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Course Flagship Program

15 Week Flagship Program for Par 3

We studied the course and made a flagship practice program specifically for Par 3. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

15

Days

59

Modules

9

Frequency

4 days/week

Weeks 1–26 days

Short Game·Bump'n'Run

Beat Best Streak of Up-and-Downs

Difficulty: Beginner · Module HCP 29.2

Weeks 2–33 days

Short Game·Mixed

Can you match your plan to your shot?

Difficulty: Beginner · Module HCP 23.5

Weeks 3–57 days

Short Game·Pitch

Check your clubface: does it match your target?

Difficulty: Beginner · Module HCP 22.9

Weeks 5–77 days

Short Game·Chip

Chip Through Gate for Aim

Difficulty: Beginner · Module HCP 21.2

Weeks 7–96 days

Short Game·Chip

Stick Chip Close To Hole

Difficulty: Intermediate · Module HCP 17.5

Weeks 9–117 days

Driving Range·Mid irons (7,6,5)

Shape it right: fade or draw with mid irons

Difficulty: Beginner · Module HCP 24.1

Weeks 11–126 days

Driving Range·Woods (Hy,5W,3W)

3-Wood Distance Accuracy

Difficulty: Intermediate · Module HCP 17.5

Weeks 12–146 days

Driving Range·Wedges (LW,SW,GW,PW)

Wedge Distance Control

Difficulty: Intermediate · Module HCP 17.5

Weeks 14–156 days

Driving Range·Mid irons (7,6,5)

Land it near: consistent length on approaches

Difficulty: Intermediate · Module HCP 14.8

Flagship curriculum

How the 15-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–26 daysDay 16

Beat Best Streak of Up-and-Downs

Turn lies into pars, for a 29-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Scoring
44%
Alignment
17%
Accuracy
17%
Weeks 2–33 daysDay 79

Can you match your plan to your shot?

Match plan to shot, for a 24-handicap player, ~20 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 23.5

Module skill breakdown

Scoring
49%
Distance Control
32%
Visualization
18%
Weeks 3–57 daysDay 1018

Check your clubface: does it match your target?

Check clubface, for a 23-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 22.9

Module skill breakdown

Alignment
30%
Accuracy
24%
Distance Control
18%
Weeks 5–77 daysDay 1927

Chip Through Gate for Aim

Pick line and commit, for a 21-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 21.2

Module skill breakdown

Aim
34%
Scoring
16%
Distance Control
14%
Weeks 7–96 daysDay 2833

Stick Chip Close To Hole

Stick chips near hole, for a 18-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Alignment
28%
Accuracy
24%
Distance Control
24%
Weeks 9–117 daysDay 3441

Shape it right: fade or draw with mid irons

Fade or draw mid irons, for a 24-handicap player, ~20 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 24.1

Module skill breakdown

Trajectory
27%
Precision
22%
Mechanics
17%
Weeks 11–126 daysDay 4247

3-Wood Distance Accuracy

Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
34%
Dispersion
25%
Scoring
15%
Weeks 12–146 daysDay 4853

Wedge Distance Control

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
26%
Scoring
26%
Trajectory
17%
Weeks 14–156 daysDay 5459

Land it near: consistent length on approaches

Control mid iron rollout, for a 15-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 14.8

Module skill breakdown

Distance Control
38%
Scoring
19%
Dispersion
18%

Program snapshot

Avg HCP focus

29.2

Beginner

Skill pillars

Scoring · Alignment · Accuracy · Aim · Distance Control · Green Reading

Host course

Par 3

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Beat Best Streak of Up-and-Downs. Turn lies into pars and save par. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 1

Bump-n-Run | Deep Rough and Other | Uphill/Downhill

Program: Beat Best Streak of Up-and-Downs

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Uphill/Downhill
1

Prepare 36 balls in two sets of

2

Pick one uphill spot, 5-20 yards from the hole, for 18 tries.

3

Make three target zones on the green around the hole: left, center, right.

4

Hit 6 balls at each target zone in order: left, center, right.

5

Move to a downhill spot, 5-20 yards from the hole, and do the same.

6

Count every ball that stops in the right target zone as a success.

7

After 36 tries (18 uphill, 18 downhill), add up your successful shots and enter your score in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 2

Bump-n-Run | Rough | Above/Below Feet

Program: Beat Best Streak of Up-and-Downs

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Rough | Above/Below Feet
1

Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.

2

Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.

3

Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.

4

For each lie, split the 18 shots into 3 groups of 6, one group for each target.

5

With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.

6

Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.

7

Count each shot that stops inside the target area as a success.

8

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 3

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Beat Best Streak of Up-and-Downs

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285
D4

Day 4

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Beat Best Streak of Up-and-Downs

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Make two piles of 18 golf balls at the edge of the green: one pile for above the feet, one for below the feet.

2

Mark three landing zones on the green, each 4 feet wide and 5 feet apart in a straight line.

3

Hit 36 bump-and-run shots: 18 from above feet, 18 from below feet.

4

For each lie (above and below feet), hit 6 shots to each landing zone (6 per zone × 3 zones = 18 shots per lie).

5

Keep the same ball setup and distance for all shots. Only change where you are aiming.

6

Count any shot that lands and stops in the correct zone as a success.

7

After 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 2 – Module

4 days scheduled

Beat Best Streak of Up-and-Downs. Turn lies into pars and save par. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x

Program: Beat Best Streak of Up-and-Downs

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x
1

Place a bucket of balls next to the green with 2 straight lines of 20 balls arranged perpendicular to each other.

2

Space the lines 5 to 10 yards/meters apart, with each ball about 1 foot (30 cm) apart in each line.

3

Mark two circles on the green: an inner circle with a 6-foot (2 m) radius and an outer circle with a 15-foot (5 m) radius around the hole.

4

Hit 36 bump-and-run shots in 2 sets of 18 shots, switching between the two lines.

5

Hit 3 to 5 shots from one line, then switch to the other line, until all 36 balls are played.

6

Try to land balls in the circles: inside the inner circle is best, inside the outer circle is okay.

7

Count how many balls stopped inside the outer circle (including the inner circle), and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 6

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Beat Best Streak of Up-and-Downs

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.

2

Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).

3

Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.

4

Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.

5

Do the same for the bigger circle with the next 18 shots, 3 from each pile.

6

Count how many balls stay in the target circle for each set of 18 shots.

7

Add your total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D3

Day 7

DIY Course Easy

Program: Can you match your plan to your shot?

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832
D4

Day 8

DIY Course Easy

Program: Can you match your plan to your shot?

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 3 – Module

4 days scheduled

Can you match your plan to your shot?. See landing and roll and match plan to shot. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 9

DIY Course Hard

Program: Can you match your plan to your shot?

Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Hard
1

Place 9 balls in hard spots around the green like bunkers, rough, or tight lies.

2

Each ball is like a hole on a 9-hole course. Par for each hole is 2 shots.

3

For each ball, hit onto the green with a wedge or chip.

4

Once on the green, putt until finished.

5

Count shots for each hole and track your total score for all 9 holes.

6

Do the 9-hole course 4 times, moving balls to new tough spots each round.

7

You will hit 36 shots (4 rounds × 9 holes). At the end, add up how many holes you finished in 2 or fewer shots (par or better). Enter your score out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score262421181411853
D2

Day 10

Pitch | Fairway | Above/Below Feet

Program: Check your clubface: does it match your target?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.

2

Put 18 balls in a pile on your side at this spot.

3

Pick a target on the green and keep it the same for the first 6 shots.

4

Hit 6 pitch shots trying to get close to the target from the above-feet slope.

5

Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.

6

Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.

7

Put 18 more balls in a pile at this new spot.

8

Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.

9

Count a shot as a success if the ball stops very close to the target.

0

After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218131074
D3

Day 11

Pitch | Fairway | Above/Below Feet

Program: Check your clubface: does it match your target?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Put 36 balls into 3 piles of 12 balls each.

2

Put 3 target zones on the green in a straight line, about 6 feet apart.

3

Pick one sloped fairway spot to shoot from (above feet or below feet).

4

Hit 12 shots to the first target zone.

5

Hit 12 shots to the second zone.

6

Hit 12 shots to the third zone. For each shot, count how many balls land and stay in the correct target zone. When done, count successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 12

Pitch | Deep Rough and Other | Flat

Program: Check your clubface: does it match your target?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Flat
1

Put 3 target zones on the green: left, center, right. Each 5 feet apart.

2

Put 12 balls in a pile, 30-60 yards from the hole, in deep rough.

3

Hit 12 shots trying to land in Zone A.

4

Hit 12 shots trying to land in Zone B.

5

Hit 12 shots trying to land in Zone C.

6

Keep balls in the same spot and rough for all shots.

7

Count each ball that lands and stays in the right zone.

8

After 36 shots, enter your number of successes into the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964

Week 4 – Module

4 days scheduled

Check your clubface: does it match your target?. Check clubface and set up for success. Focus on Alignment, Accuracy, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 13

Pitch | Rough | Flat

Program: Check your clubface: does it match your target?

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Make 3 piles of 12 balls each (36 balls total) between 30 and 60 yards from the hole on flat rough grass.

2

On the green, set up 3 target areas at different distances around the hole.

3

Hit 12 balls toward each target area (36 shots total, 12 for each zone).

4

Hit the first 12 balls to Zone 1, the next 12 to Zone 2, and the last 12 to Zone

5

Leave the balls in the same position; only change which target zone you aim at.

6

Count each ball that lands and stops inside the target zone as a success.

7

When all 36 shots are finished, count the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Pitch | Perpendicular Piles | Bullseye 2x

Program: Check your clubface: does it match your target?

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other, with each pile about 3 yards/meters apart.

2

Place the piles 30 to 60 yards/meters from the hole on similar grass.

3

Mark two circles on the green: a small 6-foot (2-meter) circle and a bigger 15-foot (5-meter) circle around the hole.

4

Take 36 shots: 18 try to land in the small circle, 18 try to land in the outer circle but not in the small circle.

5

Start with any pile and hit 18 shots for the small circle.

6

For the next 18 shots, try to land in the outer circle but not in the small circle.

7

Count a shot as a success if it lands in the circle you are aiming for.

8

After each shot, pick a different pile at random to hit from.

9

Count how many successful shots you made for each circle out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141075
D3

Day 15

Pitch | Deep Rough and Other | Flat

Program: Check your clubface: does it match your target?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Flat
1

Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.

2

Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.

3

From the first pile, hit 12 shots at the first target.

4

From the second pile, hit 12 shots at the second target.

5

From the third pile, hit 12 shots at the third target.

6

Use the same setup for all shots.

7

Count each ball that lands in the target as a success.

8

After 36 shots, enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512853
D4

Day 16

Pitch | Fairway | Uphill/Downhill

Program: Check your clubface: does it match your target?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Pick a spot on an uphill slope 30 to 40 yards from the hole.

2

Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).

3

Hit 18 pitch shots from the uphill slope, 6 at each target.

4

Move to a downhill slope 30 to 40 yards from the hole.

5

Hit 18 pitch shots from the downhill slope, 6 at each target.

6

Count every shot that stops within 3 feet of the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262218141074

Week 5 – Module

4 days scheduled

Check your clubface: does it match your target?. Check clubface and set up for success. Focus on Alignment, Accuracy, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 17

Pitch | Perpendicular Piles | Bullseye 2x

Program: Check your clubface: does it match your target?

