Save Par From 6 Foot Putts
Avoid bogeys, for a 5-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Augusta Gc. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
12
Days
45
Modules
9
Frequency
4 days/week
Putting·6 ft (2m) only
Save Par From 6 Foot Putts
Difficulty: Expert · Module HCP 4.9
Short Game·Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Module HCP 35.0
Driving Range·Short irons (9,8)
Check your setup: avoid slices and hooks
Difficulty: Beginner · Module HCP 35.0
Putting·3 ft (1m) only
Place Every 3 Foot Putt With Maximum Precision
Difficulty: Expert · Module HCP 2.7
Short Game·Bump'n'Run
Thread the gap: precision Bump'n'Runs to a tight pin
Difficulty: Beginner · Module HCP 23.2
Driving Range·Long irons (4,3,2)
Shape the shot: draw or fade with long irons
Difficulty: Beginner · Module HCP 29.2
Putting·3 ft (1m) only
Place Every 3 Foot Putt With Maximum Precision
Difficulty: Expert · Module HCP 2.7
Short Game·Bump'n'Run
Dial in your touch from the fringe—leave yourself a no-stress putt
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Driver
Keep it in the corridor—hit within 10 yards every time
Difficulty: Intermediate · Module HCP 17.6
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Avoid bogeys, for a 5-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Roll the ball low and straight, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Perfect short iron swing, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Control distance precisely, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Challenge limits, for a 23-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Draw or fade long irons, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Read the break accurately, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Dial in touch, for a 18-handicap player, ~15 minutes. Working on shot: bump'n'run.
Module skill breakdown
Eliminate wild misses, for a 18-handicap player, ~15 minutes. Working on club: driver.
Module skill breakdown
Program snapshot
Avg HCP focus
4.9
Expert
Skill pillars
Scoring · Precision · Aim · Stroke · Accuracy · Green Reading
Host course
Augusta Gc
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Save Par From 6 Foot Putts. Focus on par saves and avoid bogeys. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 1
Program: Save Par From 6 Foot Putts
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Place eight tees around the hole at 6 ft or 2 m.
After each putt is made, move to the next tee in front.
Hit 40 putts.
Enter the total number of putts made in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 35 | 31 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 2
Program: Save Par From 6 Foot Putts
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 3
Program: Save Par From 6 Foot Putts
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
Day 4
Program: Save Par From 6 Foot Putts
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
4 days scheduled
Save Par From 6 Foot Putts. Focus on par saves and avoid bogeys. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 6 ft (2m) only.
Day 5
Program: Save Par From 6 Foot Putts
Make 15 out of 25 putts
Hit 30 putts from 6 ft (2 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 6
Program: Keep Ball Close To Hole
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 7
Program: Keep Ball Close To Hole
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, with balls 1 foot apart.
Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.
Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.
Hit 36 shots, in two groups of 18 shots.
For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.
Hit balls in order from any line, switch lines as wanted.
Count each ball that stops in the right circle as a success.
After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 8
Program: Keep Ball Close To Hole
Up to 5 players compete to land a bump-n-run shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Get 36 balls. Split them into 3 piles of 12 balls.
Make 3 zones on the green with sticks or string. Each zone is 6 feet apart in a line.
On the grass, put each pile of balls at random spots 1 to 10 yards from the green and 5 to 30 yards from the hole. Each pile matches a zone.
Hit 12 shots from the first pile, try to land in the first zone.
Hit 12 shots from the second pile, try to land in the second zone.
Hit 12 shots from the last pile, try to land in the third zone.
Count how many balls land and stop in each zone.
Add up your total and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Keep Ball Close To Hole. Focus on clean contact and use a short swing. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 9
Program: Keep Ball Close To Hole
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Place two markers on the green, 15 yards apart.
Split 36 shots into two groups of
Hit 18 bump-and-run shots from the first rough spot at the first marker, aiming to stop the ball near it.
Move to a different nearby rough spot.
Hit 18 shots at the second marker from the new spot.
Count each shot as a success if the ball stops within 3 feet of the marker.
Use the same setup and stance for all shots.
Total the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Keep Ball Close To Hole
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.
Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.
On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.
Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.
Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.
For each set of 9 shots, use any pile, but keep the same setup for all shots.
Count each shot that stops in the correct section as a success.
Add up the number of successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 11 | 7 | 4 |
Day 11
Program: Keep Ball Close To Hole
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.
Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.
On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.
Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.
Pick a pile. Hit balls at the first landing zone until you do 12 shots.
Aim at the second landing zone for 12 shots from any piles.
Aim at the third landing zone for the last 12 shots.
Count how many shots land and stop in the right zone.
When all 36 shots are done, record the number of good shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 12
Program: Keep Ball Close To Hole
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Check your setup: avoid slices and hooks. Avoid slices and hooks and consistent short iron contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 13
Program: Check your setup: avoid slices and hooks
Work only on backswing using short irons only. Hit one bucket of ~50 balls.
Pick one flag or target on the range suitable for short irons (9 or 8).
Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.
Use at most two backswing thoughts or tasks to produce any ball flight pattern.
Set up the same for each shot, using the same swing thoughts.
After each shot, observe the ball flight relative to the target.
Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Day 14
Program: Check your setup: avoid slices and hooks
Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.
Pick a flag or marker on the range suitable for your 8- or 9-iron shots.
Hit 36 shots, all aiming at the same target.
Focus on good contact and smooth swings with your 8- or 9-iron.
Set up the ball the same way every time.
After completing all 36 shots, count how many balls landed within a 5-foot area around the target.
Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Check your setup: avoid slices and hooks
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 16
Program: Check your setup: avoid slices and hooks
Work only on downswing using short irons only. Hit one bucket of ~50 balls.
Pick a flag or target on the driving range suitable for short irons (9 or 8).
Take 36 shots using only the 9 or 8 iron.
Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.
Aim at the same single target for all 36 shots.
Count each ball that lands and stays near the target as a success.
Add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
4 days scheduled
Place Every 3 Foot Putt With Maximum Precision. Commit to the stroke and read the break accurately. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.
Day 17
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
Day 18
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 19
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 20
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
4 days scheduled
Place Every 3 Foot Putt With Maximum Precision. Commit to the stroke and read the break accurately. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.
Day 21
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
Day 22
Program: Thread the gap: precision Bump'n'Runs to a tight pin
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.
Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.
Put 3 targets about 6 feet apart on the green.
Hit 12 shots at each target, for a total of 36 shots.
Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.
Use the other line and hit 12 shots at the second target, same goal.
Hit 12 shots at the third target from either line, trying to keep within 10 feet.
Count each shot that stops within 10 feet of the target.
After 36 shots, write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Thread the gap: precision Bump'n'Runs to a tight pin
Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. The lines are 3 yards/meters apart. Each pile in a line is 4 yards/meters apart.
Place the piles on grass 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Make 9 stop zones on the green with buckets, string, or tees. Number the zones 1 to
Divide 36 tries into 9 groups of 4 shots. Each group tries for a different stop zone.
For each set of 4 shots, choose any pile and hit shots to the chosen stop zone.
After 4 shots at one zone, go to the next stop zone and do the same. Do this for all 9 zones.
Count every shot that stops in the right zone as a success.
Add up successes out of 36 tries and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 24
Program: Thread the gap: precision Bump'n'Runs to a tight pin
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.
Place two lines of 18 balls each near the green. Balls are 1 foot apart. Lines are 5 to 10 yards apart.
On the green, make a circle around the hole (6 feet radius) and divide it into 4 equal quadrants with string or markers.
Hit 36 bump-and-run shots total, 9 shots at each quadrant.
For each set of 9 shots, aim to stop the ball inside one chosen quadrant.
Hit 4 or 5 shots in a row from one line, then switch to the other line and finish the 9 shots for that quadrant.
After 9 shots to one quadrant, move to the next quadrant and repeat the routine until all 4 quadrants have been used.
Count each ball that stops in the right quadrant as a success.
After all 36 shots, add up successful shots in the intended quadrants and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Shape the shot: draw or fade with long irons. Draw or fade long irons and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 25
Program: Shape the shot: draw or fade with long irons
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 26
Program: Shape the shot: draw or fade with long irons
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 27
Program: Shape the shot: draw or fade with long irons
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 28
Program: Shape the shot: draw or fade with long irons
Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.
Pick one flag or target at a long iron distance.
Hit 36 shots, grouped in 4 sets of 9 shots.
Set 1: Hit 5 draws and 4 fades to the target.
Set 2: Hit 5 high shots and 4 low shots to the target.
Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.
Set 4: Hit any mix of the shot types above to the target.
Use any long irons (4, 3, or 2 iron) you want for each shot.
Try to make the ball fly in the shape or height you want, toward the flag.
Count only shots that land near the target and have the right shape as a success.
Add up the number of successful shots and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Shape the shot: draw or fade with long irons. Draw or fade long irons and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 29
Program: Shape the shot: draw or fade with long irons
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 30
Program: Shape the shot: draw or fade with long irons
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 31
Program: Shape the shot: draw or fade with long irons
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 32
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a Row from [3 ft | 1 m].

Place four tees around the hole at 3 ft (1 m).
After each putt goes in, move to the next tee.
Hit 50 putts.
Enter the number made out of 50 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
4 days scheduled
Place Every 3 Foot Putt With Maximum Precision. Commit to the stroke and read the break accurately. Focus on Scoring, Precision, Green Reading. This module is for Putting, specifically working on 3 ft (1m) only.
Day 33
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
Day 34
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a Row from [3 ft | 1 m].
Place eight tees around the hole at 3 ft or 1 m.
After making a putt, go to the next tee.
Hit 50 putts. Enter the number of putts made out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 43 | 41 | 38 | 35 | 30 |
Day 35
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row.
Hit 30 putts from 3 ft (1 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 28 | 26 | 24 | 22 | 19 | 16 | 12 |
Day 36
Program: Place Every 3 Foot Putt With Maximum Precision
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
4 days scheduled
Dial in your touch from the fringe—leave yourself a no-stress putt. Land inside 2 feet and roll to tap-in range. Focus on Scoring, Accuracy, Green Reading. This module is for Short Game, specifically working on Bump'n'Run.
Day 37
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Divide 36 golf balls into 3 groups of 12 balls. Put each group in the rough near the green.
On the green, mark 3 target zones about 15 feet from the rough.
Hit bump-and-run shots, aiming for each of the 3 zones in order. Hit 12 shots at zone 1, 12 at zone 2, and 12 at zone
Each ball that lands and stops inside its target zone counts as a success.
Keep your stance and ball position the same for every shot.
After all 36 shots, count how many landed in the correct zones and enter the total score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 20 | 15 | 11 | 7 | 4 |
Day 38
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Get 36 golf balls and split into 2 groups of 18 balls each.
Put one group of 18 balls on the uphill slope, close to the green.
Put the second group of 18 balls on the downhill slope, about 5 yards from the green.
On the green, set up 3 target zones in a line, about 6 feet apart.
From the uphill pile, hit 6 shots at each target zone (first at Zone 1, then Zone 2, then Zone 3).
From the downhill pile, hit 6 shots at each zone in the same order.
Ball counts as a success if it stays in the chosen target zone.
Count how many shots landed in the target zones out of 36, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 39
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Place 18 balls in a row on the fairway. Place another 18 balls in a row 5 yards away from the first row.
Label one row “Above Feet” and the other row “Below Feet” according to the slope.
Divide each row into 3 zones by distance: Zone 1 (5–13 yards), Zone 2 (14–21 yards), Zone 3 (22–30 yards), with 6 balls in each zone.
Hit all 36 balls: start with all balls in Zone 1, then all balls in Zone 2, then all balls in Zone
Take turns hitting every third ball from one row, then switch to the other row and do the same.
Try to stop each ball as close as possible to the hole.
Count each ball that stops within 3 feet of the hole as a success.
When finished with all 36 shots, record the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 40
Program: Dial in your touch from the fringe—leave yourself a no-stress putt
Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Put 2 rows of 20 golf balls each on flat grass near the green, 5 yards apart.
Make sure both rows are between 5 and 30 yards from the hole, and keep all balls on the fairway, not on the green.
Split the 36 shots into 3 groups of
First 12 shots, try to land the ball within 5 feet left of the hole.
Next 12 shots, try to land the ball within 5 feet right of the hole.
Last 12 shots, aim to land the ball in a 5-foot circle around the hole.
Hit every third ball from each row: start with one row (balls 1, 4, 7, etc.), then switch to the other row, and keep going until all 36 shots are done.
Count each ball that stops in the right target area as a success for that group.
When all 36 tries are finished, add the successful shots and enter your score in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Keep it in the corridor—hit within 10 yards every time. Eliminate wild misses and hit within 10 yards. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.
Day 41
Program: Keep it in the corridor—hit within 10 yards every time
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 42
Program: Keep it in the corridor—hit within 10 yards every time
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one target to aim for with your driver.
Make three zones around the target, each zone 25 feet apart, using cones or markers.
Hit 36 drives in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for the first zone.
For the next 12 shots, aim for the second zone.
For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.
Use any spot to hit from, but keep your ball setup the same.
Count each shot that lands and stays in the correct zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 43
Program: Keep it in the corridor—hit within 10 yards every time
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using driver only. Hit one bucket of ~50 balls.
Pick a flag or target at the distance you want to practice.
Put 9 markers in a circle around the flag, spaced evenly and close to it.
Hit 36 shots with your driver.
Divide your 36 shots into 9 groups of 4 shots, each group aimed at one marker.
For each marker, hit 2 shots curving left, 2 shots curving right.
A shot counts if it finishes between the two markers of a target.
Set up carefully for each shot and try to hit the target the right way.
Count how many shots finished between the markers and enter your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Keep it in the corridor—hit within 10 yards every time
Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.
Pick a flag or marker at a good distance for your driver.
Use the same ball setup and stance every time.
Hit 18 shots using a left-to-right ball flight to the flag.
Hit 18 shots using a right-to-left ball flight to the flag.
Count each ball that lands close to the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
1 day scheduled
Keep it in the corridor—hit within 10 yards every time. Eliminate wild misses and hit within 10 yards. Focus on Dispersion, Precision, Scoring. This module is for Driving Range, specifically working on Driver.
Day 45
Program: Keep it in the corridor—hit within 10 yards every time
Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Choose one flag or target on the range to aim at with the driver.
Mark 3 Y-shaped target areas around the flag, each about 15 yards wide.
Hit 36 driver shots.
Hit 12 shots at each Y-area.
Hit shots to the areas in any order.
A shot is a success if it lands in the 15-yard-wide Y-area around the flag.
Count the successful shots for each Y-area.
Add up total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |