Course Program

Beat Best Streak of Up-and-Downs

Beat streaks, for a 26-handicap player, ~20 minutes at Arlington Ridge Golf Club

Short GameAll teesProgram HCP 26.36 drills62% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

26.3

Duration (single session)

2 hr 36 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Scoring33%
Accuracy28%
Distance Control10%
Green Reading10%
Precision7%
Alignment6%
Dispersion5%
Aim2%

Overview

Program Structure

Beat Best Streak of Up-and-Downs. Turn lies into pars and save par. Focus on Scoring, Accuracy, Distance Control. For a 26-handicap player, in ~20 minutes.

Skill

Scoring

Shot

Bump'n'Run

What you will improve

  • Scoring
  • Accuracy
  • Distance Control
  • Green Reading

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 36 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Bump-n-Run | Parallel Piles | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.

2

On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.

3

Hit 36 shots: 18 to the inner circle, 18 to the outer circle.

4

Hit shots from any pile, switch between piles and lines.

5

Count a shot as a success if it stops in the target zone.

6

After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
03

Bump-n-Run | Scattered Piles | Quadrants

Short Game

Up to 5 players compete to stop bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Prepare 36 balls and make 4 piles of 9 balls each.

2

Put each pile in a different spot, 1 to 10 yards from the green and 5 to 30 yards from the hole.

3

Mark 4 areas on the green using string or tees, each area should be about 6 feet across.

4

Hit 36 bump-n-run shots, trying to land 9 balls in each area.

5

Start from one pile, aim at one area, and hit all 9 balls. Move to the next pile and area.

6

Keep going until all 36 shots are done, 9 shots per area.

7

Count how many balls stopped in the target area each time.

8

After all 36 shots, enter how many successes out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
04

Bump-n-Run | Rough | Above/Below Feet

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Bump-n-Run | Rough | Above/Below Feet
1

Make two piles of 18 golf balls each (36 balls total). Keep the balls in the same spot for every shot.

2

Put three markers on the green to make three target zones. Space them about 5 feet apart, in a straight line.

3

Hit 36 shots in total—12 shots to each target zone.

4

First, hit 12 shots at Zone 1, then 12 at Zone 2, then 12 at Zone

5

Switch between piles (above feet and below feet shots) for each group if possible, or finish one slope for all zones, then switch to the other.

6

Count every shot that stops inside the correct zone as a success.

7

After all shots, enter total successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
05

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Make two piles of 18 golf balls at the edge of the green: one pile for above the feet, one for below the feet.

2

Mark three landing zones on the green, each 4 feet wide and 5 feet apart in a straight line.

3

Hit 36 bump-and-run shots: 18 from above feet, 18 from below feet.

4

For each lie (above and below feet), hit 6 shots to each landing zone (6 per zone × 3 zones = 18 shots per lie).

5

Keep the same ball setup and distance for all shots. Only change where you are aiming.

6

Count any shot that lands and stops in the correct zone as a success.

7

After 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
06

Bump-n-Run | Fairway | Above/Below Feet

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Above/Below Feet
1

Make two piles of 18 golf balls near the green: one pile has balls above foot level, one pile has balls below foot level.

2

Mark three landing zones in a line on the green's edge, about 5 feet apart (Zone A, Zone B, Zone C).

3

Hit 18 shots from the above-feet pile and 18 shots from the below-feet pile, for a total of 36 shots.

4

For each pile, hit 6 balls to Zone A, 6 balls to Zone B, and 6 balls to Zone C.

5

Count how many balls landed in the correct zone.

6

Add your successful shots and enter your total score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252117141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.