Sink Mid-Distance Putts
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Brecon. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
50
Modules
9
Frequency
4 days/week
Putting·9 ft (3m) only
Sink Mid-Distance Putts
Difficulty: Intermediate · Module HCP 17.5
Putting·6 ft (2m) only
Make All 6 Ft Putts
Difficulty: Expert · Module HCP 1.8
Short Game·Pitch
Keep Par Safe
Difficulty: Beginner · Module HCP 34.7
Short Game·Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Module HCP 22.5
Short Game·Mixed
Save par with a clutch mixed shot—pressure drill
Difficulty: Intermediate · Module HCP 19.4
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Intermediate · Module HCP 17.1
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control Inside 100 Yards
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Tighten up: reduce your driver spread to a minimum
Difficulty: Intermediate · Module HCP 17.6
Driving Range·Wedges (LW,SW,GW,PW)
Center of the green: reduce spread on wedges
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Read breaks and aim precisely, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Pitch to the green, for a 35-handicap player, ~30 minutes. Working on shot: pitch.
Module skill breakdown
Dial in touch, for a 23-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Save par clutch, for a 19-handicap player, ~15 minutes. Working on shot: mixed.
Module skill breakdown
Fly over bunker, for a 17-handicap player, ~15 minutes. Working on shot: flop.
Module skill breakdown
Stop missed shots, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Hit within 10 yards, for a 18-handicap player, ~15 minutes. Working on club: driver.
Module skill breakdown
Keep within 2 yards, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Alignment · Stroke · Visualization · Scoring · Precision
Host course
Brecon
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Sink Mid-Distance Putts. Focus on ball roll and finish position and practice uphill and downhill putts. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.
Day 1
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 2
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
Day 3
Program: Sink Mid-Distance Putts
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 4
Program: Make All 6 Ft Putts
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
4 days scheduled
Make All 6 Ft Putts. Read breaks and aim precisely and finish putts in one motion. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 5
Program: Make All 6 Ft Putts
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 6
Program: Make All 6 Ft Putts
Make 15 out of 25 putts
Hit 30 putts from 6 ft (2 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 7
Program: Make All 6 Ft Putts
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 8
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.
Place three targets in a line on the green, about 5 feet apart.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.
For each slope, hit 6 shots at each target.
Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.
Switch to the slope where the ball is below your feet and do the same.
Try to land each ball close and stopped near each target for a success.
Count how many balls stopped inside the target zones and enter the number out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Keep Par Safe. Keep par safe and pitch to the green. Focus on Aim, Scoring, Dispersion. This module is for Short Game, specifically working on Pitch.
Day 9
Program: Keep Par Safe
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop pitch shots close to multiple targets. Count the number of successes.
Make 10 piles of balls in two lines, 5 piles in each line. Each pile has 4 balls.
The lines should be 7 yards apart. Each pile in a line is 3 yards apart from the next.
Put 3 flags on the green, at different spots, 20 to 40 yards away.
Hit 36 pitch shots in total, 12 shots at each flag.
Pick any pile to start. Hit shots from any pile to the first flag until you finish 12 shots.
Do the same thing for the second flag and then the third flag, 12 shots at each.
Count how many balls end within 10 feet (3 meters) from the flag.
After all 36 shots, add up the number of shots that were successful and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 10
Program: Keep Par Safe
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.
Line up 36 balls in two lines of 18 balls each. Keep each line 5 to 10 yards apart. Each ball should be about 1 foot apart in the line.
Set up three targets on the green, at least 10 yards apart from each other.
From the first line, pitch 6 balls to each target (18 shots total).
From the second line, pitch 6 balls to each target (18 shots total).
A shot counts as a success if it stops within 10 feet (3 meters) of the target.
Count how many balls stopped within 10 feet of each target, and add all successes together.
Record your total score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 11
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Find two places in the rough: one uphill, one downhill, both 30 to 40 yards from the hole.
Put three markers at the edge of the green, each about 6 feet apart, to make three target zones (left, center, right).
Hit 36 pitch shots: 18 from uphill, 18 from downhill.
Split shots into six sets of
For each set, aim two shots at each target zone before moving to the next.
Keep ball setup the same. Only change aim for the next target zone.
After each shot, count it as a success if the ball stops in the correct target zone on the green.
After all 36 shots, count how many were successful and enter score in the app (out of 36 attempts).
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Keep Par Safe
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.
Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.
Hit 36 pitch shots: 18 from the first line and 18 from the second line.
Hit 9 shots at each quadrant, for 4 groups of 9 shots.
Hit 9 shots from the first line to the first quadrant.
Hit 9 shots from the second line to the second quadrant.
Hit 9 shots from the first line to the third quadrant.
Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 3 |
4 days scheduled
Thread the needle: roll your Bump'n'Run to tap-in range. Land inside 2 feet and roll to tap-in range. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.
Day 13
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.
Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.
There are 36 shots total. Split them into 3 groups of 12 shots.
First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.
Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.
Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last
Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 14
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Make two piles of 18 golf balls each (36 balls total). Keep the balls in the same spot for every shot.
Put three markers on the green to make three target zones. Space them about 5 feet apart, in a straight line.
Hit 36 shots in total—12 shots to each target zone.
First, hit 12 shots at Zone 1, then 12 at Zone 2, then 12 at Zone
Switch between piles (above feet and below feet shots) for each group if possible, or finish one slope for all zones, then switch to the other.
Count every shot that stops inside the correct zone as a success.
After all shots, enter total successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Set up two lines of balls next to the green on a slope. Each line has 18 balls, 5 yards apart, between 5 and 30 yards from the hole.
One line has balls above foot level, the other line has balls below foot level.
There are two groups: 18 shots from balls above feet, and 18 shots from balls below feet.
For each group, hit every third ball in the line until you hit all
Aim each shot to land and stop in a target zone on the green, 5 to 10 yards from the hole.
First, hit all 18 balls from above feet, then all 18 from below feet.
Count each ball that stops in the target zone as a success.
Add all successful shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 16
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, with balls 1 foot apart.
Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.
Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.
Hit 36 shots, in two groups of 18 shots.
For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.
Hit balls in order from any line, switch lines as wanted.
Count each ball that stops in the right circle as a success.
After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Thread the needle: roll your Bump'n'Run to tap-in range. Land inside 2 feet and roll to tap-in range. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.
Day 17
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Get 36 golf balls and split into 2 groups of 18 balls each.
Put one group of 18 balls on the uphill slope, close to the green.
Put the second group of 18 balls on the downhill slope, about 5 yards from the green.
On the green, set up 3 target zones in a line, about 6 feet apart.
From the uphill pile, hit 6 shots at each target zone (first at Zone 1, then Zone 2, then Zone 3).
From the downhill pile, hit 6 shots at each zone in the same order.
Ball counts as a success if it stays in the chosen target zone.
Count how many shots landed in the target zones out of 36, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 18
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Place two straight lines of 18 golf balls each on flat ground near the green.
Space the lines 5 yards apart and put them 5 to 30 yards from the hole.
Hit 36 bump-and-run shots.
In the first line, hit every third ball, skipping the two in between.
At the end of the first line, switch to the second line and do the same. Alternate lines until all 36 shots are hit.
Place three target zones on the green in a line.
For the first 12 shots, aim for the closest target zone.
For the next 12 shots, aim for the middle zone.
For the last 12 shots, aim for the farthest zone.
Count each shot that lands and stops in the correct zone as a success.
After 36 shots, total your number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 19
Program: Thread the needle: roll your Bump'n'Run to tap-in range
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Set up 3 target zones on the green, called Zone 1, Zone 2, and Zone
Space them about 6 feet (2 meters) apart in a straight line.
Place your ball at the same spot on the fairway for every shot.
Hit 36 bump-and-run shots, with 12 shots aimed at each zone.
Hit 12 shots aiming for Zone
Hit 12 shots aiming for Zone
Hit 12 shots aiming for Zone
Each ball that stops inside the correct zone counts as a success.
When all shots are done, count how many were successful and enter your total number of successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 20
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
4 days scheduled
Save par with a clutch mixed shot—pressure drill. Turn into birdies and up-and-down contest. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 21
Program: Save par with a clutch mixed shot—pressure drill
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is
Hit your chip or pitch shot, then putt to finish each hole.
Play all 9 holes once (18 shots total).
Do the 9 holes two more times, change ball spots each round (36 shots total).
Count the strokes for each hole. Try to stay at or below 18 strokes per round.
Count how many holes you did at par 2 or better.
Enter the number of successful holes (par or better) out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 22
Program: Save par with a clutch mixed shot—pressure drill
Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green.
Hit each ball onto the green with one shot.
Putt each ball to finish that hole, counting total strokes (max 2 is PAR).
Do this for all 9 balls to finish 1 round.
Repeat the 9-hole round 4 times, changing ball positions each time, for 36 holes.
Count how many holes you finished in 2 strokes or less. Enter the total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 |
Day 23
Program: Save par with a clutch mixed shot—pressure drill
Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.
Place 9 balls in different spots around the chipping green, like sand, sloped rough, and deep rough, 20 to 40 yards from the green.
Treat each ball as its own hole with a Par 2 score. The aim is to get the ball on the green and into the hole in as few strokes as possible.
For each ball, hit one shot to the green, then putt until the ball is holed. Count how many strokes you used.
Do this for all 9 balls to finish 9 holes.
Repeat the course 2 more times, moving the balls a little each time, to finish 36 holes.
Add up all your strokes for 36 holes. Par is 72 strokes.
Enter your total score in the app out of 36 holes.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 26 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 24
Program: Save par with a clutch mixed shot—pressure drill
Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.
Pick 9 tough spots around the green like sand, rough, slopes, or thick grass.
Put one ball at each spot. Each ball is one hole with PAR
For each ball, chip onto the green and putt until the ball is in the hole.
Count strokes for each hole (chip plus putts).
Do the 9-hole course 4 times, moving the balls to new tough spots each round.
This makes 36 holes total (9 each round, 4 rounds).
Add up your strokes for all 36 holes.
Check your total score against targets for your handicap group.
Enter how many holes you did at PAR 2 or less out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 17 | 18 | 20 | 22 | 25 | 28 | 30 |
4 days scheduled
Save par with a clutch mixed shot—pressure drill. Turn into birdies and up-and-down contest. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 25
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Make 9 holes around the chipping area using things like sand, sloped rough, and deep rough to make each hole different.
Put one ball for each player at every hole spot. If there are 5 players, put 5 balls at every hole.
Each ball spot is its own 'PAR 2' hole to finish.
At each hole, players chip or wedge from 20-40 yards onto the green, then putt to finish.
Finish the hole (chip and putts) before going to the next one.
Do this for all 9 holes to make one round of 18 tries (about 2 shots per hole).
To get 36 tries, play two rounds of the 9 holes, using new ball spots each time.
Count how many holes were finished in 2 shots or less.
Enter the total number of successful holes out of 36 tries as your score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 26
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.
Each hole is a PAR 2 challenge.
Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.
At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.
Go to the next hole when you finish. Do this for all 9 holes, two times.
Count each hole finished in 2 shots or fewer as a success.
Add the number of successful holes. Enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Make 9 hard spots around the chipping area, like sand, slopes, or thick grass.
Put 4 balls at each spot for a total of 36 shots.
Treat each ball as its own hole with par 2 scoring.
Hit the ball onto the green with a wedge, then finish with a putter.
Finish all 4 balls at one spot before going to the next.
Do all 9 holes a second time to try for a lower score.
Count strokes for each ball and keep a total score out of
Passing means making par (2 or better) on enough holes for your handicap group.
At the end, count number of pars or better out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 28
Program: Save par with a clutch mixed shot—pressure drill
Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.
Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par
For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.
After each hole, move to the next ball and do the same until all 9 holes are done.
Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.
Add up all your shots for the 36 tries. Par total is
Mark a hole as a success if you finish it in 2 shots or less.
At the end, enter your number of successful holes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and pick landing spot. Focus on Aim, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 29
Program: Can you fly it over the bunker and stop it close?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls in 6 straight lines. Each line has 6 balls. Each ball is 1 yard or meter apart. Place lines 5-20 yards or meters from the hole, not on the green.
On the green, make two circles around the hole with string or tees: one small circle with a 6 foot/2 meter radius, and one bigger circle with a 15 foot/5 meter radius.
Hit all 6 balls in a line toward the hole, trying to land them inside the circles.
For the first 18 hits, try to land balls in the small circle. For the next 18 hits, try to land balls in the big circle.
After hitting one line, go to another line and repeat until all 36 balls are hit.
Count how many balls stop inside the right circle for each try. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 2 |
Day 30
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.
Place 40 balls in two lines of 20 balls. The balls in each line are 1 foot apart. The two lines are 5 to 10 yards apart.
On the green use sticks or string to make 3 landing zones in a straight line. Each zone is 6 feet apart.
Hit 36 flop shots from the ball lines to the landing zones.
Make 3 groups of 12 shots.
For each group aim for only one landing zone.
After each group of 12 shots, switch to the other ball line.
Count every shot that stops in the right landing zone.
When all 36 shots are done, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 31
Program: Can you fly it over the bunker and stop it close?
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Place two pins on the green about 8 feet apart to mark target zones.
Set up 5 to 20 yards from the hole on flat ground.
Hit 36 flop shots in 3 sets of
Aim all first 12 shots at the left target.
Aim all next 12 shots at the right target.
For the last 12 shots, switch target every 3 shots: 3 left, 3 right, then repeat.
Keep the same ball setup for every shot.
Count a shot as success if ball stops within 3 feet of target.
After all 36 shots, enter your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 32
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.
Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.
Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.
Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.
Count each shot that lands in the right quadrant as a success.
After 36 shots, enter your total successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Can you fly it over the bunker and stop it close?. Fly over bunker and pick landing spot. Focus on Aim, Distance Control, Accuracy. This module is for Short Game, specifically working on Flop.
Day 33
Program: Can you fly it over the bunker and stop it close?
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines with 5 piles in each line. Keep lines 6 yards apart and piles 4 yards apart.
Place the piles on grass, 5 to 40 yards from the hole.
On the green, mark 4 equal sections inside a 9-foot circle using string or tees.
Hit 36 flop shots, with 9 shots to each section.
For each shot, pick a pile and try to stop the ball inside the target section.
Count balls that stop fully inside the section as a success.
Make sure to aim 9 shots at each section, either in order or randomly.
After all 36 shots, add your number of successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 34
Program: Can you fly it over the bunker and stop it close?
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.
Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.
Hit 12 flop shots to each zone for a total of 36 shots.
Start at any line of balls and hit 12 shots to Zone
Change lines and hit 12 shots to Zone
Change lines again and hit 12 shots to Zone
Count a success when the ball lands and stops in the right zone.
Add the total number of successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
Day 35
Program: Can you fly it over the bunker and stop it close?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Set up 36 balls in 9 piles of 4 balls each, in two lines, 5–20 yards from the hole.
Put markers on the green to make 3 landing zones, each zone 6 feet apart in a line.
Hit 36 flop shots total, 12 to each landing zone.
Hit from any pile at the first zone for 12 shots, then move to the next zone for the next 12, then the third zone for the last 12 shots.
Switch piles after each shot, but keep the set up and distances the same.
Count shots that land and stay in the correct zone.
Enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 36
Program: Wedge Distance Control Inside 100 Yards
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Wedge Distance Control Inside 100 Yards. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 37
Program: Wedge Distance Control Inside 100 Yards
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 38
Program: Wedge Distance Control Inside 100 Yards
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 39
Program: Wedge Distance Control Inside 100 Yards
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 40
Program: Wedge Distance Control Inside 100 Yards
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Wedge Distance Control Inside 100 Yards. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 41
Program: Wedge Distance Control Inside 100 Yards
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 42
Program: Tighten up: reduce your driver spread to a minimum
Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.
Pick a flag or marker at a good distance for your driver.
Use the same ball setup and stance every time.
Hit 18 shots using a left-to-right ball flight to the flag.
Hit 18 shots using a right-to-left ball flight to the flag.
Count each ball that lands close to the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 43
Program: Tighten up: reduce your driver spread to a minimum
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Pick a flag or target at the distance you want to practice.
Put 9 markers in a circle around the flag, spaced evenly and close to it.
Hit 36 shots with your driver.
Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.
For each marker, hit 2 shots curving left, 2 shots curving right.
A shot counts if it finishes between the two markers of a target.
Set up carefully for each shot and try to hit the target the right way.
Count how many shots finished between the markers and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Tighten up: reduce your driver spread to a minimum
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one target to aim for with your driver.
Make three zones around the target, each zone 25 feet apart, using cones or markers.
Hit 36 drives in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for the first zone.
For the next 12 shots, aim for the second zone.
For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.
Use any spot to hit from, but keep your ball setup the same.
Count each shot that lands and stays in the correct zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Tighten up: reduce your driver spread to a minimum. Eliminate wild misses and hit within 10 yards. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.
Day 45
Program: Tighten up: reduce your driver spread to a minimum
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 46
Program: Tighten up: reduce your driver spread to a minimum
Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose one flag or target on the range to aim at with the driver.
Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.
Hit 36 driver shots.
Hit 12 shots at each Y-area.
Hit shots to the areas in any order.
A shot is a success if it lands in the 15-yard-wide Y-area around the flag.
Count the successful shots for each Y-area.
Add up total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 47
Program: Center of the green: reduce spread on wedges
Use wedges only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Put a flag on the green as a target.
Make two circles around the flag: the first circle is 3 yards (birdie zone), the second circle is 6 yards (par zone).
Get 36 balls and use the same setup for every shot.
Split the 36 balls into 3 groups of
For the first 12 shots, try to land the ball inside the small (3-yard) circle.
For the next 12 shots, try to land the ball inside the big circle but outside the small circle.
For the last 12 shots, try to land the ball anywhere inside the big circle.
Use any wedge club and change clubs whenever you want.
Count a shot as a success if it stops in the correct zone for that group.
After all shots, count how many were successful out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 48
Program: Center of the green: reduce spread on wedges
Discover tendencies amongst wedges raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.
Pick one flag or target on the green for wedge shots.
Set up 5 targets: one at the flag, and four others short, long, left, and right, each about 5% of the distance to the flag.
Get 35 balls.
Hit 7 balls to each target.
Use any wedge and switch clubs randomly between shots.
Try to land each ball close to its target.
A shot is successful if it lands in the circle around the target (about 5% of the flag distance).
Take all 35 shots (7 to each target), then enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
2 days scheduled
Center of the green: reduce spread on wedges. Keep within 2 yards and center green hits. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 49
Program: Center of the green: reduce spread on wedges
Hit 12 balls to each quadrant using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up four cones to make four equal areas around the target flag.
Place each cone so it marks about 5% of the way from your ball to the flag.
Use only wedges (LW, SW, GW, or PW) to hit 36 shots.
Hit 9 shots at each area (quadrant).
Use any wedge or area order, but finish 9 shots in each area.
Count every shot that stops in the correct area.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 50
Program: Center of the green: reduce spread on wedges
Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |