using string or tees.

3

Hit 36 pitch shots, in 8 groups of 5 balls each, aiming at a specific quadrant for each group.

4

For each group of 5 shots, pick one quadrant as the target and try to stop all 5 balls inside it.

5

Change target quadrant after every group, using all 4 quadrants at least once. The last group can target any quadrant.

6

Count every ball that stops in the chosen quadrant as a success.

7

Add up successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
02

Pitch | Parallel Piles | 3 Landing Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Pitch | Parallel Piles | 3 Landing Zones
1

Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.

2

On the green, make 3 landing zones spaced 9 feet apart.

3

Hit 36 pitch shots, aiming for 12 shots in each zone.

4

Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.

5

After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.

6

Count each shot that stays inside the target zone.

7

At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
03

Pitch | Scattered Piles | Quadrants

Short Game

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Pitch | Scattered Piles | Quadrants
1

Make 4 piles of 9 balls each, with piles placed randomly 30–60 yards from the hole.

2

Mark 4 quadrants on the green around the hole using string or tees, each about 9 feet wide.

3

Hit 36 pitch shots, 9 to each quadrant.

4

From any pile, hit 9 balls trying to stop them in the first quadrant.

5

Move to a new pile and hit 9 balls to the second quadrant. Repeat for all quadrants.

6

Count balls that stop inside the target quadrant.

7

Count total balls in the correct quadrant and enter the number out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201612853
04

Pitch | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a pitch shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Pitch | Parallel Ball Lines | 3 Landing Zones
1

Place 4 lines of 5 balls. Balls in each line are 1 foot apart. Lines are 5 yards apart and 20 to 40 yards from the hole.

2

Mark 3 landing zones on the green, each 6 feet apart.

3

Hit 36 pitch shots, 12 shots at each landing zone.

4

Use one line for 12 shots at the first zone, another line for 12 shots at the second zone, and the last line for 12 shots at the third zone.

5

Count a shot as a success if it lands and stops in the correct zone.

6

Add up successful shots and enter the number out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
05

Pitch | Scattered Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Pitch | Scattered Piles | 9 Stop Zones
1

Make 2 piles of balls in 2 different spots, between 30 and 60 yards from the hole.

2

On the green, mark 9 stop zones using buckets, string, or tees.

3

Hit 36 pitch shots. Make 9 groups of 4 shots.

4

Each group of 4 aims for a different stop zone, so you use all 9 zones.

5

Take shots from both piles, switching between them as you aim for different zones.

6

If a shot stops inside the zone you aimed for, count it as a success.

7

Add how many shots stopped in the zones out of 36 attempts and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.