Course Program

Can you fly it over the bunker and stop it close?

Aim for soft landing, for a 20-handicap player, ~20 minutes at Belair National Park

Short GameAll teesProgram HCP 20.26 drills

Program Snapshot

Handicap range

8 to 45

Average HCP

20.2

Duration (single session)

2 hr 35 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Aim30%
Distance Control18%
Scoring16%
Precision11%
Alignment9%
Dispersion6%
Accuracy6%
Trajectory5%

Overview

Program Structure

Can you fly it over the bunker and stop it close?. Aim for soft landing and fly over bunker. Focus on Aim, Distance Control, Scoring. For a 20-handicap player, in ~20 minutes.

Skill

Aim

Shot

Flop

What you will improve

  • Aim
  • Distance Control
  • Scoring
  • Precision

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 35 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Flop | Scattered Ball Lines | Multiple Targets

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots close to multiple targets. Count the number of successes.

25 minFocus: Short Game
Diagram for Flop | Scattered Ball Lines | Multiple Targets
1

Make 7 lines of 5 balls each (35 balls total), with balls 1 yard apart. Put the lines on grass 5 to 20 yards from the hole, not on the green.

2

Put 5 markers on the green, each 6 feet apart.

3

Match each line of balls to a marker on the green.

4

Hit all 5 balls in the line as flop shots at the marker. Move to the next line and repeat with the next marker.

5

Count how many balls land within 10 feet of the marker.

6

When done, count total balls inside 10 feet, and enter score in the app out of 35 attempts.

Scoring benchmarks

Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
02

Flop | Scattered Ball Lines | 3 Landing Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Flop | Scattered Ball Lines | 3 Landing Zones
1

Make 8 lines of 5 balls each. Space out the lines and balls on grass, not on the green, anywhere from 5 to 40 yards/metres away from the hole.

2

On the green, put down 3 landing zones in a straight line with 6 feet (2 metres) between them, using sticks, clubs, or string.

3

Take 36 shots, split into 3 sets of 12 shots.

4

Aim each set of 12 shots at one landing zone. Start with Zone 1, then Zone 2, then Zone

5

Hit all 5 balls from each line toward the target zone. After each line, move to another line.

6

Count a shot as good if the ball stays in the correct zone.

7

Add up how many good shots you made and enter the score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
03

Flop | Parallel Ball Lines | 9 Stop Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside 9 Stop Zones. Count the number of successful stops.

26 minFocus: Short Game
Diagram for Flop | Parallel Ball Lines | 9 Stop Zones
1

Place two lines of 18 balls each about 5-10 yards apart, with balls 1 foot apart.

2

Mark 9 stop zones on the green with tees, string, or buckets, making sure they are easy to see.

3

Hit 36 flop shots, with 2 shots at each stop zone from each line.

4

Start with the first line and hit 2 shots to the first stop zone.

5

Switch to the second line and hit 2 shots to the second stop zone.

6

Keep switching lines and aiming at the next stop zone, 2 shots each, until all 9 zones are targeted.

7

Count each shot that stops in the right zone as a success.

8

Add up how many successes out of 36 attempts and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
04

Flop | Perpendicular Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls in two lines, making a cross. Each line has 5 piles. Piles are 3 yards or meters apart and are between 5 and 40 yards or meters from the hole on grass.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line, spaced 3 feet or 1 meter apart.

3

There are 36 flop shots in total. Divide them into 3 groups of 12 shots, aiming each group at a different landing zone.

4

Pick any pile to start. Hit each shot, trying to land the ball in the right zone.

5

After 12 shots to the first zone, do 12 shots to the next zone, then finish with 12 shots to the last zone.

6

Count the number of balls that land and stop in the correct zone.

7

After all 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612853
05

Flop | Rough | Flat

Short Game

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

26 minFocus: Short Game
Diagram for Flop | Rough | Flat
1

Find a flat spot in the rough, 5 to 20 yards from the hole.

2

Set up three targets on the green, spaced apart for three landing zones.

3

Hit 36 flop shots; 12 shots at each target.

4

Keep ball position the same for all shots, only aim at the next target after 12 shots.

5

Try to land the ball softly in the target zone.

6

Count each shot that lands and stops in the correct zone as a success.

7

After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201612853
06

Flop | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Parallel Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.

2

Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.

3

On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.

4

Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.

5

Hit 36 total flop shots. This means 3 sets of 12 shots.

6

For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.

7

Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.

8

Count each ball that lands where you aimed.

9

Add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201612853

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.

Can you fly it over the bunker and stop it close? | Belair National Park