Stop on a dime, for a 17-handicap player, ~15 minutes at Broken Arrow Golf & A. C.
Short GameAll teesProgram HCP 17.27 drills70% match to course practice profile
Program Snapshot
Handicap range
8 to 25
Average HCP
17.2
Duration (single session)
3 hr 2 min
or
1 drill/day: 7 days · 26 min/day
Ideal tee
All
Skill Distribution
Distance Control23%
Precision20%
Accuracy15%
Alignment13%
Aim8%
Scoring7%
Trajectory7%
Dispersion6%
Overview
Program Structure
Stick Chip Close To Hole. Vary landing spot and stop on a dime. Focus on Distance Control, Precision, Accuracy, Alignment, Aim, Scoring, Trajectory, Dispersion. For a 17-handicap player, in ~15 minutes.
Shot
Chip
What you will improve
Distance Control
Precision
Accuracy
Alignment
Program details
Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
26 minFocus: Short Game
1
Divide balls into 3 groups of
2
Set up 3 target zones on the green: Zone 1, Zone 2, Zone
3
Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.
4
Hit 12 shots trying to land in Zone
5
Hit 12 shots trying to land in Zone
6
Hit 12 shots trying to land in Zone
3
Enter score in app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
02
Chip | Deep Rough and Other | Uphill/Downhill
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
26 minFocus: Short Game
1
Put 3 equal target zones on the green in a line, 3 to 5 feet apart.
2
From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.
3
Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.
4
Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.
5
Count shots that land and stop in the target zone as successes.
6
When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
32
30
28
25
20
16
12
8
5
03
Chip | Deep Rough and Other | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
26 minFocus: Short Game
1
Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.
2
Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.
3
Split the 36 balls into 3 groups of 12, with each group aimed at one zone.
4
Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.
5
Count a ball as a success if it lands and stays in the right zone.
6
Add up all successful chips. Enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
11
7
4
04
Chip | Parallel Ball Lines | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
26 minFocus: Short Game
1
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
2
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
3
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
4
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
5
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
6
Count a shot as a success if the ball stops completely inside the target zone.
7
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
05
Chip | Parallel Piles | 3 Landing Zones
Short Game
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
26 minFocus: Short Game
1
Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.
2
On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.
3
Hit 36 chip shots, 12 shots at each landing zone.
4
Hit 12 chip shots at the first landing zone from any piles.
5
Hit 12 chip shots at the second landing zone. Change piles if wanted.
6
Hit 12 chip shots at the third landing zone. Change piles if wanted.
7
Count a success each time the ball stays in the correct landing zone.
8
Add up all successful shots and enter score in the app out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
10
7
4
06
Chip | Parallel Piles | Multiple Targets
Short Game
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up 10 piles of balls in two lines of 5 piles, 6 yards/meters between lines, 4 yards/meters between piles.
2
Put the piles on grass, not on the green, between 5 and 30 yards/meters from the hole.
3
Mark 3 clear target zones around the hole, spaced evenly.
4
Hit 36 chip shots: 12 to Target Zone 1, 12 to Target Zone 2, and 12 to Target Zone
5
Always chip from the piles; for each set of 12 shots, pick any piles but only aim at the assigned zone.
6
After each shot, check if the ball stops inside the right target zone; count as success if it does.
7
Finish all 36 shots, then count total successes inside the right zones out of 36 attempts and enter this score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
07
Chip | Scattered Piles | 3 Landing Zones
Short Game
Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up 3 landing zones on the green, 6 feet apart in a straight line.
2
Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.
3
Divide 36 chip shots into 3 groups of
4
For the first 12 shots, aim for the first landing zone from any pile.
5
For the next 12 shots, aim for the second landing zone from any pile.
6
For the last 12 shots, aim for the third landing zone from any pile.
7
Count each shot that lands and stays in the correct zone as a success.
8
Total the successful shots out of 36 and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
11
7
4
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.