Practice 3 Ft Putts For Consistency
Hit center consistently, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Bay Islands Golf Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
51
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Practice 3 Ft Putts For Consistency
Difficulty: Intermediate · Module HCP 17.5
Short Game·Chip
Avoid Three-Putts
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Control Wedge Roll
Difficulty: Beginner · Module HCP 35.0
Putting·3 ft (1m) only
Target Cup Accurately On Every Putt
Difficulty: Intermediate · Module HCP 11.1
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Shape it perfectly: fade or draw with wedges
Difficulty: Beginner · Module HCP 26.3
Putting·9 ft (3m) only
Hole All 9 Ft Putts
Difficulty: Expert · Module HCP 2.6
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Challenge: eliminate off-target mid iron shots
Difficulty: Intermediate · Module HCP 17.6
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Hit center consistently, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Control roll, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Focus on the target line, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Fade or draw wedges, for a 26-handicap player, ~20 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Repeat putts until consistent, for a 3-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Land near hole, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Center green hits, for a 18-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Stroke · Alignment · Visualization · Scoring · Distance Control
Host course
Bay Islands Golf Club
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Practice 3 Ft Putts For Consistency. Control pace on every putt and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 2
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 3
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 4
Program: Avoid Three-Putts
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.
Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.
Hit 36 chip shots total: 9 shots from each line.
Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.
Count each ball that stops in the small circle as a full success.
After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Avoid Three-Putts. Chip to the green and avoid three-putts. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Chip.
Day 5
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 36 balls in 2 lines of 18 each to form an L shape.
Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.
Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.
From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.
Chip the other 18 balls from the second line, aiming for the circles.
Alternate hitting 3 to 5 shots between the two lines.
Shots inside the small circle = full success. Shots inside the big circle only = partial success.
Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 6
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 7
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.
Place three targets around the green in a straight line, 4 feet apart.
Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.
Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.
Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.
Count each ball that ends inside the target as a success.
Add up all the successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 8
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Make two crossing lines with 18 balls in each line.
Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.
Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.
Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.
Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.
Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Avoid Three-Putts. Chip to the green and avoid three-putts. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Chip.
Day 9
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.
On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.
Chip 36 balls during the test, divided into 3 sets of 12 balls.
Chip the first 12 balls, trying to make them land inside the small circle.
Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.
Chip the last 12 balls, trying to make them land anywhere inside the big circle.
Start from any line and move around as needed, but use only 36 balls.
Count each ball that stops where it is supposed to for each set.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 10
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.
Put a target at the hole.
Hit 18 chip shots uphill, trying to stop the ball close to the hole.
Move to a downhill spot in the rough, also 5–30 yards from the hole.
Hit 18 chip shots downhill at the same target.
Every 4 shots, check the results and adjust if needed.
Count a success for every ball that finishes close to the hole (like within 3 feet).
Use the same setup for every shot.
After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 11
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Divide 36 balls into 3 groups of 12 balls each.
Put 3 targets on the green, each about 3 feet apart.
From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target
Chip 12 balls at Target 2, same way.
Chip 12 balls at Target 3, same way.
Count how many shots stop inside the right target.
Add up your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.
Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.
Set the two lines 6 yards apart and each pile 3 yards apart.
Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.
Place 3 target flags 8 feet apart on the green to make 3 target zones.
Hit 36 chip shots in 3 groups of 12 shots.
For the first 12 shots, aim to land the ball within 10 feet of the first flag.
For the next 12 shots, aim for the second flag’s zone.
For the final 12 shots, aim for the third flag’s zone.
Alternate which pile you shoot from, but always start from the same ball spot for each shot.
Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 13
Program: Control Wedge Roll
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Control Wedge Roll
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 15
Program: Control Wedge Roll
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 16
Program: Control Wedge Roll
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
4 days scheduled
Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 17
Program: Control Wedge Roll
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 18
Program: Control Wedge Roll
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 19
Program: Target Cup Accurately On Every Putt
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 20
Program: Target Cup Accurately On Every Putt
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
4 days scheduled
Target Cup Accurately On Every Putt. Align eyes over the ball and focus on the target line. Focus on Aim, Stroke, Scoring. This module is for Putting, specifically working on 3 ft (1m) only.
Day 21
Program: Target Cup Accurately On Every Putt
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 22
Program: Target Cup Accurately On Every Putt
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 23
Program: Target Cup Accurately On Every Putt
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 24
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 25
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.
Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).
Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone
Count each ball that lands and stays inside the target zone as a success.
After all 36 shots, enter total successful shots (out of 36 attempts) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 26
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.
Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.
There are 36 shots total. Split them into 3 groups of 12 shots.
First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.
Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.
Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last
Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 27
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.
Scatter 36 balls into 6 lines of 6 balls each on grass near the green. Put each line 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole.
At the edge of the green, set up 3 targets spaced about 6 feet (2 meters) apart in a straight line. Name them Target 1, Target 2, and Target
Hit 36 bump-and-run shots. Aim 12 shots at Target 1, 12 at Target 2, and 12 at Target
From each line, hit all 6 balls at the chosen target for that group of 12 shots. Switch targets after every 12 shots.
A shot is a success if the ball stops within 10 feet (3 meters) of the target.
Record how many shots land inside the 10-foot zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 28
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.
On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.
Hit 36 shots: 18 to the inner circle, 18 to the outer circle.
Hit shots from any pile, switch between piles and lines.
Count a shot as a success if it stops in the target zone.
After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 29
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Make 10 piles of 4 balls (40 balls) in two lines, crossing each other near the green, 1 to 10 yards from the green and 5 to 30 yards from the hole. Keep piles 2 yards apart, lines 5 to 10 yards apart.
On the green, use string or tees to mark two circles around the hole: one with a 6-foot radius (inner), the other with a 15-foot radius (outer).
Use only 36 balls (9 piles of 4) for this test.
Split the 36 shots into two groups of
For the first 18 shots, try to land the ball inside the small circle.
For the next 18 shots, try to land the ball inside the big circle but outside the small circle.
Play bump-and-run shots by hitting from different piles, one after the other, keeping the same setup and order.
Count as a success if the ball stops in the correct circle. If not, it is a miss.
Count how many balls finished where they should in both circles. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 30
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.
Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.
Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.
For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.
Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.
Count each shot that lands and stops in the target zone as a success.
After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 31
Program: Shape it perfectly: fade or draw with wedges
Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.
Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.
Hit 12 shots to each target, for a total of 36 shots.
Start by hitting 12 shots to the short target using any wedge.
Hit 12 shots to the medium target.
Hit 12 shots to the long target and enter score in the app, out of 36 attempts.
Keep stance and ball position the same for every shot; only change your aim for each target.
Count a shot as a success if the ball stops within 5 feet of the target.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 32
Program: Shape it perfectly: fade or draw with wedges
Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Place 3 flags or targets about 10 yards apart, all within wedge range.
Hit 36 wedge shots total: 12 at each target.
Use the same ball setup for all shots.
Hit 12 shots at the first target.
Hit 12 shots at the second target.
Hit 12 shots at the third target.
Count shots that land on or very close to the target as a success.
Add up successful shots out of
Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Shape it perfectly: fade or draw with wedges. Fade or draw wedges and control wedge loft. Focus on Scoring, Trajectory, Precision. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 33
Program: Shape it perfectly: fade or draw with wedges
Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.
Put 36 balls in one bucket. Hit all shots from the same spot.
Split 36 shots into 3 groups of
First aim for Zone 1, then Zone 2, then Zone
Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.
Try to land each ball in the zone you are aiming at before moving to the next zone.
Count each ball that lands and stays in the zone as a success.
When finished, add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 14 | 10 | 6 | 3 |
Day 34
Program: Shape it perfectly: fade or draw with wedges
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Hole All 9 Ft Putts
Make 5 putts in a row, one-handed through the ball gate.
Hit 25 putts from 9 ft (3m) through the ball gate.
Count putts that go through the gate without touching the tees.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 19 | 17 | 15 | 13 | 11 | 9 | 6 | 3 |
Day 36
Program: Hole All 9 Ft Putts
Make 10 out of 20 putts.
Hit 30 putts from 9 ft (3 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 19 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
4 days scheduled
Hole All 9 Ft Putts. Roll putts from varying distances and practice line and speed. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 9 ft (3m) only.
Day 37
Program: Hole All 9 Ft Putts
Make 3 out of 8 putts from [9 ft | 3 m], 5 times in total.
Place eight tees around the hole at 9 ft or 3 m.
After making a putt, move to the next tee.
Hit 40 putts.
Enter the total number of made putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 38
Program: Hole All 9 Ft Putts
Make 2 out of 4 putts from [9 ft | 3 m], 5 times in total.
Position four tees around the hole at 9 ft or 3 m.
After each holed putt, move to the next tee in front.
Hit 40 putts.
Enter the total number of holed putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 25 | 21 | 19 | 17 | 15 | 13 | 10 | 7 |
Day 39
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Find a flat spot in the rough, 5 to 20 yards from the hole.
Set up three targets on the green, spaced apart for three landing zones.
Hit 36 flop shots; 12 shots at each target.
Keep ball position the same for all shots, only aim at the next target after 12 shots.
Try to land the ball softly in the target zone.
Count each shot that lands and stops in the correct zone as a success.
After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 40
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.
On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.
Split the 36 balls into 3 groups of 12 balls.
For the first 12 balls, hit from above feet and aim for Target Zone
For the next 12 balls, hit from below feet and aim for Target Zone
For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone
Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.
Count each ball that lands and stays in the correct target zone as a success.
When done, count how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and land near hole. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.
Day 41
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.
Set up 3 flags spaced about 6 feet apart.
Make 9 piles of 4 balls each, with two lines and space between them.
Put the piles 5 to 20 yards away from the flags, but keep the piles the same.
Hit 36 flop shots in 3 groups of
For each group, try to land balls within 10 feet of the right flag, first flag, second flag, then third.
Switch between piles as you want.
Each ball that stays within 10 feet of the right flag counts as a success.
Count the successful shots.
Enter your total successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 42
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Put two target zones on the green, 6 feet apart. Call them Zone A and Zone B.
Set up in deep rough, 15 to 40 yards from the green.
Hit 36 flop shots: 18 at Zone A, 18 at Zone B.
Hit 3 shots at Zone A, then 3 shots at Zone B. Repeat until all shots are done.
Count a success if the ball stops inside the target zone.
Keep the ball in the same place for every shot. Only aim changes.
Add total successes out of 36 attempts. Enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 43
Program: Challenge: eliminate off-target mid iron shots
Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.
Set up 5 cones 10 yards apart on the driving range.
Mark 3 corridors, each 8 yards wide, between the cones.
Hit 35 iron shots in total.
Split the shots into 5 groups of 7, aiming at each cone in turn.
Try to land each shot inside the 8-yard corridor by the target cone.
Count each shot that lands in the right corridor and distance as a success.
When finished, count your successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 44
Program: Challenge: eliminate off-target mid iron shots
Produce left-to-right and right-to-left shots using mid irons only. Hit one bucket of ~50 balls.
Pick one flag/target suitable for mid irons (7, 6, or 5 iron).
Hit 36 shots in total at that single target.
Hit half the shots curving left-to-right and half curving right-to-left. Use different irons if you want.
Stand the same way for every shot. Only try to change the way the ball curves.
If a shot lands close to the target (within a range you decide), count it as a success.
