14 Week Flagship Program for Buckskin (Alternate Tees)
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Buckskin (Alternate Tees). Start with the basics and work your way towards more challenging drills. Commit to 14 weeks of training and get in proper shape. Four days counts as a week.
Full 54 days 74 page practice program designed specifically around this course hole by hole data.
Weeks 1–3≤ 7 days
Short Game · Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Program HCP 35.0
Weeks 3–4≤ 4 days
Short Game · Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Program HCP 35.0
Weeks 4–6≤ 7 days
Short Game · Pitch
Land Close To Pin
Difficulty: Beginner · Program HCP 34.0
Weeks 6–8≤ 7 days
Short Game · Bump'n'Run
Visualize your line, then make it happen on every shot
Difficulty: Beginner · Program HCP 30.0
Weeks 8–9≤ 4 days
Short Game · Flop
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Program HCP 25.0
Weeks 9–10≤ 5 days
Short Game · Flop
Pick your landing spot and trust your swing—flop shot challenge
Difficulty: Beginner · Program HCP 20.0
Weeks 10–11≤ 6 days
Driving Range · Driver
Control Driver Ball Flight
Difficulty: Beginner · Program HCP 35.0
Week 12≤ 3 days
Driving Range · Wedges (LW,SW,GW,PW)
Perfect your swing: mechanics for wedge success
Difficulty: Beginner · Program HCP 35.0
Weeks 12–14≤ 7 days
Driving Range · Wedges (LW,SW,GW,PW)
Land it softly with the perfect trajectory
Difficulty: Beginner · Program HCP 27.0