Course Program

Feel Green: Control Rollout

Stop on a dime, for a 27-handicap player, ~20 minutes at Bayou Bend Country Club

Short GameAll teesProgram HCP 26.86 drills67% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

26.8

Duration (single session)

2 hr 33 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control32%
Alignment19%
Aim19%
Accuracy11%
Scoring7%
Trajectory5%
Dispersion5%
Precision2%

Overview

Program Structure

Feel Green: Control Rollout. Vary landing spot and stop on a dime. Focus on Distance Control, Alignment, Aim, Accuracy, Scoring, Trajectory, Dispersion, Precision. For a 27-handicap player, in ~20 minutes.

Skill

Distance Control

Shot

Chip

What you will improve

  • Distance Control
  • Alignment
  • Aim
  • Accuracy

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 33 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Perpendicular Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
02

Chip | Scattered Ball Lines | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

23 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks

Repetitions32
Handicap+9+5+151219273654
Score282624201612964
03

Chip | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls. Balls are 1 foot apart. Each line is 5 yards/meters apart.

2

Put the lines 5 to 30 yards/meters from the hole, off the green.

3

Mark 3 landing zones on the green, spaced 6 feet (2 meters) apart.

4

There are 36 chip shots, split into 3 groups of

5

Hit the first 12 balls to Landing Zone

6

Hit the next 12 balls to Landing Zone

7

Hit the last 12 balls to Landing Zone

8

Use any line of balls each time. Hit all balls for the current landing zone.

9

After 12 shots for each zone, switch to the next zone and change lines if wanted.

0

Count a shot as a success if it lands and stops inside the right zone.

1

When finished, count how many successes out of 36, and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
04

Chip | Scattered Ball Lines | Multiple Targets

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | Multiple Targets
1

Put 40 golf balls in 8 lines, 5 balls in each line, each ball 1 yard apart.

2

Set up 8 flags as targets, spaced apart so each one is clear.

3

Chip all 5 balls from each line to a different target flag.

4

Aim for all shots to land within 10 feet (3 meters) of the target flag.

5

Do this for all 8 lines for a total of 40 chips.

6

Only count 36 shots: skip 4 balls or do 4 fewer shots.

7

Give a point for each ball that stops within 10 feet (3 meters) of the target.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
05

Chip | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825221713964
06

Chip | Fairway | Flat

Short Game

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.

26 minFocus: Short Game
Diagram for Chip | Fairway | Flat
1

Make 3 piles of 12 golf balls each. Put the piles between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each about 3 feet wide and spaced apart.

3

Hit 12 balls from each pile to each target zone. First 12 to Zone 1, next 12 to Zone 2, last 12 to Zone

4

Use the same setup for all shots. Aim to land each ball in the target zones.

5

Count shots that land and stop in the target zone.

6

Add up all successful shots and enter your score out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.