Course Program

Pinpoint Chips for Tap-Ins

Feel the green, for a 13-handicap player, ~15 minutes at Bluff Creek Golf Course

Short GameAll teesProgram HCP 12.53 drills69% match to course practice profile

Program Snapshot

Handicap range

9 to 25

Average HCP

12.5

Duration (single session)

1 hr 18 min

or

1 drill/day: 3 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control25%
Precision24%
Dispersion17%
Aim14%
Scoring13%
Trajectory6%

Overview

Program Structure

Pinpoint Chips for Tap-Ins. Stop on a dime and vary landing spot. Focus on Distance Control, Precision, Dispersion, Aim, Scoring, Trajectory. For a 13-handicap player, in ~15 minutes.

Skill

Precision

Shot

Chip

What you will improve

  • Distance Control
  • Precision
  • Dispersion
  • Aim

Program details

Sessions
3 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 18 min
or
1 drill per day
3 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Parallel Ball Lines | 9 Stop Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | 9 Stop Zones
1

Set up 36 balls in 2 lines of 18 balls each, 5 to 10 yards apart, on grass 5 to 20 yards from the hole.

2

Mark 9 stop zones in a 3 x 3 grid on the green, spaced apart so the zones are clear.

3

Chip 4 balls to each stop zone, alternating between the two lines. For each zone, hit 2 balls from one line, then 2 from the other.

4

Keep doing this until you have hit 4 balls for each zone, for a total of 36 shots.

5

Count a shot as a success only if the ball stops in the right zone.

6

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
02

Chip | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, 1 foot apart.

2

Put the lines on grass 5-20 yards/meters from the hole, not on the green.

3

On the green, make 4 quadrants using string or tees, each about 6 feet in radius.

4

Hit 36 chip shots in total, 9 to each quadrant.

5

Start at any ball line and chip 9 balls, aiming for Quadrant

6

Move to the next line and chip 9 balls to Quadrant

7

Do the same for Quadrants 3 and 4, 9 balls each.

8

Count each ball that stops in the target quadrant.

9

Add up the number of successful shots and enter the total out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282624201612853
03

Chip | Scattered Piles | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | Quadrants
1

Mark 4 areas on the green with string or tees. Each area should be a circle about 6 feet wide.

2

Put 36 balls into 4 piles of 9 balls. Place the piles between 5 and 30 yards from the hole.

3

Hit 9 balls from each pile. Aim every group of 9 at a different circle.

4

Try to land each ball into the correct circle. Move to the next pile and repeat until all 36 balls are hit.

5

Count the balls that stop inside the correct circle.

6

Add up your successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.