Course Program

Pick Landing Spot

Make par, for a 22-handicap player, ~20 minutes at Birkdale Gc

Short GameAll teesProgram HCP 21.94 drills69% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

21.9

Duration (single session)

1 hr 44 min

or

1 drill/day: 4 days · 26 min/day

Ideal tee

All

Skill Distribution

Accuracy30%
Scoring29%
Aim24%
Precision11%
Visualization6%

Overview

Program Structure

Pick Landing Spot. Mix short game shots and keep near hole. Focus on Accuracy, Scoring, Aim, Precision, Visualization. For a 22-handicap player, in ~20 minutes.

Skill

Accuracy

Shot

Chip

What you will improve

  • Accuracy
  • Scoring
  • Aim
  • Precision

Program details

Sessions
4 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 44 min
or
1 drill per day
4 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Parallel Piles | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623201612853
02

Chip | Scattered Piles | Bullseye 2x

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Scatter 36 balls into 8 piles of about 4 or 5 balls each on grass between 5 and 30 yards or meters from the hole.

2

Mark two circles on the green around the hole: a small one with a 6-foot (2-meter) radius and a bigger one with a 15-foot (5-meter) radius.

3

Hit 36 chip shots, split into two groups of

4

For the first 18 shots, try to land the ball inside the small circle (6-foot radius).

5

For the last 18 shots, try to land the ball inside the area between the small and big circle (6- to 15-foot radius).

6

Take turns hitting shots from different piles for variety.

7

Count how many balls stop in the right circle for each group.

8

After all 36 shots, enter the number of successful shots out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612852
03

Chip | Rough | Above/Below Feet

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Chip | Rough | Above/Below Feet
1

Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.

2

Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).

3

Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.

4

From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.

5

First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.

6

A shot counts as good if it lands and stays in the zone you aimed for.

7

When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
04

Chip | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines of 5 piles each, about 5 to 10 yards apart, and space piles 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on grass, but not the green.

3

On the green, make two circles around the hole: one with a 6-foot radius, and another with a 15-foot radius.

4

Hit 36 chip shots from the piles: 4 shots from 6 piles, and 3 shots from 4 piles.

5

Try to land the ball in the circles. Inside the small circle counts as 'birdie', in the big circle as 'par', and outside as 'bogey'.

6

Count how many balls stop inside the big (15-foot) circle.

7

When finished, enter how many were successful out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282420151174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.