Align Stroke For Every 9 Foot Putt
Square feet to the line, for a 12-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Academy. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
54
Modules
9
Frequency
4 days/week
Putting·9 ft (3m) only
Align Stroke For Every 9 Foot Putt
Difficulty: Intermediate · Module HCP 12.3
Short Game·Mixed
Can you stop the ball on a dime? Distance control test
Difficulty: Beginner · Module HCP 22.0
Short Game·Chip
Pinpoint Chips for Tap-Ins
Difficulty: Intermediate · Module HCP 19.7
Short Game·Bump'n'Run
Land Ball 2–3 Feet From Pin
Difficulty: Intermediate · Module HCP 17.2
Short Game·Pitch
Pitch it close: accuracy from 20 yards and in
Difficulty: Intermediate · Module HCP 15.7
Short Game·Pitch
Pitch it close: accuracy from 20 yards and in
Difficulty: Intermediate · Module HCP 14.3
Driving Range·Mid irons (7,6,5)
Improve Mid-Iron Accuracy
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Tighten up: reduce your driver spread to a minimum
Difficulty: Intermediate · Module HCP 17.6
Driving Range·Short irons (9,8)
Feel the yardage: control short iron distance
Difficulty: Advanced · Module HCP 9.0
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Square feet to the line, for a 12-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Vary landing spot, for a 22-handicap player, ~20 minutes. Working on shot: mixed.
Module skill breakdown
Thread the needle, for a 20-handicap player, ~15 minutes. Working on shot: chip.
Module skill breakdown
Land near the pin, for a 17-handicap player, ~15 minutes. Working on shot: bump'n'run.
Module skill breakdown
Leave inside 5 feet, for a 16-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Pick landing spot, for a 14-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Control distance 150-180, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Eliminate wild misses, for a 18-handicap player, ~15 minutes. Working on club: driver.
Module skill breakdown
Control short iron distance, for a 9-handicap player, ~10 minutes. Working on club: short irons (9,8).
Module skill breakdown
Program snapshot
Avg HCP focus
12.3
Intermediate
Skill pillars
Alignment · Aim · Precision · Stroke · Visualization · Scoring
Host course
Academy
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Align Stroke For Every 9 Foot Putt. Check putter angle and square feet to the line. Focus on Alignment, Aim, Precision. This module is for Putting, specifically working on 9 ft (3m) only.
Day 1
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
Day 2
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 3
Program: Align Stroke For Every 9 Foot Putt
Make 10 out of 20 putts from in between two alignment sticks and through the ball gate.
Hit 30 putts from 9 ft (3 m) using two alignment sticks and through the ball gate.
Enter score. Total number of putts holed, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 4
Program: Can you stop the ball on a dime? Distance control test
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 hitting spots around the green with balls 20-40 yards away in hard places like sand or rough.
At each spot, hit 4 shots to the green using wedges or putters.
Finish all 4 shots at one spot, then go to the next. Each spot is like a PAR 2 hole.
After all 9 spots, you will have hit 36 shots.
Every shot that lands and stays in the target area on the green, or goes in the hole, counts as a success.
Add up successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 4 |
4 days scheduled
Can you stop the ball on a dime? Distance control test. Feel the green and stop on a dime. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 5
Program: Can you stop the ball on a dime? Distance control test
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, each 20 to 40 yards away, using different lies like sand, sloped rough, and deep rough.
Place one ball for each player at each hole’s start.
Hit the ball toward the green and keep putting until it's in the hole.
Do this for all 9 holes. Each hole is PAR 2, so total PAR is
Repeat playing all 9 holes 4 times. That makes 36 shots total.
Count how many times the ball goes in with 2 or fewer shots.
Enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 18 | 20 | 22 | 25 | 28 | 30 | 32 |
Day 6
Program: Can you stop the ball on a dime? Distance control test
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls around the green, each 20–40 yards from the green in easy spots.
Each ball is a separate hole. The goal is 2 shots (par) per hole.
Hit one wedge shot to get the ball on the green.
Putt the ball until it is in the hole, trying to use 2 shots or fewer.
Write down the number of shots for each hole.
