Hit Every Long Putt
Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Burr Oak. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
52
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Hit Every Long Putt
Difficulty: Intermediate · Module HCP 17.5
Putting·6 ft (2m) only
Make All 6 Ft Putts
Difficulty: Expert · Module HCP 1.8
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 35.0
Short Game·Chip
Avoid 3-Putt: Chip Inside Circle
Difficulty: Beginner · Module HCP 27.5
Short Game·Sand
Save par with a clutch bunker shot—pressure drill
Difficulty: Beginner · Module HCP 24.9
Driving Range·Long irons (4,3,2)
Control the spin: height and roll as needed
Difficulty: Beginner · Module HCP 29.2
Driving Range·Short irons (9,8)
Short Iron Distance Control
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Long irons (4,3,2)
Vary your targets and hit within 5 yards
Difficulty: Advanced · Module HCP 7.3
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Read breaks and aim precisely, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Land near hole, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Escape safely, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Pick landing spot, for a 28-handicap player, ~20 minutes. Working on shot: chip.
Module skill breakdown
Turn into par saves, for a 25-handicap player, ~20 minutes. Working on shot: sand.
Module skill breakdown
Control long iron spin, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Improve accuracy, for a 18-handicap player, ~15 minutes. Working on club: short irons (9,8).
Module skill breakdown
Control long iron distance, for a 7-handicap player, ~10 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Distance Control · Visualization · Dispersion · Accuracy · Precision · Scoring
Host course
Burr Oak
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Hit Every Long Putt. Repeat same distance putts to master touch and work on alignment and starting line. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Hit Every Long Putt
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 2
Program: Hit Every Long Putt
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 3
Program: Hit Every Long Putt
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
Day 4
Program: Hit Every Long Putt
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
4 days scheduled
Make All 6 Ft Putts. Read breaks and aim precisely and finish putts in one motion. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 5
Program: Make All 6 Ft Putts
Make 15 out of 25 putts
Hit 30 putts from 6 ft (2 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 6
Program: Make All 6 Ft Putts
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 7
Program: Make All 6 Ft Putts
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 8
Program: Make All 6 Ft Putts
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and land near hole. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Flop.
Day 9
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Place 18 balls on a slope above the feet, and 18 balls on a slope below the feet, on opposite sides near the green.
Set one target on the green at a short distance between 10 and 20 yards.
Hit 36 flop shots: 18 from above the feet, 18 from below the feet.
Every 3 shots, change aim to left, center, or right of the target. Hit 6 shots at each aim for both slopes.
Try to land each ball close to the target.
Count a shot as successful if the ball lands within 3 feet of the target.
Count total successful shots and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Place two ball markers on the green, about 10 feet apart.
Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.
Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.
Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.
Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.
Count shots that stop within 3 feet of the marker as successful.
Add up all successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 11
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Split 36 balls into two groups of
Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.
On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).
From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone
Count each shot that stops in the right zone as a success.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 12
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 36 balls in two groups of 18 balls each for uphill and downhill shots.
Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.
Hit 12 flop shots from uphill slope at the right target.
Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).
From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).
Count shots that stop within 3 feet of the target as success.
Write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and land near hole. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Flop.
Day 13
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside quadrants. Count the number of successes.
Pick a spot 5 to 20 yards from the hole near the green to practice flop shots.
Place 36 balls in two lines so they cross in the middle. Each line has 18 balls, 1 foot apart.
Use string or tees to mark 4 equal zones inside a 10-foot circle around the hole.
Split the 36 balls into 4 groups of 9 balls. Each group aims for a different zone.
From the first line, hit 9 balls to the first zone.
From the second line, hit 9 balls to the second zone.
Go back to the first line and hit 9 balls to the third zone.
From the second line, hit 9 balls to the fourth zone. Count the number of balls that land in the right zone each time. After all shots, enter your total number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 4 |
Day 14
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put two target zones on the green, 6 feet apart. Call them Zone A and Zone B.
