Course Program

Get Square for Success

Check setup, for a 28-handicap player, ~20 minutes at Canterbury

Short GameAll teesProgram HCP 27.57 drills65% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

27.5

Duration (single session)

3 hr 2 min

or

1 drill/day: 7 days · 26 min/day

Ideal tee

All

Skill Distribution

Alignment33%
Distance Control22%
Aim13%
Precision12%
Accuracy9%
Scoring7%
Dispersion3%

Overview

Program Structure

Get Square for Success. Get square and check setup. Focus on Alignment, Distance Control, Aim. For a 28-handicap player, in ~20 minutes.

Skill

Alignment

Shot

Chip

What you will improve

  • Alignment
  • Distance Control
  • Aim
  • Precision

Program details

Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Perpendicular Ball Lines | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Ball Lines | Quadrants
1

Place 36 balls in two lines that cross, with 18 balls in each line.

2

Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.

3

On the green, divide a 6-foot circle around the hole into 4 equal parts.

4

Split the 36 chip shots into 4 groups of 9 balls.

5

Aim the first 9 shots at the first part of the circle.

6

Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.

7

Count how many balls land in the right part each time.

8

Enter the number of successful chips out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141174
02

Chip | Perpendicular Piles | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.

2

Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.

3

Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).

4

Hit 36 chip shots, in 3 sets of 12 shots.

5

For each set, chip towards the Bullseye zones, switching piles each time.

6

Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.

7

When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
03

Chip | Fairway | Flat

Short Game

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.

26 minFocus: Short Game
Diagram for Chip | Fairway | Flat
1

Make 3 piles of 12 golf balls each. Put the piles between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each about 3 feet wide and spaced apart.

3

Hit 12 balls from each pile to each target zone. First 12 to Zone 1, next 12 to Zone 2, last 12 to Zone

4

Use the same setup for all shots. Aim to land each ball in the target zones.

5

Count shots that land and stop in the target zone.

6

Add up all successful shots and enter your score out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
04

Chip | Perpendicular Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
05

Chip | Rough | Uphill/Downhill

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
06

Chip | Deep Rough and Other | Uphill/Downhill

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302824201612853
07

Chip | Perpendicular Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | 9 Stop Zones
1

Set up 10 piles of balls in two lines. Each line has 5 piles. Lines are 8 yards apart. Piles in each line are 3 yards apart.

2

Place the piles on grass between 5 and 30 yards from the hole. Keep the same setup.

3

On the green, mark 9 stop zones using buckets, string, or tees. Zones cover different short chip targets.

4

Take 36 chip shots in total. Chip 4 balls to each of the 9 zones.

5

For each shot, chip from any pile. Try to stop the ball in the assigned zone. Chip 4 balls to one zone before moving to the next.

6

Count each ball that stops in the correct zone as a success.

7

After 36 shots, count how many were successful. Enter your score out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713964

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.

Get Square for Success | Canterbury