Stop on a dime, for a 17-handicap player, ~15 minutes at Belle Haven Country Club
Short GameAll teesProgram HCP 17.48 drills71% match to course practice profile
Program Snapshot
Handicap range
9 to 25
Average HCP
17.4
Duration (single session)
3 hr 28 min
or
1 drill/day: 8 days · 26 min/day
Ideal tee
All
Skill Distribution
Distance Control24%
Accuracy17%
Scoring17%
Dispersion12%
Precision9%
Alignment8%
Trajectory5%
Aim4%
Visualization3%
Overview
Program Structure
Chip 10–25 Yds From Rough. Feel the green and stop on a dime. Focus on Distance Control, Accuracy, Scoring, Dispersion, Precision, Alignment, Trajectory, Aim, Visualization. For a 17-handicap player, in ~15 minutes.
Shot
Chip
What you will improve
Distance Control
Accuracy
Scoring
Dispersion
Program details
Sessions
8 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 28 min
or
1 drill per day
8 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
26 minFocus: Short Game
1
Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.
2
Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.
3
Split the 36 balls into 3 groups of 12, with each group aimed at one zone.
4
Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.
5
Count a ball as a success if it lands and stays in the right zone.
6
Add up all successful chips. Enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
11
7
4
02
Chip | Scattered Ball Lines | 9 Stop Zones
Short Game
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.
26 minFocus: Short Game
1
Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.
2
On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.
3
Set up 36 chip shots in 9 groups of 4 shots.
4
For each group, aim to stop balls in one of the 9 stop zones.
5
Hit 4 balls from one line toward the first zone.
6
Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.
7
Count each shot stopping inside the target zone as a success.
8
Add successful shots out of 36 and enter score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
13
9
6
4
03
Chip | Fairway | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.
26 minFocus: Short Game
1
Make 3 piles of 12 golf balls each. Put the piles between 5 and 30 yards from the hole.
2
Mark 3 target zones on the green, each about 3 feet wide and spaced apart.
3
Hit 12 balls from each pile to each target zone. First 12 to Zone 1, next 12 to Zone 2, last 12 to Zone
4
Use the same setup for all shots. Aim to land each ball in the target zones.
5
Count shots that land and stop in the target zone.
6
Add up all successful shots and enter your score out of 36 in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
04
Chip | Rough | Uphill/Downhill
Short Game
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
26 minFocus: Short Game
1
Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.
2
Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone
3
From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
4
From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
5
Count a shot as a success if the ball lands and stops in the intended zone.
6
After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
21
17
13
9
6
4
05
Chip | Scattered Piles | 9 Stop Zones
Short Game
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.
26 minFocus: Short Game
1
Make 8 piles with 5 balls in each pile. Put them on grass, 5 to 30 yards from the hole.
2
Use tees, string, or markers to make 9 zones on the green in a simple pattern.
3
Take 36 chip shots in total.
4
Aim 4 balls at each of the 9 zones.
5
Hit each shot from a different pile and aim at the next zone.
6
Try to stop each ball in the right zone.
7
Count one success for each ball that stops in the correct zone.
8
Add up your total successful stops and enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
22
18
14
10
7
4
06
Chip | Scattered Piles | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Put 36 balls into 9 piles. Each pile has 4 balls. Put piles 5 to 30 yards from the hole.
2
Mark 9 target zones on the green.
3
Try to hit 4 balls into each zone. Do this for all 9 zones.
4
Always use the same ball setup. Only change which zone is the target.
5
Count each ball that stops inside the correct zone.
6
Add up all the successful shots out of
6
Enter score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
07
Chip | Scattered Piles | 3 Landing Zones
Short Game
Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up 3 landing zones on the green, 6 feet apart in a straight line.
2
Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.
3
Divide 36 chip shots into 3 groups of
4
For the first 12 shots, aim for the first landing zone from any pile.
5
For the next 12 shots, aim for the second landing zone from any pile.
6
For the last 12 shots, aim for the third landing zone from any pile.
7
Count each shot that lands and stays in the correct zone as a success.
8
Total the successful shots out of 36 and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
11
7
4
08
Chip | Parallel Ball Lines | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
26 minFocus: Short Game
1
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
2
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
3
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
4
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
5
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
6
Count a shot as a success if the ball stops completely inside the target zone.
7
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.