Finish all 9 holes in order.
Do the 9 holes 3 times with new ball spots each round, for 27 total tries.
Set up 9 more balls in easy spots and play those, so you have 36 tries total.
Count how many holes you finished in 2 shots or less.
Enter your score in the app: number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 19 | 21 | 23 | 25 | 28 | 32 |
Day 7
Program: Can you stop the ball on a dime? Distance control test
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green, using spots like sand, sloped rough, and deep rough.
Each ball is its own PAR 2 hole. Get the ball on the green and then into the hole in as few shots as possible.
Do the 9-ball course four times, making 36 shots in total (you get 2 shots for each ball).
Play in order, trying to hit good chip or pitch shots onto the green and then putt into the hole.
Count every stroke for each hole. Total par for all 9 holes is
The best score is 36 shots or less for the whole test.
Add up how many times you finished a hole in 2 shots or less. Enter your number of successful holes out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 18 | 15 | 11 | 8 | 5 |
Day 8
Program: Can you stop the ball on a dime? Distance control test
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.
Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.
Finish each ball before starting the next one.
Repeat this process 4 times for a total of 36 shots.
Count how many strokes it takes for each hole.
Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Can you stop the ball on a dime? Distance control test. Feel the green and stop on a dime. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 9
Program: Can you stop the ball on a dime? Distance control test
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green.
Hit each ball onto the green with one shot.
Putt each ball to finish that hole, counting total strokes (max 2 is PAR).
Do this for all 9 balls to finish 1 round.
Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.
Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 |
Day 10
Program: Can you stop the ball on a dime? Distance control test
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.
Put 4 balls at each hole.
At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.
Finish one hole before going to the next.
Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.
Add up how many holes were finished in 2 shots or less.
Enter your total for holes finished in 2 shots or less out of 36 tries in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 5 | 3 |
Day 11
Program: Pinpoint Chips for Tap-Ins
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 12
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Set up 4 lines of 9 balls each, 1 foot apart.
Put the lines on grass 5-20 yards/meters from the hole, not on the green.
On the green, make 4 quadrants using string or tees, each about 6 feet in radius.
Hit 36 chip shots in total, 9 to each quadrant.
Start at any ball line and chip 9 balls, aiming for Quadrant
Move to the next line and chip 9 balls to Quadrant
Do the same for Quadrants 3 and 4, 9 balls each.
Count each ball that stops in the target quadrant.
Add up the number of successful shots and enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Pinpoint Chips for Tap-Ins. Thread the needle and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Chip.
Day 13
Program: Pinpoint Chips for Tap-Ins
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.
On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.
Hit 36 chip shots, 12 shots at each landing zone.
Hit 12 chip shots at the first landing zone from any piles.
Hit 12 chip shots at the second landing zone. Change piles if wanted.
Hit 12 chip shots at the third landing zone. Change piles if wanted.
Count a success each time the ball stays in the correct landing zone.
Add up all successful shots and enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.
Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.
Hit 36 chip shots total. Aim for each landing zone 12 times.
Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.
Count how many balls land and stop inside the target zone for each shot.
Add up the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. Each line has 5 piles. The lines are 5 to 10 yards apart. Each pile in a line is 4 yards apart.
Put the piles 5 to 30 yards from the hole on any type of grass.
On the green, make 4 quadrants with string or tees. Each quadrant is about 6 feet wide.
Hit 36 chip shots. Hit 9 shots to each of the 4 quadrants.
Choose a pile and chip 9 balls, aiming for one quadrant.
After 9 shots, switch to the next quadrant. Do this for all 4 quadrants.
A chip that stops inside the right quadrant counts as a success.
After 36 shots, count how many balls stopped in the target quadrants and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 16
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Put 36 balls into 9 piles. Each pile has 4 balls. Put piles 5 to 30 yards from the hole.
Mark 9 target zones on the green.
Try to hit 4 balls into each zone. Do this for all 9 zones.
Always use the same ball setup. Only change which zone is the target.
Count each ball that stops inside the correct zone.
Add up all the successful shots out of
Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pinpoint Chips for Tap-Ins. Thread the needle and precision from tough lie. Focus on Precision, Distance Control, Aim. This module is for Short Game, specifically working on Chip.
Day 17
Program: Pinpoint Chips for Tap-Ins
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots close to multiple targets. Count the number of successes.
Put 36 balls into 6 piles of 6 balls on the grass, between 5 and 30 yards from the hole.
Place 3 flags or targets on the green, 6 feet apart in a line.
Split the 36 balls into 3 groups of 12 shots.
Hit the first 12 balls to the first flag and try to stop each ball within 10 feet of it.
Hit the next 12 balls to the second flag, trying to stop them within 10 feet.
Hit the last 12 balls to the third flag, again aiming to stop within 10 feet.
Switch which pile you use each time to practice different distances and grass.
Count every ball that stops within 10 feet of its flag as a successful shot.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 18
Program: Pinpoint Chips for Tap-Ins
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Make two crossing lines with 18 balls in each line.
Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.
Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.
Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.
Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.
Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 19
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Make 10 piles of balls, in 2 lines with 5 piles in each line. Space the lines 5 to 10 yards or meters apart, and piles in each line about 4 yards or meters apart.
Place piles between 5 and 30 yards or meters from the hole, but not on the green.
On the green, mark 9 stop zones using buckets, string, or tees. Put them in a clear 3 by 3 layout.
Hit 36 chip shots, in 9 groups of 4 shots each.
For each group of 4 shots, pick one stop zone to aim at and chip 4 balls towards it from any pile.
Repeat until 4 shots have been aimed at each of the 9 stop zones, making 36 shots in all.
Count only shots that stop inside their chosen stop zone.
Enter the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 20
Program: Land Ball 2–3 Feet From Pin
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.
Place two lines of 18 balls each near the green. Balls are 1 foot apart. Lines are 5 to 10 yards apart.
On the green, make a circle around the hole (6 feet radius) and divide it into 4 equal quadrants with string or markers.
Hit 36 bump-and-run shots total, 9 shots at each quadrant.
For each set of 9 shots, aim to stop the ball inside one chosen quadrant.
Hit 4 or 5 shots in a row from one line, then switch to the other line and finish the 9 shots for that quadrant.
After 9 shots to one quadrant, move to the next quadrant and repeat the routine until all 4 quadrants have been used.
Count each ball that stops in the right quadrant as a success.
After all 36 shots, add up successful shots in the intended quadrants and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Land Ball 2–3 Feet From Pin. Land near the pin and save par consistently. Focus on Scoring, Precision, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.
Day 21
Program: Land Ball 2–3 Feet From Pin
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Place 18 balls in a row on the fairway. Place another 18 balls in a row 5 yards away from the first row.
Label one row “Above Feet” and the other row “Below Feet” according to the slope.
Divide each row into 3 zones by distance: Zone 1 (5–13 yards), Zone 2 (14–21 yards), Zone 3 (22–30 yards), with 6 balls in each zone.
Hit all 36 balls: start with all balls in Zone 1, then all balls in Zone 2, then all balls in Zone
Take turns hitting every third ball from one row, then switch to the other row and do the same.
Try to stop each ball as close as possible to the hole.
Count each ball that stops within 3 feet of the hole as a success.
When finished with all 36 shots, record the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 22
Program: Land Ball 2–3 Feet From Pin
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Get 36 golf balls and split into 2 groups of 18 balls each.
Put one group of 18 balls on the uphill slope, close to the green.
Put the second group of 18 balls on the downhill slope, about 5 yards from the green.
On the green, set up 3 target zones in a line, about 6 feet apart.
From the uphill pile, hit 6 shots at each target zone (first at Zone 1, then Zone 2, then Zone 3).
From the downhill pile, hit 6 shots at each zone in the same order.
Ball counts as a success if it stays in the chosen target zone.
Count how many shots landed in the target zones out of 36, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Land Ball 2–3 Feet From Pin
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. The lines are 3 yards/meters apart. Each pile in a line is 4 yards/meters apart.
Place the piles on grass 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Make 9 stop zones on the green with buckets, string, or tees. Number the zones 1 to
Divide 36 tries into 9 groups of 4 shots. Each group tries for a different stop zone.
For each set of 4 shots, choose any pile and hit shots to the chosen stop zone.
After 4 shots at one zone, go to the next stop zone and do the same. Do this for all 9 zones.
Count every shot that stops in the right zone as a success.
Add up successes out of 36 tries and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 24
Program: Land Ball 2–3 Feet From Pin
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Set up two rows of 20 golf balls each, 5 yards apart, on sloped rough near the green. One row is on uphill, one on downhill. Place rows 5–30 yards from the hole.
Take 36 shots total: 18 from uphill row, 18 from downhill row.
On the uphill row, hit every third ball until you take 18 shots.
On the downhill row, do the same: hit every third ball until you take 18 shots.
Only balls that land and stop in a 6-foot wide target area, 5–15 feet from the hole, count as a success. Same target for both rows.
Count all balls that stop in the target area.
Add up your total successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Land Ball 2–3 Feet From Pin. Land near the pin and save par consistently. Focus on Scoring, Precision, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.
Day 25
Program: Land Ball 2–3 Feet From Pin
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Make two piles of 18 balls each, one on an uphill slope, one on a downhill slope, both close to the green.
Mark three target zones on the green, each 4 feet wide and 6 feet apart. Label as Zone 1, Zone 2, Zone
Hit 36 bump-and-run shots, 18 from uphill, 18 from downhill.
Split each group of 18 shots into three sets of
Try to land 6 balls in Zone 1, 6 in Zone 2, 6 in Zone 3, for each slope.
From the uphill pile, hit 6 shots at Zone 1, then 6 at Zone 2, then 6 at Zone
From the downhill pile, do the same: 6 shots at Zone 1, 6 at Zone 2, 6 at Zone
A shot counts if the ball stops inside the target zone.
Enter your number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 26
Program: Land Ball 2–3 Feet From Pin
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Put 36 balls into 9 groups of 4 balls each around the green, spaced 1–10 yards from the edge and 5–30 yards from the hole.
Use string, tees, or markers to make 9 stop zones on the green, spread out as different landing spots.
Hit 4 bump-and-run shots at each stop zone, for a total of 36 shots.
Start at any group, aim at the first stop zone, hit 4 shots, then move to the next zone; repeat until all zones have been used.
Count each ball that stops inside the target zone as a success.
Add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 8 | 5 |
Day 27
Program: Land Ball 2–3 Feet From Pin
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Place 10 piles of balls in two lines that cross like a plus sign. Each line has 5 piles, 3 yards/meters apart.
The piles should be 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Mark 9 stop zones on the green in a 3x3 grid, spaced to cover different parts.
Hit 36 bump-and-run shots, divided into 9 groups of 4 shots.
For each group, pick a stop zone and hit 4 shots from any piles.
A shot is successful if it stops in the target stop zone.
Repeat until 4 shots have been aimed at each stop zone.
Count how many shots stopped inside their target zones. Enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 28
Program: Land Ball 2–3 Feet From Pin
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Place two lines of 18 balls each next to the green, 1 foot apart. Lines are at right angles, 5 to 10 yards apart.
Mark 9 stop zones on the green using buckets, tees, or string. Make 3 groups with 3 zones each, spaced evenly.
Hit 36 bump-and-run shots: 12 at each group of 3 zones (4 shots per zone).
From the first line, hit 12 shots at the first group of 3 zones (4 shots per zone).
Move to the second line, hit 12 shots at the second group of 3 zones (4 shots per zone).
Go back to the first line and hit 12 shots at the third group of 3 zones (4 shots per zone). Enter score in the app, out of 36 attempts.
Count each success where the ball stops in the target zone. Add all successes for your score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pitch it close: accuracy from 20 yards and in. Leave inside 5 feet and pick landing spot. Focus on Accuracy, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 29
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.
Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.
From the first pile, hit 12 shots at the first target.
From the second pile, hit 12 shots at the second target.
From the third pile, hit 12 shots at the third target.
Use the same setup for all shots.
Count each ball that lands in the target as a success.
After 36 shots, enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 8 | 5 | 3 |
Day 30
Program: Pitch it close: accuracy from 20 yards and in
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put 3 target zones on the green: left, center, right. Each 5 feet apart.
Put 12 balls in a pile, 30-60 yards from the hole, in deep rough.
Hit 12 shots trying to land in Zone A.
Hit 12 shots trying to land in Zone B.
Hit 12 shots trying to land in Zone C.
Keep balls in the same spot and rough for all shots.
Count each ball that lands and stays in the right zone.
After 36 shots, enter your number of successes into the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 31
Program: Pitch it close: accuracy from 20 yards and in
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.
Separate 36 balls into 9 piles of 4 balls. Put them between 30 and 60 yards/meters from the hole.
Mark 9 stop zones on the green with tees, string, or markers. Make sure they are spaced out and about the same size.
Hit 36 pitch shots total, with 4 balls aimed at each zone.
Start at any pile and aim for the first zone. After 4 shots, aim for the next zone.
Keep hitting from different piles until you have aimed 4 shots at each of the 9 zones (36 shots total).
Count how many balls land and stop in the right zone.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 32
Program: Pitch it close: accuracy from 20 yards and in
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.
Make 3 piles with 12 golf balls in each pile.
Mark 3 target zones on the green, each about 6 feet apart and about 2 feet wide.
Pitch all shots from 30 to 40 yards away on flat grass.
Use the first pile and hit balls at the first target zone.
Use the second pile and hit balls at the second target zone.
Use the last pile and hit balls at the third target zone.
Count the balls that land and stop in the target zone.
After all shots, count how many landed in the zones and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Pitch it close: accuracy from 20 yards and in. Leave inside 5 feet and pick landing spot. Focus on Accuracy, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 33
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Make 2 piles of 18 balls each, one uphill and one downhill, 30–60 yards from the hole.
Mark 3 target zones on the green: close (within 3 feet), medium (3 to 6 feet), far (6 to 10 feet) from the hole.
Hit 36 pitches in total, using both piles and aiming at all zones.
From the uphill pile, hit 3 shots at each zone (close, medium, far), for 9 shots.
From the downhill pile, repeat: 3 shots at each zone, for 9 shots.
Do steps 4 and 5 again, using both piles, until each slope has 18 shots (6 at each zone).
Count a shot as a success if it stops in the correct target zone.
When finished, count successes and enter the number out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 34
Program: Pitch it close: accuracy from 20 yards and in
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop pitch shots close to multiple targets. Count the number of successes.
Make 10 piles of balls in two lines, 5 piles in each line. Each pile has 4 balls.
The lines should be 7 yards apart. Each pile in a line is 3 yards apart from the next.
Put 3 flags on the green, at different spots, 20 to 40 yards away.
Hit 36 pitch shots in total, 12 shots at each flag.
Pick any pile to start. Hit shots from any pile to the first flag until you finish 12 shots.
Do the same thing for the second flag and then the third flag, 12 shots at each.
Count how many balls end within 10 feet (3 meters) from the flag.
After all 36 shots, add up the number of shots that were successful and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 35
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Make 4 piles of 9 balls each, with 2 piles uphill and 2 piles downhill, all 25–40 yards from the hole in the rough.
Mark 3 target zones on the green: Zone A (6 feet left), Zone B (6 feet behind), Zone C (6 feet right) of the hole.
Hit 36 total shots: 18 from uphill piles, 18 from downhill piles.
For each slope (uphill and downhill), split 18 shots into 3 groups of
Aim 6 shots at each zone (A, B, C) from the two piles on the same slope.
Alternate shots between the two piles on the same slope.
Count a shot as a success if it stops in the target zone.
Add up total successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 36
Program: Pitch it close: accuracy from 20 yards and in
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Put two lines of 18 balls on the ground, with lines 5-10 yards/meters apart, and balls 1 foot/30 cm apart in each line.
Mark two circles around the hole: an inner circle with a 6 ft/2 m radius, and an outer circle with a 15 ft/5 m radius.
Hit 36 shots, 18 from each line.
Hit 3 shots from the first line, then 3 from the second line, and keep switching every 3 shots until all 36 are done.
Count balls that stop in the inner or outer circle. Balls outside both circles are misses.
Enter the number of balls inside either circle in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Pitch it close: accuracy from 20 yards and in. Leave inside 5 feet and pick landing spot. Focus on Accuracy, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.
Day 37
Program: Pitch it close: accuracy from 20 yards and in
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Get 36 golf balls. Divide into 3 groups of 12 balls.
Set up 3 target zones on the green. Make them easy to see and about the same size.
Go to the rough, 20-40 yards from the hole. Hit 12 balls at the first target zone.
Hit 12 balls at the second target zone from the same spot, same ball setup.
Hit 12 balls at the third target zone the same way.
Keep ball setup on the slope the same for all shots.
Count a shot as a success if it lands and stops in the target zone.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 38
Program: Pitch it close: accuracy from 20 yards and in
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set out 40 balls in 8 lines of 5 balls each on the grass, with each ball 1 yard/meter apart. Place the lines anywhere from 30 to 60 yards/meters from the hole.
Mark two circles on the green around the hole: one with a 6-foot (2-meter) radius and another with a 15-foot (5-meter) radius.
Hit 36 pitch shots, divided into 3 groups of 12 shots.
In each group, hit 6 balls aiming for the smaller circle and 6 balls aiming for the larger circle.
Pick any ball to hit, but finish the required shots to each target zone in each group before moving on.
Score 1 point for each ball inside the small circle, 0.5 points for each ball in the bigger circle but outside the small one, and 0 for any ball outside both circles.
Add the points from all 36 shots and enter your score, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 8 | 5 | 3 |
Day 39
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Put 4 piles of 9 balls on a slope, 2 piles above feet, 2 piles below feet, 30 to 60 yards from the hole.
Mark 3 target zones on the green: left, center, right, each about 6 feet wide.
Hit 36 pitch shots, 18 from above feet piles, 18 from below feet piles.
For each area (above and below feet), hit 6 shots to each zone.
Switch between piles of the same area as you hit, aiming for the target zone.
A shot counts if the ball stops in the right zone.
Count how many shots went in the target zones and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 40
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 shots into two groups of 18 shots: one group for uphill, one group for downhill, both on the fairway.
Mark three target zones on the green at 30, 45, and 60 yards from the hole.
For each slope, hit 6 shots at each zone (6 at 30 yards, 6 at 45 yards, 6 at 60 yards).
Do not change the ball setup during the drill.
Finish all 18 shots on the uphill slope first, then do all 18 shots on the downhill slope.
A shot counts only if it lands and stops inside the zone you aimed for.
After 36 shots, count successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pitch it close: accuracy from 20 yards and in. Leave inside 5 feet and pick landing spot. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Pitch.
Day 41
Program: Pitch it close: accuracy from 20 yards and in
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Find a rough, sloped area near the green where golf balls can sit above or below foot level.
Place two piles of 18 balls each: one pile on a slope above foot level, one pile below foot level, both 30-40 yards from the hole.
Mark three zones on the green in a line, 6 feet apart. These show where to land and stop the ball.
Hit 18 shots from above your feet and 18 shots from below your feet.
From above your feet, hit 6 shots at each zone in order.
From below your feet, hit 6 shots at each zone in order.
Count the shots that land and stop in the correct zone.
Use the same stance and ball position each time.
After all 36 shots, count how many successes, and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 42
Program: Pitch it close: accuracy from 20 yards and in
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Put two lines of 18 balls on the ground, with lines 5-10 yards/meters apart, and balls 1 foot/30 cm apart in each line.
Mark two circles around the hole: an inner circle with a 6 ft/2 m radius, and an outer circle with a 15 ft/5 m radius.
Hit 36 shots, 18 from each line.
Hit 3 shots from the first line, then 3 from the second line, and keep switching every 3 shots until all 36 are done.
Count balls that stop in the inner or outer circle. Balls outside both circles are misses.
Enter the number of balls inside either circle in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 43
Program: Improve Mid-Iron Accuracy
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 44
Program: Improve Mid-Iron Accuracy
Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.
Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.
Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.
Count a success if the ball lands close to the target with the intended trajectory.
After all 36 shots, count how many were successful out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Improve Mid-Iron Accuracy. Stop missing greens and control distance 150-180. Focus on Precision, Aim, Accuracy. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Improve Mid-Iron Accuracy
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 46
Program: Tighten up: reduce your driver spread to a minimum
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Pick a flag or target at the distance you want to practice.
Put 9 markers in a circle around the flag, spaced evenly and close to it.
Hit 36 shots with your driver.
Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.
For each marker, hit 2 shots curving left, 2 shots curving right.
A shot counts if it finishes between the two markers of a target.
Set up carefully for each shot and try to hit the target the right way.
Count how many shots finished between the markers and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Tighten up: reduce your driver spread to a minimum
Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.
Pick a flag or marker at a good distance for your driver.
Use the same ball setup and stance every time.
Hit 18 shots using a left-to-right ball flight to the flag.
Hit 18 shots using a right-to-left ball flight to the flag.
Count each ball that lands close to the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 48
Program: Tighten up: reduce your driver spread to a minimum
Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose one flag or target on the range to aim at with the driver.
Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.
Hit 36 driver shots.
Hit 12 shots at each Y-area.
Hit shots to the areas in any order.
A shot is a success if it lands in the 15-yard-wide Y-area around the flag.
Count the successful shots for each Y-area.
Add up total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Tighten up: reduce your driver spread to a minimum. Eliminate wild misses and hit within 10 yards. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.
Day 49
Program: Tighten up: reduce your driver spread to a minimum
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one target to aim for with your driver.
Make three zones around the target, each zone 25 feet apart, using cones or markers.
Hit 36 drives in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for the first zone.
For the next 12 shots, aim for the second zone.
For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.
Use any spot to hit from, but keep your ball setup the same.
Count each shot that lands and stays in the correct zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 50
Program: Tighten up: reduce your driver spread to a minimum
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 51
Program: Feel the yardage: control short iron distance
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using short irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag on the green using cones, buckets, or markers. Space them evenly around the flag, about 5% of the total distance from your hitting spot to the flag.
Prepare 36 balls. Hit 4 shots at each target – 2 curving left-to-right and 2 curving right-to-left.
Use your 8- and 9-irons for all shots. Keep your setup and ball position the same.
Start at any target and hit 2 left-to-right and 2 right-to-left shots, trying to land the ball between the two markers at that target.
Move to the next target and repeat until all 9 targets have 4 shots.
Count each ball that stops between the two markers at a target as a success.
Add up your total number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 52
Program: Feel the yardage: control short iron distance
Complete the PAR 3 Challenge using short irons only. Hit one bucket of ~50 balls.
Set up 3 flags or targets at different short iron distances; each flag is a 'hole'.
Mark two zones around each flag: inner zone (within 4 yards/meters) and an outer zone (within 8 yards/meters).
Hit 36 shots total: 12 shots at each flag.
Use only 8 or 9 iron. Try to hit each shot as close as possible to the flag, first aiming for the inner zone, then for the outer zone.
For each shot: 1 point if the ball lands in the inner zone, 0.5 points if in the outer zone, 0 points if outside both zones.
After 12 shots at one flag, move to the next and repeat for all flags.
Add the points from all shots for a score out of 36 and enter this score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
2 days scheduled
Feel the yardage: control short iron distance. Consistent short iron rollout and control short iron distance. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 53
Program: Feel the yardage: control short iron distance
Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag or target on the range for 8 or 9 iron shots.
Put three markers 6 yards apart around the flag to make three landing zones.
Use 36 balls for the test.
Split shots into three groups of
Hit 12 shots at Landing Zone
Hit 12 shots at Landing Zone
Hit 12 shots at Landing Zone
Use 8 or 9 iron as preferred but keep setup and distance the same.
Count balls that stop in the right landing zone as a success.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 54
Program: Feel the yardage: control short iron distance
Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target to aim at for all shots.
Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.
Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of
For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.
For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.
For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.
Use the same setup for all shots. Switch between 8 and 9 iron if you want.
Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.
After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |