Weeks 1–2≤ 7 days
Short Game·Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 3–4≤ 7 days
Short Game·Bump'n'Run
How straight can you roll it? Test your setup
Difficulty: Beginner · Module HCP 29.9
Weeks 4–6≤ 7 days
Short Game·Flop
Pick your landing spot and trust your swing—flop shot challenge
Difficulty: Beginner · Module HCP 21.0
Weeks 6–8≤ 7 days
Short Game·Pitch
How close can you get from a tough lie? Precision test
Difficulty: Beginner · Module HCP 20.1
Weeks 8–9≤ 7 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Week 10≤ 3 days
Driving Range·Long irons (4,3,2)
Feet, hips, shoulders—consistent contact every time
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 4 days
Driving Range·Short irons (9,8)
Shape the shot: fade or draw with short irons
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 3 days
Driving Range·Long irons (4,3,2)
Stop Missing Greens With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 12–13≤ 3 days
Driving Range·Woods (Hy,5W,3W)
Improve 3-Wood Accuracy
Difficulty: Intermediate · Module HCP 17.5