Course Program

Sand 15–35 Yds From Deep Bunker

Escape successfully, for a 2-handicap player, ~10 minutes at Carrick-On-Shannon Golf Club

Short GameAll teesProgram HCP 1.53 drills58% match to course practice profile

Program Snapshot

Handicap range

0 to 16

Average HCP

1.5

Duration (single session)

1 hr 18 min

or

1 drill/day: 3 days · 26 min/day

Ideal tee

All

Skill Distribution

Precision28%
Aim20%
Trajectory20%
Dispersion17%
Distance Control15%

Overview

Program Structure

Sand 15–35 Yds From Deep Bunker. Land 2 feet away and sand from deep bunkers. Focus on Precision, Aim, Trajectory. For a 2-handicap player, in ~10 minutes.

Shot

Sand

What you will improve

  • Precision
  • Aim
  • Trajectory
  • Dispersion

Program details

Sessions
3 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 18 min
or
1 drill per day
3 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Sand | Parallel Piles | 9 Stop Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Sand | Parallel Piles | 9 Stop Zones
1

Set up 9 stop zones on the green in a 3 by 3 grid using buckets, string, or tees.

2

In the sand bunker, make 9 piles of 4 balls each. Keep piles in straight lines, 2 yards apart, and lines 5-10 yards apart.

3

Hit 4 shots from each pile, one pile for each stop zone, for a total of 36 shots.

4

Move to a new pile for each new stop zone.

5

Keep your setup the same, only change the target stop zone on the green.

6

Count each ball that stops in the right zone.

7

Add up the number of successful stops out of 36 attempts and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211713963
02

Sand | Parallel Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Piles | 3 Landing Zones
1

Set up 10 piles of balls in two lines of 5 piles each. The lines are 3 yards apart. Piles in each line are 4 yards apart.

2

Place the piles on sand bunkers, 20 to 40 yards from the hole, not on the green.

3

On the green, mark 3 landing zones in a row, each 2 meters wide, spaced 2 meters apart.

4

Take 36 sand shots: 12 shots for each landing zone.

5

Start from any pile and hit 12 shots at Zone 1, then 12 shots at Zone 2, then 12 shots at Zone

6

Each ball that stops in the target zone counts as a success.

7

Count the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
03

Sand | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a sand shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | Quadrants
1

Lay out 4 lines of 9 balls each, spaced 1 foot apart.

2

Put these lines on grass, 20 to 40 yards from the hole for sand shots.

3

On the green mark 4 equal quadrants, each a 6-foot circle around the hole.

4

Hit 36 sand shots, in 4 groups of

5

For each group of 9 shots, try to stop balls inside one specific quadrant.

6

Start with quadrant 1 and hit 9 shots, then do the same for quadrants 2, 3, and

7

Count how many balls stop inside the planned quadrant.

8

Add the number of successful stops.

9

Enter your total successes out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.