Course Program

Feel the distance: bunker to different targets and control your rollout

Feel the green, for a 15-handicap player, ~15 minutes at Fowler

Short GameAll teesProgram HCP 15.44 drills

Program Snapshot

Handicap range

3 to 45

Average HCP

15.4

Duration (single session)

1 hr 44 min

or

1 drill/day: 4 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control36%
Aim16%
Trajectory15%
Scoring12%
Dispersion10%
Precision7%
Accuracy5%

Overview

Program Structure

Feel the distance: bunker to different targets and control your rollout. Vary landing spot and feel the green. Focus on Distance Control, Aim, Trajectory, Scoring, Dispersion, Precision, Accuracy. For a 15-handicap player, in ~15 minutes.

Skill

Distance Control

Shot

Sand

What you will improve

  • Distance Control
  • Aim
  • Trajectory
  • Scoring

Program details

Sessions
4 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 44 min
or
1 drill per day
4 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Sand | Scattered Ball Lines | 9 Stop Zones

Short Game

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Sand | Scattered Ball Lines | 9 Stop Zones
1

Put 40 golf balls in 8 lines of 5 balls each in the sand, about 2 feet apart and between 20 and 40 yards from the hole.

2

Make 9 stop zones on the green using tees, string, or buckets. Number them 1 to

3

Split the 36 sand shots into 9 groups of 4 shots.

4

Pick one stop zone as the target for each group.

5

Hit 4 balls in a line toward the chosen stop zone, trying to stop them inside that zone.

6

Move to the next stop zone and repeat until all zones are used for 4 shots each.

7

Count how many balls stopped in the correct stop zone.

8

Enter the number of successful stops out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
02

Sand | Parallel Ball Lines | Bullseye 2x

Short Game

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | Bullseye 2x
1

Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.

2

Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.

3

On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).

4

Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.

5

Hit the first 12 balls aiming for the small circle.

6

Hit the next 12 balls aiming for the big circle but outside the small one.

7

Hit the last 12 balls onto the green without worrying where they end up.

8

Count each ball that stops where it is supposed to for that round.

9

Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
03

Sand | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 5 balls each in the bunker, with lines 3 yards/meters apart and balls 1 foot (0.3 meters) apart.

2

Put the lines between 20 and 40 yards/meters from the hole.

3

On the green, mark 3 landing zones in a straight line, each zone 6 feet (2 meters) apart.

4

Hit 36 sand shots in total: 12 shots to Zone 1, 12 to Zone 2, and 12 to Zone

5

Hit the first 12 balls to Zone 1, the next 12 to Zone 2, and the last 12 to Zone

6

Keep ball setup the same, only change which landing zone is the target.

7

Count each shot that stops in the correct zone as a success.

8

Add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623191511853
04

Sand | Scattered Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Sand | Scattered Piles | 9 Stop Zones
1

Place 36 golf balls in 9 piles, each with 4 balls, in a sand bunker 20–40 yards from the hole.

2

Make 9 stop zones on the green in a 3 by 3 grid using tees, string, or markers.

3

Hit 4 sand shots to each stop zone, for 36 shots total.

4

Start from any pile and aim for the first stop zone.

5

After 4 shots to one zone, move to the next zone and keep going until all 9 zones are done.

6

Count each shot that stops inside the correct stop zone as a success.

7

Add your successful shots out of 36 and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623191511853

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.