Set up in deep rough, 15 to 40 yards from the green.
Hit 36 flop shots: 18 at Zone A, 18 at Zone B.
Hit 3 shots at Zone A, then 3 shots at Zone B. Repeat until all shots are done.
Count a success if the ball stops inside the target zone.
Keep the ball in the same place for every shot. Only aim changes.
Add total successes out of 36 attempts. Enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Set up two targets on the green about 10 to 15 yards apart.
Get 36 balls and split them into 2 groups of
Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.
Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.
Count how many balls land and stop within 3 feet of each target. These are successes.
Keep your ball setup the same for all shots.
After all 36 shots, record how many were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 16
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.
From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.
The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.
At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and land near hole. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Flop.
Day 17
Program: Flop 15–25 Yds From Sand Or Tight Lie
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 3 target areas on the green, about 6 feet apart.
Make 6 piles of 6 balls each, on the grass 5 to 40 yards from the hole.
Hit 36 flop shots total. Divide them into 3 groups of 12 shots.
Hit the first 12 shots at Target 1, using any piles.
Hit the next 12 shots at Target 2, choosing any piles.
Hit the last 12 shots at Target 3, using any piles.
After each shot, see if your ball stopped very close to the target. Count that shot as a success if it did.
When finished, add up successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 18
Program: Land Bunker Shots Close To Pin
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, 5 piles in each line. Lines are 3 yards/meters apart and piles in each line are 4 yards/meters apart.
Place these piles on sand between 5 and 60 yards/meters from the hole. All piles must be on sand, not the green.
Mark 3 targets on the green, spaced at least 4 feet (about 1.2 meters) apart.
There are 36 shots total, split into 3 groups of 12 shots.
Aim first 12 shots at Target 1, next 12 at Target 2, last 12 at Target
Hit each shot from a sand pile, change pile each time. Ball position and setup stay the same.
A shot is a success if it stops inside the circle or area around the target.
Do all 36 shots, 12 at each target, then count successful shots. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Land Bunker Shots Close To Pin
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.
Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.
From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.
Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.
Count how many balls from each line stay inside the 10-foot circle.
Add up total successful balls out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 20
Program: Land Bunker Shots Close To Pin
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.
Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target
There are 36 shots total: 12 shots aimed at each target.
Hit 12 shots from any pile aiming at Target
Hit 12 shots at Target 2, then 12 shots at Target
Count a shot as a success if the ball stops within 3 feet of the target marker.
Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 10 | 7 | 4 |
4 days scheduled
Land Bunker Shots Close To Pin. Escape safely and land close to pin. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.
Day 21
Program: Land Bunker Shots Close To Pin
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 22
Program: Land Bunker Shots Close To Pin
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Put 36 balls into 10 piles near the sand, each pile with 3 or 4 balls, about 2 yards apart, in two lines between 20 and 40 yards from the hole.
On the green, set up three landing zones with sticks or string, each zone 6 feet apart in a straight line.
Hit 36 sand shots total: 12 shots for Zone 1, 12 shots for Zone 2, 12 shots for Zone
Start hitting balls from any pile, aiming at Zone
Do 12 shots, then aim for Zone 2 for 12 shots, then Zone 3 for 12 shots.
You can pick balls from any pile, but keep aiming for the same zone until you finish its 12 shots.
Count a shot as successful if it lands and stays in the right zone.
After all 36 shots, record how many successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 23
Program: Land Bunker Shots Close To Pin
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside quadrants. Count the number of successes.
Put 32 balls in 8 lines of 4 balls each, spaced about 2 feet apart, in the sand area 20–40 yards from the hole.
On the green, mark a circle with a 10-foot radius around the hole.
Divide the circle into 4 equal parts (quadrants) using two lines that cross at the hole.
For each line of 4 balls, choose one quadrant and try to hit all 4 balls so they stop inside that quadrant.
After finishing one line and quadrant, move to another line and aim at a new quadrant. Do this until all 8 lines and quadrants are done.