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Place two string circles on the green: an inner Bullseye circle with a 6-foot (2-meter) radius and an outer Bullseye circle with a 15-foot (5-meter) radius around the hole.

2

Set up 10 piles of 4 balls each (total 40 balls) at 30 to 60 yards from the hole in two lines. Each line has 5 piles spaced about 5 to 10 yards apart. Piles in each line are 2 yards apart.

3

Hit a total of 36 pitch shots, divided into two groups of 18 shots each, alternating between the two lines of piles.

4

From each pile, hit 2 pitch shots trying to land the ball inside the inner or outer Bullseye on the green.

5

Each ball that stops inside the inner Bullseye counts as a birdie. Each ball inside the outer Bullseye but outside the inner circle counts as a par. Balls outside the outer circle are misses.

6

Keep hitting until you finish 36 shots, switching piles for variety. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 18

Pitch | Rough | Flat

Program: Check your clubface: does it match your target?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Set up 3 targets on the green, 6 feet apart in a straight line. These are Target A (closest), Target B (middle), and Target C (farthest).

2

From rough ground 30 to 60 yards away, place the ball and get ready to pitch at the targets.

3

Hit 36 pitch shots in total, split into 3 groups of 12 shots.

4

Aim the first 12 shots at Target A, trying to land and stop the ball inside that area.

5

Aim the next 12 shots at Target B, trying to land and stop the ball inside that area.

6

Aim the last 12 shots at Target C, trying to land and stop the ball inside that area.

7

Keep everything else the same each time, only change which target you aim at.

8

Count a shot as a success if the ball lands and stops inside the correct target area.

9

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 19

Chip | Scattered Ball Lines | 3 Landing Zones

Program: Chip Through Gate for Aim

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.

3

Divide the 36 chip shots into 3 sets of 12 shots.

4

For each set, pick 3 lines of balls and aim every shot at one landing zone.

5

Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.

6

Count each shot that lands and stays in the target zone as a success.

7

Enter the total number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 20

Chip | Parallel Piles | Bullseye 2x

Program: Chip Through Gate for Aim

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines of 5 piles each, about 5 to 10 yards apart, and space piles 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on grass, but not the green.

3

On the green, make two circles around the hole: one with a 6-foot radius, and another with a 15-foot radius.

4

Hit 36 chip shots from the piles: 4 shots from 6 piles, and 3 shots from 4 piles.

5

Try to land the ball in the circles. Inside the small circle counts as 'birdie', in the big circle as 'par', and outside as 'bogey'.

6

Count how many balls stop inside the big (15-foot) circle.

7

When finished, enter how many were successful out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420151174

Week 6 – Module

4 days scheduled

Chip Through Gate This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Deep Rough and Other | Above/Below Feet

Program: Chip Through Gate for Aim

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 22

Chip | Scattered Ball Lines | Quadrants

Program: Chip Through Gate for Aim

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score282624201612964
D3

Day 23

Chip | Parallel Piles | Quadrants

Program: Chip Through Gate for Aim

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines. Each line has 5 piles. The lines are 5 to 10 yards apart. Each pile in a line is 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on any type of grass.

3

On the green, make 4 quadrants with string or tees. Each quadrant is about 6 feet wide.

4

Hit 36 chip shots. Hit 9 shots to each of the 4 quadrants.

5

Choose a pile and chip 9 balls, aiming for one quadrant.

6

After 9 shots, switch to the next quadrant. Do this for all 4 quadrants.

7

A chip that stops inside the right quadrant counts as a success.

8

After 36 shots, count how many balls stopped in the target quadrants and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 24

Chip | Parallel Ball Lines | Bullseye 2x

Program: Chip Through Gate for Aim

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 36 balls in two lines of 18 each. Put lines 5 to 10 meters apart. Balls in each line are 30 cm apart.

2

Mark two circles on the green: a small circle with 2 meter radius and a big circle with 5 meter radius around the hole.

3

Divide the 36 balls into 2 sets of

8

First set: chip from first line aiming for the small circle.

