Week 1≤ 4 days
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Beginner · Module HCP 20.6
Weeks 2–3≤ 6 days
Short Game·Chip
Stick Chip Close To Hole
Difficulty: Intermediate · Module HCP 17.3
Weeks 3–5≤ 7 days
Short Game·Mixed
Vary your landing spot and see how close you can get
Difficulty: Intermediate · Module HCP 12.1
Week 5≤ 3 days
Driving Range·Long irons (4,3,2)
Feet, hips, shoulders—consistent contact every time
Difficulty: Beginner · Module HCP 35.0
Weeks 6–7≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Stop Missed Wedge Shots
Difficulty: Beginner · Module HCP 35.0
Weeks 7–8≤ 5 days
Driving Range·Short irons (9,8)
Shape the shot: fade or draw with short irons
Difficulty: Beginner · Module HCP 30.6
Weeks 8–9≤ 3 days
Driving Range·Driver
Driver Distance Consistency 200+ Yards
Difficulty: Intermediate · Module HCP 17.5
Weeks 9–10≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control
Difficulty: Intermediate · Module HCP 17.5
Weeks 11–12≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Pick your line and stick it—wedge accuracy
Difficulty: Expert · Module HCP 3.9