When finished, count how many good shots you got out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Challenge: eliminate off-target mid iron shots. Eliminate off-target mid irons and center green hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Challenge: eliminate off-target mid iron shots
Discover opportunities amongst irons undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Select 6 irons: 9, 8, 7, 6, 5, and
Place two markers for each iron: one cone and one flag in a line.
Hit 6 shots with each iron, aiming to land the ball between the cone and the flag.
Hit 36 shots in total.
Only count balls that land between the markers.
Count how many balls landed between the markers and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 46
Program: Challenge: eliminate off-target mid iron shots
Use mid irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Choose a target flag on the driving range for mid irons (7, 6, or 5 iron).
Mark two circles on the ground: an inner circle with a 5-yard radius, and an outer circle with an 8-yard radius.
Prepare 36 balls.
For the first 12 shots, try to land the ball inside the 5-yard circle.
For the next 12 shots, try to land the ball inside the area between the 5-yard and 8-yard circles.
For the final 12 shots, try to land the ball anywhere inside the 8-yard circle.
Use any 7, 6, or 5 iron, but keep the ball setup the same.
Count how many balls land and stop in the correct circle for that group. Balls outside the 8-yard circle are misses.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Challenge: eliminate off-target mid iron shots
Discover weaknesses amongst irons shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Choose 3 flags at medium distances for your irons (9 to 2).
Put 4 cones around each flag to make a small square or circle, with about 5% of the distance to the flag as the circle's radius.
Pick one cone at each flag as the "danger side" to avoid.
Hit 36 balls total, 12 at each flag, and use different irons if you want.
Try to land each ball inside the cone circle and not on the danger side.
Mark a shot as successful if it stays in the circle and not on or past the danger side.
Count how many good shots you got out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 48
Program: Challenge: eliminate off-target mid iron shots
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using mid irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag, spaced evenly about 5% of the distance to the flag.
Use cones or buckets to mark the edges so each target has a small gate to aim through.
Hit 4 shots at each target, for a total of 36 shots.
For each target, hit 2 shots left-to-right and 2 shots right-to-left using a 5, 6, or 7 iron.
A shot is successful if the ball goes between the cones.
Switch clubs if desired, but hit all 4 shots at each target before moving on.
When finished, count how many shots went between the cones.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
3 days scheduled
Challenge: eliminate off-target mid iron shots. Eliminate off-target mid irons and center green hits. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 49
Program: Challenge: eliminate off-target mid iron shots
Discover tendencies amongst irons raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.
Pick one flag or target on the range for iron shots.
Make five target zones around the flag: center (the flag), short, long, left, right. Use cones, buckets, or imagination.
Hit 35 shots in total.
Hit 7 shots to each target zone: short, long, left, right, center.
Use any iron from 9 to 2, switch clubs each shot if wanted. Ball setup stays the same.
Try to land and stop each ball in the chosen target zone.
Count how many shots stop in the correct zone for each group.
Add up total successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 50
Program: Challenge: eliminate off-target mid iron shots
Hit 12 balls to each quadrant using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a 5, 6, or 7 iron for the drill.
Choose a flag or mark at a medium distance.
Make a square around the target using four markers, each marker about 5% of the distance to the flag away from it.
Hit 36 shots, divided into 4 groups of 9 shots each.
For each group, aim to land the ball in one specific quadrant.
Start with one quadrant and hit 9 shots, then do the same for each of the other 3 quadrants.
Switch between the 5, 6, or 7 iron any time.
Count each ball that lands and stops in the target quadrant as successful.
Add up your total successful shots and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Challenge: eliminate off-target mid iron shots
Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target for mid irons (7, 6, or 5 iron).
Place two cones or buckets left and right of the flag, each 5% of the total distance away.
Hit 36 shots in total, in 2 sets of 18 shots.
First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.
Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.
Switch between 7, 6, or 5 irons during the test.
A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).
After 36 shots, count successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |