Course Program

Chip 10–25 Yds From Rough

Vary landing spot, for a 18-handicap player, ~15 minutes at Burlington Country Club

Short GameAll teesProgram HCP 17.59 drills73% match to course practice profile

Program Snapshot

Handicap range

10 to 25

Average HCP

17.5

Duration (single session)

3 hr 54 min

or

1 drill/day: 9 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control18%
Accuracy18%
Scoring15%
Alignment13%
Precision12%
Aim10%
Visualization6%
Dispersion4%
Trajectory4%

Overview

Program Structure

Chip 10–25 Yds From Rough. Stop on a dime and vary landing spot. Focus on Distance Control, Accuracy, Scoring, Alignment, Precision, Aim, Visualization, Dispersion, Trajectory. For a 18-handicap player, in ~15 minutes.

Shot

Chip

What you will improve

  • Distance Control
  • Accuracy
  • Scoring
  • Alignment

Program details

Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Scattered Ball Lines | 9 Stop Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | 9 Stop Zones
1

Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.

2

On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.

3

Set up 36 chip shots in 9 groups of 4 shots.

4

For each group, aim to stop balls in one of the 9 stop zones.

5

Hit 4 balls from one line toward the first zone.

6

Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.

7

Count each shot stopping inside the target zone as a success.

8

Add successful shots out of 36 and enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221813964
02

Chip | Rough | Uphill/Downhill

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Chip | Rough | Uphill/Downhill
1

Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone

3

From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

4

From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

5

Count a shot as a success if the ball lands and stops in the intended zone.

6

After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211713964
03

Chip | Deep Rough and Other | Flat

Short Game

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

26 minFocus: Short Game
Diagram for Chip | Deep Rough and Other | Flat
1

Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.

2

Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.

3

Split the 36 balls into 3 groups of 12, with each group aimed at one zone.

4

Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.

5

Count a ball as a success if it lands and stays in the right zone.

6

Add up all successful chips. Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
04

Chip | Rough | Uphill/Downhill

Short Game

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Chip | Rough | Uphill/Downhill
1

Prepare 36 golf balls in 3 piles of 12 balls each.

2

Set up 3 target zones on the putting green: one uphill, one flat, one downhill.

3

From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.

4

Chip 12 balls to the flat zone.

5

Chip 12 balls to the downhill zone.

6

A shot counts as a success if the ball lands and stops in the correct zone.

7

Keep the ball setup the same for each shot. Only change which zone to aim for.

8

Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
05

Chip | Deep Rough and Other | Flat

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

26 minFocus: Short Game
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score292724201612964
06

Chip | Perpendicular Ball Lines | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Ball Lines | Quadrants
1

Place 36 balls in two lines that cross, with 18 balls in each line.

2

Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.

3

On the green, divide a 6-foot circle around the hole into 4 equal parts.

4

Split the 36 chip shots into 4 groups of 9 balls.

5

Aim the first 9 shots at the first part of the circle.

6

Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.

7

Count how many balls land in the right part each time.

8

Enter the number of successful chips out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141174
07

Chip | Scattered Ball Lines | 3 Landing Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.

3

Divide the 36 chip shots into 3 sets of 12 shots.

4

For each set, pick 3 lines of balls and aim every shot at one landing zone.

5

Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.

6

Count each shot that lands and stays in the target zone as a success.

7

Enter the total number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
08

Chip | Parallel Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Set up three landing zones on the green in a line, 6 feet apart.

2

Make three piles of 12 balls each at the edge of the green.

3

Use the first pile to chip balls into the first landing zone, 12 shots.

4

Use the second pile to chip balls into the second landing zone, 12 shots.

5

Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.

6

After all 36 shots, enter the number of successes out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
09

Chip | Rough | Above/Below Feet

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Chip | Rough | Above/Below Feet
1

Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.

2

Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).

3

Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.

4

From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.

5

First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.

6

A shot counts as good if it lands and stays in the zone you aimed for.

7

When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.