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Course Flagship Program

17 Week Flagship Program for Kuju

We studied the course and made a flagship practice program specifically for Kuju. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

17

Days

65

Modules

9

Frequency

4 days/week

Week 14 days

Putting·Long (20+ ft)

Control Distance

Difficulty: Intermediate · Module HCP 17.5

Weeks 2–35 days

Putting·6 ft (2m) only

Focus Aim For 6 Foot Putts

Difficulty: Intermediate · Module HCP 11.1

Weeks 3–57 days

Short Game·Flop

Land Flop Shots Near Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 5–77 days

Short Game·Chip

Get Square for Success

Difficulty: Beginner · Module HCP 27.2

Weeks 7–97 days

Short Game·Flop

Feel the distance: flop to different targets and control your rollout

Difficulty: Beginner · Module HCP 21.4

Weeks 10–116 days

Driving Range·Wedges (LW,SW,GW,PW)

Control Wedge Roll

Difficulty: Beginner · Module HCP 35.0

Weeks 11–126 days

Driving Range·Driver

Driver Fairway Accuracy For Beginners

Difficulty: Beginner · Module HCP 35.0

Weeks 13–157 days

Driving Range·Mid irons (7,6,5)

Mid-Iron Distance Control 150–180 Yards

Difficulty: Beginner · Module HCP 35.0

Weeks 15–177 days

Driving Range·Short irons (9,8)

Pinpoint accuracy: leave yourself a tap-in

Difficulty: Beginner · Module HCP 35.0

Flagship curriculum

How the 17-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Control Distance

Repeat same distance putts to master touch, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 2–35 daysDay 59

Focus Aim For 6 Foot Putts

Trust your read, for a 11-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · IntermediateModule HCP 11.1

Module skill breakdown

Aim
39%
Scoring
16%
Alignment
14%
Weeks 3–57 daysDay 1018

Land Flop Shots Near Hole

Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Aim
22%
Scoring
22%
Alignment
20%
Weeks 5–77 daysDay 1927

Get Square for Success

Check setup, for a 27-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 27.2

Module skill breakdown

Alignment
34%
Distance Control
18%
Accuracy
16%
Weeks 7–97 daysDay 2836

Feel the distance: flop to different targets and control your rollout

Stop close from tight lie, for a 21-handicap player, ~20 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 21.4

Module skill breakdown

Distance Control
33%
Alignment
15%
Precision
13%
Weeks 10–116 daysDay 3742

Control Wedge Roll

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%
Weeks 11–126 daysDay 4348

Driver Fairway Accuracy For Beginners

Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
22%
Trajectory
19%
Weeks 13–157 daysDay 4957

Mid-Iron Distance Control 150–180 Yards

Control distance 150-180, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
28%
Mechanics
20%
Trajectory
16%
Weeks 15–177 daysDay 5865

Pinpoint accuracy: leave yourself a tap-in

Thread the gap, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
23%
Trajectory
17%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Aim · Scoring

Host course

Kuju

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Control Distance. Work on alignment and starting line and hit putts with consistent tempo. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 2

Stop the Ball: on the Fringe [Long]

Program: Control Distance

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D3

Day 3

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 4

Stop the Ball: Inside the Field [Long]

Program: Control Distance

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185

Week 2 – Module

4 days scheduled

Focus Aim For 6 Foot Putts. Pick a specific spot and align putter head. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 5

Putting Aid: Chalk Line, 15/25

Program: Focus Aim For 6 Foot Putts

Make 15 out of 25 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 15/25
1

Hit 30 putts from 6 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter the total number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2825222018161296
D2

Day 6

Putting Aid: Plane Board, Ball Gate, 15/25

Program: Focus Aim For 6 Foot Putts

Make 15 out of 25 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 15/25
1

Hit 30 putts from 6 ft through the ball gate using plane board.

2

Enter score in the app, total number of putts holed out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917141186
D3

Day 7

Putting Aid: Alignment Mirror, 15/25

Program: Focus Aim For 6 Foot Putts

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D4

Day 8

Putting Aid: String Line, 15/25

Program: Focus Aim For 6 Foot Putts

Make 15 out of 25 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 15/25
1

Hit 30 putts from 6 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296

Week 3 – Module

4 days scheduled

Focus Aim For 6 Foot Putts. Pick a specific spot and align putter head. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 9

One Handed, Ball Gate, 12 in a Row

Program: Focus Aim For 6 Foot Putts

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D2

Day 10

Flop | Perpendicular Piles | 3 Landing Zones

Program: Land Flop Shots Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Piles | 3 Landing Zones
1

Set 36 balls into 9 piles of 4 balls each, arranged in two lines, 2 meters apart.

2

Make 3 landing zones on the green using sticks or string, each 2 meters apart in a straight line.

3

Hit 36 flop shots total, 12 shots at each landing zone.

4

Start from any pile and aim for the first zone. Hit 12 shots at this zone.

5

Then hit 12 shots at the second zone, then 12 shots at the third zone.

6

Change piles between shots if wanted, but always use the same type of shot.

7

Any ball landing and stopping inside the target zone is a success.

8

After 36 shots, enter the number of successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 11

Flop | Rough | Flat

Program: Land Flop Shots Near Hole

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Flop | Rough | Flat
1

Find a flat spot in the rough, 5 to 20 yards from the hole.

2

Set up three targets on the green, spaced apart for three landing zones.

3

Hit 36 flop shots; 12 shots at each target.

4

Keep ball position the same for all shots, only aim at the next target after 12 shots.

5

Try to land the ball softly in the target zone.

6

Count each shot that lands and stops in the correct zone as a success.

7

After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D4

Day 12

Flop | Deep Rough and Other | Uphill/Downhill

Program: Land Flop Shots Near Hole

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

8

Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.

2

On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).

3

From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

4

From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

5

Count each shot that stops in the right zone as a success.

6

Enter the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713963

Week 4 – Module

4 days scheduled

Land Flop Shots Near Hole. Avoid big numbers and land near hole. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Flop.

D1

Day 13

Flop | Fairway | Flat

Program: Land Flop Shots Near Hole

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Flop | Fairway | Flat
1

Place two pins on the green about 8 feet apart to mark target zones.

2

Set up 5 to 20 yards from the hole on flat ground.

3

Hit 36 flop shots in 3 sets of

4

Aim all first 12 shots at the left target.

5

Aim all next 12 shots at the right target.

6

For the last 12 shots, switch target every 3 shots: 3 left, 3 right, then repeat.

7

Keep the same ball setup for every shot.

8

Count a shot as success if ball stops within 3 feet of target.

9

After all 36 shots, enter your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Flop | Perpendicular Piles | Multiple Targets

Program: Land Flop Shots Near Hole

Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Perpendicular Piles | Multiple Targets
1

Set up 10 piles of balls in two lines. Each line has 5 piles, spaced 3 yards or meters apart.

2

Put these piles on grass, 5 to 20 yards or meters from the hole, but not on the green.

3

Mark 3 targets near the green, spaced around the hole (left, center, right).

4

Hit 36 flop shots in total. Make 3 groups of 12 shots.

5

For the first group, aim at the left target. For the second group, aim at the center target. For the third group, aim at the right target.

6

Pick any pile to start each group. Hit each ball at the assigned target.

7

A successful shot is when the ball stops closest to the right target area.

8

After all 36 shots, count the shots that stopped closest to each target.

9

Add your total successful shots out of 36 and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 15

Flop | Fairway | Above/Below Feet

Program: Land Flop Shots Near Hole

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Fairway | Above/Below Feet
1

Set up two targets on the green about 10 to 15 yards apart.

2

Get 36 balls and split them into 2 groups of

3

Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.

4

Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.

5

Count how many balls land and stop within 3 feet of each target. These are successes.

6

Keep your ball setup the same for all shots.

7

After all 36 shots, record how many were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 16

Flop | Parallel Ball Lines | Bullseye 2x

Program: Land Flop Shots Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | Bullseye 2x
1

Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.

3

From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.

4

The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.

5

At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 5 – Module

4 days scheduled

Land Flop Shots Near Hole. Avoid big numbers and land near hole. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Flop.

D1

Day 17

Flop | Parallel Piles | Multiple Targets

Program: Land Flop Shots Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Piles | Multiple Targets
1

Set up 3 flags spaced about 6 feet apart.

2

Make 9 piles of 4 balls each, with two lines and space between them.

3

Put the piles 5 to 20 yards away from the flags, but keep the piles the same.

4

Hit 36 flop shots in 3 groups of

5

For each group, try to land balls within 10 feet of the right flag, first flag, second flag, then third.

6

Switch between piles as you want.

7

Each ball that stays within 10 feet of the right flag counts as a success.

8

Count the successful shots.

9

Enter your total successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 18

Flop | Scattered Piles | Bullseye 2x

Program: Land Flop Shots Near Hole

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Scattered Piles | Bullseye 2x
1

Pick two random spots 5-20 yards from the hole and place two piles of balls. Make spots and surfaces random but similar.

2

Make two circles on the green with string or tees: one circle 6 feet from the hole, one circle 15 feet from the hole.

3

Hit 36 flop shots: 18 shots at the small circle, 18 shots at the big circle.

4

At the first pile, hit 9 balls at the small circle, then 9 at the big circle.

5

At the second pile, again hit 9 at the small circle, then 9 at the big circle.

6

Count balls that stop inside the small circle as birdie. Count balls in the big circle (but outside small) as par.

7

Add up all balls that stayed in both circles. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623181411853
D3

Day 19

Chip | Deep Rough and Other | Flat

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D4

Day 20

Chip | Rough | Uphill/Downhill

Program: Get Square for Success

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Prepare 36 golf balls in 3 piles of 12 balls each.

2

Set up 3 target zones on the putting green: one uphill, one flat, one downhill.

3

From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.

4

Chip 12 balls to the flat zone.

5

Chip 12 balls to the downhill zone.

6

A shot counts as a success if the ball lands and stops in the correct zone.

7

Keep the ball setup the same for each shot. Only change which zone to aim for.

8

Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 6 – Module

4 days scheduled

Get Square for Success. Get square and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Deep Rough and Other | Flat

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Find a flat spot in deep rough or thick grass, 5 to 30 yards from the hole.

2

Place three targets on the green in a line, about 4 feet apart.

3

Hit 36 chip shots in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for Target

5

For the next 12 shots, aim for Target

6

For the last 12 shots, aim for Target

7

Use the same setup for every shot.

8

Count a success if the ball stops within 2 feet of the target.

9

Add up how many successes were made out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 22

Chip | Perpendicular Piles | Multiple Targets

Program: Get Square for Success

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles. Each pile has the same number of balls.

2

Put the piles 5 to 30 yards from the hole. Leave 3 yards between piles in a line. Make lines 5 to 10 yards apart.

3

Set up 3 targets around the green. Each target is about 6 feet apart from the others.

4

There are 36 chip shots total, with 12 shots for each target.

5

Always use the same stance and ball position for every shot.

6

For each set of 12 shots, chip to the target from any pile. Try to get close to the target.

7

A shot is a success if the ball stops within 3 feet of the target.

8

After all 36 shots, add up how many balls stopped within 3 feet of the target and enter the score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252217141174
D3

Day 23

Chip | Fairway | Above/Below Feet

Program: Get Square for Success

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Fairway | Above/Below Feet
1

Put 36 golf balls into 3 piles of

2

Place each pile 5 to 20 yards from the hole.

2

At the green's edge, set up 3 target zones in a line, each 4 feet apart. Mark them Zone A (closest), Zone B (middle), and Zone C (farthest).

3

Keep ball positions the same: first pile on a slope above feet, second pile on flat ground, third pile on a slope below feet.

4

Hit 12 chip shots to Zone A from the above feet position.

5

Hit 12 chip shots to Zone B from the flat position.

6

Hit 12 chip shots to Zone C from below feet position.

7

Count how many shots land and stay in the intended zone.

8

Add up total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 24

Chip | Deep Rough and Other | Flat

Program: Get Square for Success

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.

2

Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.

3

Split the 36 balls into 3 groups of 12, with each group aimed at one zone.

4

Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.

5

Count a ball as a success if it lands and stays in the right zone.

6

Add up all successful chips. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Week 7 – Module

4 days scheduled

Get Square for Success. Get square and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Deep Rough and Other | Uphill/Downhill

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D2

Day 26

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Get Square for Success

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D3

Day 27

Chip | Rough | Uphill/Downhill

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 28

Flop | Perpendicular Piles | Multiple Targets

Program: Feel the distance: flop to different targets and control your rollout

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Piles | Multiple Targets
1

Place 40 balls into 10 piles of 4 balls each. Arrange them in two lines of 5 piles each, lines must cross each other.

2

Make sure the lines are 7 yards apart. In a line, make sure each pile is 2 yards apart.

3

Set up 3 flags in a row, 10 feet apart. Each flag is a target for hitting the balls.

4

Hit 36 balls in total. Hit 12 balls at each target.

5

Hit the balls by switching between piles in the two lines.

6

If a ball lands within 10 feet of the target, count it as a success.

7

Count your successful shots out of 36 and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 8 – Module

4 days scheduled

Feel the distance: flop to different targets and control your rollout. Feel the distance and stop close from tight lie. Focus on Distance Control, Alignment, Precision. This module is for Short Game, specifically working on Flop.

D1

Day 29

Flop | Parallel Ball Lines | 3 Landing Zones

Program: Feel the distance: flop to different targets and control your rollout

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.

2

Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.

3

Hit 12 flop shots to each zone for a total of 36 shots.

4

Start at any line of balls and hit 12 shots to Zone

1

Change lines and hit 12 shots to Zone

2

Change lines again and hit 12 shots to Zone

5

Count a success when the ball lands and stops in the right zone.

6

Add the total number of successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D2

Day 30

Flop | Parallel Ball Lines | Multiple Targets

Program: Feel the distance: flop to different targets and control your rollout

Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | Multiple Targets
1

Make 4 straight lines of 9 balls each on the grass. Keep each line 5 yards or meters apart.

2

Put the balls in each line about 1 foot apart.

3

Pick 3 targets (like flags or markers) in different spots around the green.

4

Hit 36 shots, in 3 groups of 12 shots.

5

Hit all balls in the first group to Target 1, then switch to Target 2 for the next group, and Target 3 for the last group.

6

Hit each ball trying to stop it close to the target for that group.

7

Count every ball that stops within 3 feet of the target as a success.

8

Add up the number of successful shots, out of 36 attempts, and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

Flop | Perpendicular Piles | 3 Landing Zones

Program: Feel the distance: flop to different targets and control your rollout

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls in two lines, making a cross. Each line has 5 piles. Piles are 3 yards or meters apart and are between 5 and 40 yards or meters from the hole on grass.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line, spaced 3 feet or 1 meter apart.

3

There are 36 flop shots in total. Divide them into 3 groups of 12 shots, aiming each group at a different landing zone.

4

Pick any pile to start. Hit each shot, trying to land the ball in the right zone.

5

After 12 shots to the first zone, do 12 shots to the next zone, then finish with 12 shots to the last zone.

6

Count the number of balls that land and stop in the correct zone.

7

After all 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 32

Flop | Scattered Piles | 9 Stop Zones

Program: Feel the distance: flop to different targets and control your rollout

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Scattered Piles | 9 Stop Zones
1

Divide 36 balls into 9 piles with 4 balls each. Put each pile in the chipping area, not on the green, between 5 and 20 yards from the hole.

2

Mark 9 stop zones on the green using tees, string, or buckets, spaced across the green.

3

Hit 4 flop shots at each stop zone, trying to stop each ball in the zone.

4

Start at any pile and pick a stop zone. Hit 4 balls from the pile to that zone.

5

Move to the next pile and new stop zone. Keep going until all 9 zones have 4 shots each (36 shots total).

6

Count each ball that stops inside the right stop zone.

7

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 9 – Module

4 days scheduled

Feel the distance: flop to different targets and control your rollout. Feel the distance and stop close from tight lie. Focus on Distance Control, Alignment, Precision. This module is for Short Game, specifically working on Flop.

D1

Day 33

Flop | Perpendicular Ball Lines | 3 Landing Zones

Program: Feel the distance: flop to different targets and control your rollout

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | 3 Landing Zones
1

Arrange 36 balls in two lines of 18 balls each. Lines cross each other and are 5 to 10 yards apart. Balls are 1 foot apart in each line.

2

Put three landing zones in a row on the green, 6 feet apart.

3

There are 36 shots. Aim 12 shots at each landing zone.

4

From one line, hit 6 shots at the first landing zone.

5

From the other line, hit 6 shots at the second landing zone.

6

Go back to the first line and hit 6 shots at the third landing zone.

7

Switch lines and keep repeating until all 36 shots are done, with 12 shots at each landing zone.

8

Count each shot that lands and stops in the right zone as successful.

9

After all 36 shots, count successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D2

Day 34

Flop | Perpendicular Ball Lines | Multiple Targets

Program: Feel the distance: flop to different targets and control your rollout

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | Multiple Targets
1

Set up two lines of 18 balls each. The lines should cross at a right angle. Each ball is 1 foot apart.

2

Put two targets on the green, 5 to 10 yards apart. The targets are set 5 to 20 yards away from the ball lines.

3

Hit 36 flop shots: 18 shots from the first line, 18 shots from the second line.

4

For each line, split the 18 shots into 3 groups of 6 balls.

5

For each set of 6 balls, aim at one target. Try to land the ball within 10 feet of the target.

6

Take turns aiming each set at a different target.

7

Count each ball that lands within 10 feet of the target as a success.

8

After all 36 shots, add up successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 35

Flop | Scattered Ball Lines | Multiple Targets

Program: Feel the distance: flop to different targets and control your rollout

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots close to multiple targets. Count the number of successes.

Short Game25 min
Diagram for Flop | Scattered Ball Lines | Multiple Targets
1

Make 7 lines of 5 balls each (35 balls total), with balls 1 yard apart. Put the lines on grass 5 to 20 yards from the hole, not on the green.

2

Put 5 markers on the green, each 6 feet apart.

3

Match each line of balls to a marker on the green.

4

Hit all 5 balls in the line as flop shots at the marker. Move to the next line and repeat with the next marker.

5

Count how many balls land within 10 feet of the marker.

6

When done, count total balls inside 10 feet, and enter score in the app out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 36

Flop | Deep Rough and Other | Uphill/Downhill

Program: Feel the distance: flop to different targets and control your rollout

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

2

Make two target zones on the green, each about 5 feet wide: Zone A (left), Zone B (right).

3

For the first 18 balls, hit from uphill rough and try to land in Zone A.

4

For the next 18 balls, hit from downhill rough and try to land in Zone B.

5

All shots should be from the same spot in deep rough, 10 to 15 yards from the green.

6

Count balls that land and stay in the correct zone.

7

After 36 shots, enter the number of successes (out of 36) in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 10 – Module

4 days scheduled

Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 37

Wedges (LW to PW) | Takeaway

Program: Control Wedge Roll

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 38

Wedges (LW to PW) | Progressive Targets Challenge

Program: Control Wedge Roll

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 39

Wedges (LW to PW) | Downswing

Program: Control Wedge Roll

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 40

Wedges (LW to PW) | GIRs Simulation

Program: Control Wedge Roll

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 11 – Module

4 days scheduled

Control Wedge Roll. Control roll and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 41

Wedges (LW to PW) | Straight Shot

Program: Control Wedge Roll

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 42

Wedges (LW to PW) | Impact and Follow Through

Program: Control Wedge Roll

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D3

Day 43

Driver | Backswing

Program: Driver Fairway Accuracy For Beginners

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D4

Day 44

Driver | Low/Mid/High Shot

Program: Driver Fairway Accuracy For Beginners

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 12 – Module

4 days scheduled

Driver Fairway Accuracy For Beginners. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 45

Driver | Around the Stick

Program: Driver Fairway Accuracy For Beginners

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D2

Day 46

Driver | Straight Shot

Program: Driver Fairway Accuracy For Beginners

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 47

Driver | Impact and Follow Through

Program: Driver Fairway Accuracy For Beginners

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D4

Day 48

Driver | Takeaway

Program: Driver Fairway Accuracy For Beginners

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074

Week 13 – Module

4 days scheduled

Mid-Iron Distance Control 150–180 Yards. Stop missing greens and improve accuracy. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 49

All irons (9 to 2) | Progressive Targets Challenge

Program: Mid-Iron Distance Control 150–180 Yards

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 50

Mid irons (7,6,5) | Impact and Follow Through

Program: Mid-Iron Distance Control 150–180 Yards

Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Impact and Follow Through
1

Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).

2

Hit 36 shots total using only mid irons, focusing solely on impact and follow through.

3

Use one consistent target (the chosen flag) for all shots.

4

Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.

5

Count each shot that lands and stays near the target as a success.

6

Add the total successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 51

Mid irons (7,6,5) | Downswing

Program: Mid-Iron Distance Control 150–180 Yards

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 52

Mid irons (7,6,5) | Takeaway

Program: Mid-Iron Distance Control 150–180 Yards

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174

Week 14 – Module

4 days scheduled

Mid-Iron Distance Control 150–180 Yards. Stop missing greens and improve accuracy. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 53

Mid irons (7,6,5) | Straight Shot

Program: Mid-Iron Distance Control 150–180 Yards

Produce straight shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Straight Shot
1

Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.

2

Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.

3

Focus on hitting a straight shot directly at the target with each ball.

4

Take breaks as needed to maintain focus and consistency.

5

Count each shot that lands close to or on the target line as a hit.

6

After all 36 shots, enter the number of hits in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 54

Mid irons (7,6,5) | GIRs Simulation

Program: Mid-Iron Distance Control 150–180 Yards

Simulate X number of GIR (Green in Regulations) using mid irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Mid irons (7,6,5) | GIRs Simulation
1

Pick a flag for 7, 6, or 5 iron.

2

Mark an area around the flag like a green, about 5% of the distance to the flag.

3

Get 36 balls to hit into this green area.

4

Split the green into 3 equal parts: Left, Center, Right.

5

Hit 12 balls at the Left part.

6

Hit 12 balls at the Center part.

7

Hit 12 balls at the Right part.

8

Use just 7, 6, or 5 irons, set up the same way every time.

9

Count only the balls that land and stay in the zone you aimed at.

0

Add up all your successes from 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 55

Mid irons (7,6,5) | Backswing

Program: Mid-Iron Distance Control 150–180 Yards

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 56

Mid irons (7,6,5) | Low/Mid/High Shot

Program: Mid-Iron Distance Control 150–180 Yards

Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Low/Mid/High Shot
1

Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.

2

Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.

3

Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.

4

Count a success if the ball lands close to the target with the intended trajectory.

5

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 15 – Module

4 days scheduled

Mid-Iron Distance Control 150–180 Yards. Stop missing greens and improve accuracy. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 57

Mid irons (7,6,5) | Around the Stick

Program: Mid-Iron Distance Control 150–180 Yards

Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Around the Stick
1

Pick a flag or target for mid irons (7, 6, or 5 iron).

2

Place two cones or buckets left and right of the flag, each 5% of the total distance away.

3

Hit 36 shots in total, in 2 sets of 18 shots.

4

First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.

5

Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.

6

Switch between 7, 6, or 5 irons during the test.

7

A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).

8

After 36 shots, count successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D2

Day 58

Short irons (9,8) | Low/Mid/High Shot

Program: Pinpoint accuracy: leave yourself a tap-in

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D3

Day 59

Short irons (9,8) | Backswing

Program: Pinpoint accuracy: leave yourself a tap-in

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D4

Day 60

Short irons (9,8) | Downswing

Program: Pinpoint accuracy: leave yourself a tap-in

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174

Week 16 – Module

4 days scheduled

Pinpoint accuracy: leave yourself a tap-in. Leave tap-ins and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 61

Short irons (9,8) | Impact and Follow Through

Program: Pinpoint accuracy: leave yourself a tap-in

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D2

Day 62

Short irons (9,8) | Quadrants

Program: Pinpoint accuracy: leave yourself a tap-in

Hit 12 balls to each quadrant using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | Quadrants
1

Pick a flag or target to aim at with your 8 or 9 iron.

2

Place four cones or markers around the flag to create four equal areas. Put them about 5% of the distance to the flag in four directions.

3

Hit 36 shots total: 9 to each area.

4

Use your 8-iron or 9-iron as you want, but hit 9 shots to each area.

5

Switch between areas in any order. Try to land each ball in the correct area.

6

Count each ball that lands and stays in the right area as a success.

7

Add up your successful shots out of 36 and record your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 63

Short irons (9,8) | Straight Shot

Program: Pinpoint accuracy: leave yourself a tap-in

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 64

Short irons (9,8) | 5 Ball Flights Challenge

Program: Pinpoint accuracy: leave yourself a tap-in

Complete the 5 Ball Flights Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for Short irons (9,8) | 5 Ball Flights Challenge
1

Pick a flag or target for short irons (8 or 9 iron) on the range.

2

Hit 35 shots total, in 5 groups of 7 shots.

3

Each group uses a different ball flight: straight, draw, fade, pull-fade, push-draw.

4

For each group, hit 7 shots in a row with that flight shape, aiming at the target.

5

Switch between 8 and 9 irons if needed.

6

A shot is successful if the shape matches the goal and lands near the target.

7

Do all 5 flight types for 35 shots total, then enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score302825221713964

Week 17 – Module

1 day scheduled

Pinpoint accuracy: leave yourself a tap-in. Leave tap-ins and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 65

Short irons (9,8) | Takeaway

Program: Pinpoint accuracy: leave yourself a tap-in

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174