Count each ball that stops in the chosen quadrant.
Add up the number of successful shots out of 32 and enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 13 | 10 | 7 | 4 |
Day 24
Program: Land Bunker Shots Close To Pin
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 36 balls in 2 straight lines in the sand, 18 balls in each line, balls 1 foot apart, lines 5 to 10 yards apart.
Mark two circle targets on the green: inner Bullseye 6-foot radius, outer Bullseye 15-foot radius around the hole.
Hit all 36 balls from the sand aiming for the target circles on the green.
Hit 3 balls from one line, then 3 from the other line, repeat until all 36 are hit.
Balls inside the inner Bullseye count as 'birdie', balls inside the outer (but outside inner) count as 'par'.
Count total balls in the Bullseye circles as your score, enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Avoid 3-Putt: Chip Inside Circle. Chip close and pick landing spot. Focus on Accuracy, Distance Control, Alignment. This module is for Short Game, specifically working on Chip.
Day 25
Program: Avoid 3-Putt: Chip Inside Circle
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.
On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.
Each player hits 36 chips: 18 from each pile.
Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).
Switch piles after 18 shots, finish all 36 shots.
Count how many balls stop in the bullseye zones.
After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 26
Program: Avoid 3-Putt: Chip Inside Circle
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Set up 3 target zones on the green, 5 feet apart in a straight line from closest to farthest from the hole.
Place balls at the edge of the fairway on two slopes: uphill and downhill, each about 15 yards from the hole.
Hit 18 chip shots from the uphill slope and 18 chip shots from the downhill slope.
For each slope, hit 6 shots to each zone, in order.
Start with the uphill slope: hit 6 shots to Zone 1, then 6 to Zone 2, then 6 to Zone
Move to the downhill slope: hit 6 shots to each zone in order.
Count a shot as successful if the ball stops inside the target zone.
After all shots, count your total successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Avoid 3-Putt: Chip Inside Circle
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.
Keep piles about 2 meters apart, rows 5–10 meters apart.
Place piles 5–30 meters from the hole, not on the green.
Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).
Take turns hitting balls from different piles, trying to stop balls in the circles.
Hit 36 balls total: 18 try for the small circle, 18 for the big circle.
Count how many balls finished in each circle.
Add these for a score and enter your total out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 28
Program: Avoid 3-Putt: Chip Inside Circle
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 36 balls in 2 lines of 18 each to form an L shape.
Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.
Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.
From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.
Chip the other 18 balls from the second line, aiming for the circles.
Alternate hitting 3 to 5 shots between the two lines.
Shots inside the small circle = full success. Shots inside the big circle only = partial success.
Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
4 days scheduled
Avoid 3-Putt: Chip Inside Circle. Chip close and pick landing spot. Focus on Accuracy, Distance Control, Alignment. This module is for Short Game, specifically working on Chip.
Day 29
Program: Avoid 3-Putt: Chip Inside Circle
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.
Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.
Chip the 18 balls to land and stop in Zone A from the uphill position.
Move to deep rough below feet, set up 18 balls the same way.
Chip these balls to land and stop in Zone B from the downhill position.
Count each ball that lands and stays in the right zone as a success.
When finished, enter the total number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 30
Program: Avoid 3-Putt: Chip Inside Circle
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.
Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.
Hit 36 chip shots—12 to each zone in order.
Hit 12 shots trying to land and stop in the first zone.
Next, hit 12 shots to the second zone.
Then, hit 12 shots to the third zone.
Count every shot that lands and stops in the right zone as a success.
After all 36 shots, add up how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 31
Program: Avoid 3-Putt: Chip Inside Circle
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.
On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.
Chip 36 balls during the test, divided into 3 sets of 12 balls.
Chip the first 12 balls, trying to make them land inside the small circle.
Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.
Chip the last 12 balls, trying to make them land anywhere inside the big circle.
Start from any line and move around as needed, but use only 36 balls.
Count each ball that stops where it is supposed to for each set.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 32
Program: Save par with a clutch bunker shot—pressure drill
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside quadrants. Count the number of successes.
Put 32 balls in 8 lines of 4 balls each, spaced about 2 feet apart, in the sand area 20–40 yards from the hole.
On the green, mark a circle with a 10-foot radius around the hole.
Divide the circle into 4 equal parts (quadrants) using two lines that cross at the hole.
For each line of 4 balls, choose one quadrant and try to hit all 4 balls so they stop inside that quadrant.
After finishing one line and quadrant, move to another line and aim at a new quadrant. Do this until all 8 lines and quadrants are done.
Count each ball that stops in the chosen quadrant.
Add up the number of successful shots out of 32 and enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 13 | 10 | 7 | 4 |
4 days scheduled
Save par with a clutch bunker shot—pressure drill. Turn into par saves and up-and-down contest. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 33
Program: Save par with a clutch bunker shot—pressure drill
Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.
Make two piles of 18 golf balls, 5 yards apart, in two bunkers: one bunker is 5 yards from the hole, the other is 20 yards from the hole.
Mark three zones on the green: Close (within 3 feet), Medium (3 to 6 feet), Far (6 to 10 feet).
Hit 18 shots from the 5-yard bunker and 18 shots from the 20-yard bunker.
For each bunker, aim 6 shots at each zone.
Hit each shot the same way. Try to land the ball in the right zone.
If the ball lands and stops in the target zone, it counts as a success.
Count the number of successes and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 15 | 12 | 9 | 6 | 3 |
Day 34
Program: Save par with a clutch bunker shot—pressure drill
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.
Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.
On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).
Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.
Hit the first 12 balls aiming for the small circle.
Hit the next 12 balls aiming for the big circle but outside the small one.
Hit the last 12 balls onto the green without worrying where they end up.
Count each ball that stops where it is supposed to for that round.
Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 35
Program: Save par with a clutch bunker shot—pressure drill
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.
Make two straight lines of 18 balls each in the sand, about 1 foot apart in each line, and place the lines 5 to 10 yards apart.
On the green, mark a 10-foot circle around the hole and divide it into 4 equal parts.
Hit 36 sand shots, split into 4 groups of
For each group, aim all 9 shots at one of the 4 parts.
Switch to the other line of balls every 9 shots.
Try to make each ball stop in the right part on the green; count only balls that do.
After all 36 shots, count how many made it and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 36
Program: Save par with a clutch bunker shot—pressure drill
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Put 36 balls into 10 piles near the sand, each pile with 3 or 4 balls, about 2 yards apart, in two lines between 20 and 40 yards from the hole.
On the green, set up three landing zones with sticks or string, each zone 6 feet apart in a straight line.
Hit 36 sand shots total: 12 shots for Zone 1, 12 shots for Zone 2, 12 shots for Zone
Start hitting balls from any pile, aiming at Zone
Do 12 shots, then aim for Zone 2 for 12 shots, then Zone 3 for 12 shots.
You can pick balls from any pile, but keep aiming for the same zone until you finish its 12 shots.
Count a shot as successful if it lands and stays in the right zone.
After all 36 shots, record how many successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Save par with a clutch bunker shot—pressure drill. Turn into par saves and up-and-down contest. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Sand.
Day 37
Program: Save par with a clutch bunker shot—pressure drill
Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside quadrants. Count the number of successes.
Make 9 piles with 4 balls each, for a total of 36 balls. Put the piles in two lines on the sand, lines are 5 to 10 yards/meters apart, and place the setup between 5 and 60 yards/meters from the hole.
On the green, mark out 4 equal areas inside a 10-foot (3-meter) circle using string or tees.
Hit 36 sand shots, dividing them so that 9 shots try to stop in each of the 4 marked areas.
Take shots from each pile, trying to land the ball in the current area.
After 9 shots for one area, change to the next area. Keep going until all 36 shots are done.
Count how many balls stop in the correct area.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 38
Program: Control the spin: height and roll as needed
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 39
Program: Control the spin: height and roll as needed
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 40
Program: Control the spin: height and roll as needed
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Control the spin: height and roll as needed. Control long iron spin and draw or fade long irons. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 41
Program: Control the spin: height and roll as needed
Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.
Pick one flag or target at a long iron distance.
Hit 36 shots, grouped in 4 sets of 9 shots.
Set 1: Hit 5 draws and 4 fades to the target.
Set 2: Hit 5 high shots and 4 low shots to the target.
Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.
Set 4: Hit any mix of the shot types above to the target.
Use any long irons (4, 3, or 2 iron) you want for each shot.
Try to make the ball fly in the shape or height you want, toward the flag.
Count only shots that land near the target and have the right shape as a success.
Add up the number of successful shots and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Control the spin: height and roll as needed
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Control the spin: height and roll as needed
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 44
Program: Control the spin: height and roll as needed
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Short Iron Distance Control. Reduce misses and control distance. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 45
Program: Short Iron Distance Control
Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag or target on the range for 8 or 9 iron shots.
Put three markers 6 yards apart around the flag to make three landing zones.
Use 36 balls for the test.
Split shots into three groups of
Hit 12 shots at Landing Zone
Hit 12 shots at Landing Zone
Hit 12 shots at Landing Zone
Use 8 or 9 iron as preferred but keep setup and distance the same.
Count balls that stop in the right landing zone as a success.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 46
Program: Short Iron Distance Control
Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target to aim at for all shots.
Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.
Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of
For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.
For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.
For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.
Use the same setup for all shots. Switch between 8 and 9 iron if you want.
Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.
After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 47
Program: Short Iron Distance Control
Produce left-to-right and right-to-left shots using short irons only. Hit one bucket of ~50 balls.
Pick a target suitable for short iron shots (9 or 8 iron).
Hit 36 shots: alternate between producing left-to-right and right-to-left ball flights, all aimed at the same target.
Use the same setup and stance for every shot, focusing on shaping the ball to curve correctly.
Count shots that land and stop near the target as successful.
When all 36 shots are done, add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 48
Program: Vary your targets and hit within 5 yards
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Vary your targets and hit within 5 yards. Control long iron distance and consistent long iron rollout. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 49
Program: Vary your targets and hit within 5 yards
Complete the PAR 3 Challenge using long irons only. Hit one bucket of ~50 balls.
Set up 3 flags at different distances, like Par 3 holes.
Mark two zones around each flag: Birdie zone is within 6 yards/meters. Par zone is within 10 yards/meters but outside the Birdie zone.
Get 36 balls, 12 for each flag.
Use only 4, 3, or 2 irons. Hit all 12 balls per flag before switching to the next.
Try to land each ball in the Birdie zone. If not, aim for Par zone. Balls outside both zones are misses.
Count a success for any ball that lands in Birdie or Par zones.
When finished, add up total successes and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 50
Program: Vary your targets and hit within 5 yards
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using long irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag with cones or buckets. Space each target at 5% of the distance to the flag.
For each target, hit 4 shots: 2 curve left-to-right, 2 curve right-to-left, using your long irons (4, 3, or 2).
Do all shots the same way every time.
Only shots landing between the cones count as successes.
After 36 shots, count how many landed between cones and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 51
Program: Vary your targets and hit within 5 yards
Hit 5 balls to each target using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose a main flag or target for long iron shots.
Mark 9 targets spaced around the flag, each 5% of the flag distance away, using cones or buckets.
Hit 36 shots total, 4 shots at each of the 9 targets.
Use only long irons (4, 3, or 2), try to land the ball between the first two cones at each target.
Randomly switch between the 9 targets and different long irons.
Count each shot that lands between the two cones as a success.
After all shots, add up your total successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 52
Program: Vary your targets and hit within 5 yards
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |