Weeks 1–2≤ 5 days
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 35.0
Weeks 4–5≤ 6 days
Short Game·Pitch
Keep Par Safe
Difficulty: Beginner · Module HCP 34.9
Weeks 5–7≤ 7 days
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 7–9≤ 7 days
Driving Range·Mid irons (7,6,5)
Improve Mid-Iron Accuracy
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 4 days
Driving Range·Mid irons (7,6,5)
Perfect your swing: mechanics for mid iron success
Difficulty: Beginner · Module HCP 35.0
Week 10≤ 3 days
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 5 days
Driving Range·Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Module HCP 17.7
Week 12≤ 3 days
Driving Range·Driver
Driver Distance Consistency 200+ Yards
Difficulty: Intermediate · Module HCP 17.5