4

Second set: chip from second line aiming for the big circle.

5

Hit 3 to 5 shots from one line, then switch lines, to keep consistent.

6

Each ball stopping inside the correct circle for that set is a success.

7

Count successful balls in the right circles and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174

Week 7 – Module

4 days scheduled

Chip Through Gate This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Parallel Piles | Multiple Targets

Program: Chip Through Gate for Aim

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Multiple Targets
1

Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.

2

Set the two lines 6 yards apart and each pile 3 yards apart.

3

Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.

4

Place 3 target flags 8 feet apart on the green to make 3 target zones.

5

Hit 36 chip shots in 3 groups of 12 shots.

6

For the first 12 shots, aim to land the ball within 10 feet of the first flag.

7

For the next 12 shots, aim for the second flag’s zone.

8

For the final 12 shots, aim for the third flag’s zone.

9

Alternate which pile you shoot from, but always start from the same ball spot for each shot.

0

Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D2

Day 26

Chip | Parallel Ball Lines | Quadrants

Program: Chip Through Gate for Aim

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.

2

Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.

3

Split the 36 chips into 4 sets of 9 shots.

4

From the first line, hit 9 chips at Quadrant

1

From the second line, hit 9 chips at Quadrant

5

From the first line, hit 9 chips at Quadrant

3

From the second line, hit 9 chips at Quadrant

6

Count each ball that stops in the correct quadrant.

7

Add up all successful shots and enter your score, out of 36, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 27

Chip | Parallel Piles | 3 Landing Zones

Program: Chip Through Gate for Aim

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.

2

On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.

3

Hit 36 chip shots, 12 shots at each landing zone.

4

Hit 12 chip shots at the first landing zone from any piles.

5

Hit 12 chip shots at the second landing zone. Change piles if wanted.

6

Hit 12 chip shots at the third landing zone. Change piles if wanted.

7

Count a success each time the ball stays in the correct landing zone.

8

Add up all successful shots and enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 28

Chip | Deep Rough and Other | Flat

Program: Stick Chip Close To Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964

Week 8 – Module

4 days scheduled

Stick Chip Close To Hole. Chip from rough and stick chips near hole. Focus on Alignment, Accuracy, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Deep Rough and Other | Above/Below Feet

Program: Stick Chip Close To Hole

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.

2

Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.

3

Chip the 18 balls to land and stop in Zone A from the uphill position.

4

Move to deep rough below feet, set up 18 balls the same way.

5

Chip these balls to land and stop in Zone B from the downhill position.

6

Count each ball that lands and stays in the right zone as a success.

7

When finished, enter the total number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141174
D2

Day 30

Chip | Rough | Uphill/Downhill

Program: Stick Chip Close To Hole

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Prepare 36 golf balls in 3 piles of 12 balls each.

2

Set up 3 target zones on the putting green: one uphill, one flat, one downhill.

3

From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.

4

Chip 12 balls to the flat zone.

5

Chip 12 balls to the downhill zone.

6

A shot counts as a success if the ball lands and stops in the correct zone.

7

Keep the ball setup the same for each shot. Only change which zone to aim for.

8

Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 31

Chip | Rough | Above/Below Feet

Program: Stick Chip Close To Hole

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Put 3 target zones on the green, 6 feet apart in a line to the hole.

2

Set up two groups of balls for each player in the rough: one with balls above feet, one with balls below feet, from 5 to 30 yards away.

3

Hit 36 chip shots: 18 to the first target, 18 to the second target.

4

First, hit 18 shots from above feet to the first target.

5

Then, hit 18 shots from below feet to the second target.

6

Count a shot as a success if the ball stops inside the target zone.

7

Do not move the balls; only change target when needed.

8

Add your successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 32

Chip | Parallel Ball Lines | 9 Stop Zones

Program: Stick Chip Close To Hole

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | 9 Stop Zones
1

Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.

2

Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.

3

Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.

4

Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.

5

After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.

6

Count a shot as a success if the ball stops completely inside the target zone.

7

When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 9 – Module

4 days scheduled

Stick Chip Close To Hole. Chip from rough and stick chips near hole. Focus on Alignment, Accuracy, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 33

Chip | Perpendicular Piles | 9 Stop Zones

Program: Stick Chip Close To Hole

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 9 Stop Zones
1

Set up 10 piles of balls in two lines. Each line has 5 piles. Lines are 8 yards apart. Piles in each line are 3 yards apart.

2

Place the piles on grass between 5 and 30 yards from the hole. Keep the same setup.

3

On the green, mark 9 stop zones using buckets, string, or tees. Zones cover different short chip targets.

4

Take 36 chip shots in total. Chip 4 balls to each of the 9 zones.

5

For each shot, chip from any pile. Try to stop the ball in the assigned zone. Chip 4 balls to one zone before moving to the next.

6

Count each ball that stops in the correct zone as a success.

7

After 36 shots, count how many were successful. Enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D2

Day 34

All irons (9 to 2) | Alternate Targets Challenge

Program: Shape it right: fade or draw with mid irons

Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Alternate Targets Challenge
1

Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and

2

Match each target with the correct iron, from 9 to

3

Hit 36 shots in total, 6 shots at each target.

4

Try to land shots within 5% of the flag distance.

5

Aim to get at least 2 shots in the 5% zone for each target.

6

Switch between targets and irons as you go. Any order is fine.

7

Count each shot that lands inside the 5% zone.

8

At the end, enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

All irons (9 to 2) | Club Swapping Challenge

Program: Shape it right: fade or draw with mid irons

Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Club Swapping Challenge
1

Choose 6 targets at different distances for irons 9 through

2

Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.

3

Add 4 extra shots using any club and target, for a total of 36 shots.

4

Try to land each shot within 5% of the distance to the target.

5

Keep the setup the same for every shot, only aim at different targets.

6

Count each shot that lands within 5% of the target distance as a success.

7

After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D4

Day 36

Mid irons (7,6,5) | Takeaway

Program: Shape it right: fade or draw with mid irons

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174

Week 10 – Module

4 days scheduled

Shape it right: fade or draw with mid irons. Control mid iron arc and perfect mid iron flight. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 37

Mid irons (7,6,5) | Low/Mid/High Shot

Program: Shape it right: fade or draw with mid irons

Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Low/Mid/High Shot
1

Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.

2

Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.

3

Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.

4

Count a success if the ball lands close to the target with the intended trajectory.

5

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 38

All irons (9 to 2) | Strengths Discovery

Program: Shape it right: fade or draw with mid irons

Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Strengths Discovery
1

Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.

2

Hit 36 shots total: 12 shots at each target.

3

Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.

4

Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.

5

Count shots that land within 10 yards of each target. These are successes.

6

Add up your successful shots. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963
D3

Day 39

Mid irons (7,6,5) | Backswing

Program: Shape it right: fade or draw with mid irons

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 40

Mid irons (7,6,5) | Downswing

Program: Shape it right: fade or draw with mid irons

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174

Week 11 – Module

4 days scheduled

Shape it right: fade or draw with mid irons. Control mid iron arc and perfect mid iron flight. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 41

Mid irons (7,6,5) | 3 Landing Zones

Program: Shape it right: fade or draw with mid irons

Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Mid irons (7,6,5) | 3 Landing Zones
1

Place a flag or target for your mid irons (7, 6, or 5 irons).

2

Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.

3

Hit 36 shots in total. Do 12 shots for each landing zone.

4

Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.

5

Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.

6

A shot counts as successful if it lands and stops in the right zone.

7

Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D2

Day 42

All woods (Hy to Dr) | Alternate Targets Challenge

Program: 3-Wood Distance Accuracy

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 43

All Woods (Hy to Driver) | Weaknesses Discovery

Program: 3-Wood Distance Accuracy

Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Weaknesses Discovery
1

Pick two targets: one to aim at, and one cone on the other side as something to avoid.

2

Put four cones around the main target in a small circle, making a 'precision zone'.

3

Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.

4

For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.

5

Change clubs after every 12 shots. Keep your setup and stance the same each time.

6

Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.

7

After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D4

Day 44

All Woods (Hy to Driver) | Opportunities Discovery

Program: 3-Wood Distance Accuracy

Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Opportunities Discovery
1

Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.

2

Pick 3 different woods: Hybrid, 5 Wood, and Driver.

3

Hit 12 shots with each club, for 36 shots total, from the same spot each time.

4

Aim at the cone and try to land the ball between the cone and the far flag.

5

A shot is successful if it stops between the cone and the far flag.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

3-Wood Distance Accuracy. Improve 3-wood accuracy and achieve distance accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 45

All Woods (Hy to Driver) | Strengths Discovery

Program: 3-Wood Distance Accuracy

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285
D2

Day 46

Woods (Hy to 3W) | Left-to-R and Right-to-L Shot

Program: 3-Wood Distance Accuracy

Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
1

Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).

2

Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.

3

Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.

4

Count every shot that finishes at or near the target as a success.

5

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 47

All Woods (Hy to Driver) | General Discovery

Program: 3-Wood Distance Accuracy

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 48

Wedges (LW to PW) | Alternate Targets Challenge

Program: Wedge Distance Control

Complete the Alternate Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Alternate Targets Challenge
1

Pick 4 different targets at different distances.

2

Make a landing zone around each target that is 5% of the distance to the target.

3

Hit 36 wedge shots in total, in 4 groups of 9 shots.

4

For each group of 9 shots, use one wedge and aim at 3 targets in turn (3 shots per target).

5

Count every shot that lands and stops in the zone as a success.

6

Add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 13 – Module

4 days scheduled

Wedge Distance Control. Reduce misses and improve accuracy. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 49

All Wedges (LW to PW) | Strengths Discovery

Program: Wedge Distance Control

Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Wedges (LW to PW) | Strengths Discovery
1

Place 3 flags or targets about 10 yards apart, all within wedge range.

2

Hit 36 wedge shots total: 12 at each target.

3

Use the same ball setup for all shots.

4

Hit 12 shots at the first target.

5

Hit 12 shots at the second target.

6

Hit 12 shots at the third target.

7

Count shots that land on or very close to the target as a success.

8

Add up successful shots out of

6

Enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D2

Day 50

Wedges (LW to PW) | Ladder Challenge

Program: Wedge Distance Control

Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Ladder Challenge
1

Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.

2

Try to land and stop the ball in each zone, within 4 yards/meters of the flag.

3

Hit 36 wedge shots, 12 for each zone.

4

For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.

5

Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.

6

Count a shot as a success if it lands and stops in the right zone.

7

Add up all successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 51

All Wedges (LW to PW) | Tendencies Discovery

Program: Wedge Distance Control

Discover tendencies amongst wedges raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Wedges (LW to PW) | Tendencies Discovery
1

Pick one flag or target on the green for wedge shots.

2

Set up 5 targets: one at the flag, and four others short, long, left, and right, each about 5% of the distance to the flag.

3

Get 35 balls.

4

Hit 7 balls to each target.

5

Use any wedge and switch clubs randomly between shots.

6

Try to land each ball close to its target.

7

A shot is successful if it lands in the circle around the target (about 5% of the flag distance).

8

Take all 35 shots (7 to each target), then enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 52

Wedges (LW to PW) | 3 Landing Zones

Program: Wedge Distance Control

Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Wedges (LW to PW) | 3 Landing Zones
1

Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.

2

Put 36 balls in one bucket. Hit all shots from the same spot.

3

Split 36 shots into 3 groups of

2

First aim for Zone 1, then Zone 2, then Zone

4

Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.

5

Try to land each ball in the zone you are aiming at before moving to the next zone.

6

Count each ball that lands and stays in the zone as a success.

7

When finished, add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262217141063

Week 14 – Module

4 days scheduled

Wedge Distance Control. Reduce misses and improve accuracy. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 53

All Wedges (LW to PW) | Weaknesses Discovery

Program: Wedge Distance Control

Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range43 min
Diagram for All Wedges (LW to PW) | Weaknesses Discovery

Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score
D2

Day 54

Mid irons (7,6,5) | 3 Landing Zones

Program: Land it near: consistent length on approaches

Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Mid irons (7,6,5) | 3 Landing Zones
1

Place a flag or target for your mid irons (7, 6, or 5 irons).

2

Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.

3

Hit 36 shots in total. Do 12 shots for each landing zone.

4

Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.

5

Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.

6

A shot counts as successful if it lands and stops in the right zone.

7

Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D3

Day 55

Mid irons (7,6,5) | L-R and R-L 9 Targets

Program: Land it near: consistent length on approaches

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | L-R and R-L  9 Targets
1

Set up 9 targets around the flag, spaced evenly about 5% of the distance to the flag.

2

Use cones or buckets to mark the edges so each target has a small gate to aim through.

3

Hit 4 shots at each target, for a total of 36 shots.

4

For each target, hit 2 shots left-to-right and 2 shots right-to-left using a 5, 6, or 7 iron.

5

A shot is successful if the ball goes between the cones.

6

Switch clubs if desired, but hit all 4 shots at each target before moving on.

7

When finished, count how many shots went between the cones.

8

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312925211612853
D4

Day 56

All irons (9 to 2) | General Discovery

Program: Land it near: consistent length on approaches

Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All irons (9 to 2) | General Discovery
1

Set up 5 cones 10 yards apart on the driving range.

2

Mark 3 corridors, each 8 yards wide, between the cones.

3

Hit 35 iron shots in total.

4

Split the shots into 5 groups of 7, aiming at each cone in turn.

5

Try to land each shot inside the 8-yard corridor by the target cone.

6

Count each shot that lands in the right corridor and distance as a success.

7

When finished, count your successful shots out of 35 and enter score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074

Week 15 – Module

3 days scheduled

Land it near: consistent length on approaches. Hit within 3-5 yards and control mid iron rollout. Focus on Distance Control, Scoring, Dispersion. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 57

Mid irons (7,6,5) | 9 Targets

Program: Land it near: consistent length on approaches

Hit 5 balls to each target using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Mid irons (7,6,5) | 9 Targets
1

Set up 9 targets around the flag using cones or buckets, each target is spaced evenly apart by 5% of the flag distance.

2

Use only a 7, 6, or 5 iron for all shots.

3

Hit 4 shots at each target for a total of 36 shots.

4

Pick a target at random and aim to land the ball between the cones at that target.

5

You can change clubs anytime, but always set up the ball the same way.

6

A shot is successful if it lands between the cones at the chosen target.

7

Do 4 shots at each of the 9 targets for a total of 36 shots, then count the successful ones and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074
D2

Day 58

All irons (9 to 2) | Tendencies Discovery

Program: Land it near: consistent length on approaches

Discover tendencies amongst irons raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All irons (9 to 2) | Tendencies Discovery
1

Pick one flag or target on the range for iron shots.

2

Make five target zones around the flag: center (the flag), short, long, left, right. Use cones, buckets, or imagination.

3

Hit 35 shots in total.

4

Hit 7 shots to each target zone: short, long, left, right, center.

5

Use any iron from 9 to 2, switch clubs each shot if wanted. Ball setup stays the same.

6

Try to land and stop each ball in the chosen target zone.

7

Count how many shots stop in the correct zone for each group.

8

Add up total successful shots out of 35 and enter score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141174
D3

Day 59

All irons (9 to 2) | Progressive Targets Challenge

Program: Land it near: consistent length on approaches

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063