Practice Programs

Complete Golf Practice Blueprint for Ardminnan Golf Club

Discover tailored practice programs for this course.

Portaferry, DOW, United Kingdom
Open Flagship ProgramVisit Club Website

Total Programs

47

47 complete programs built for this course

Unique Drills

200

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics

Session Durations

7

3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlMechanics+5 more

Ardminnan Golf Club Practice Profile

We've mapped a comprehensive practice profile for Ardminnan Golf Club, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Distance Control 30%Scoring 19%Aim 18%Precision 18%Accuracy 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

16.6
Average HCP
9.4
Minimum HCP
30.8
Maximum HCP

Top Drills

Featured Drills for Ardminnan Golf Club

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Putting Aid: Chalk Line, 50 in Row
Putting30 min

Putting Aid: Chalk Line, 50 in Row

Make 50 putts in a row over the chalk starting line.

Diagram for Pitch | Parallel Ball Lines | Quadrants
Short Game26 min

Pitch | Parallel Ball Lines | Quadrants

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
Driving Range31 min

All woods (Hy to Dr) | Alternate Targets Challenge

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Diagram for Pitch | Parallel Piles | 9 Stop Zones
Short Game26 min

Pitch | Parallel Piles | 9 Stop Zones

Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Diagram for Pitch | Parallel Ball Lines | 9 Stop Zones
Short Game26 min

Pitch | Parallel Ball Lines | 9 Stop Zones

Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Diagram for Chip | Parallel Ball Lines | Quadrants
Short Game26 min

Chip | Parallel Ball Lines | Quadrants

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Course Details

Everything you need to know about Ardminnan Golf Club.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

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Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

15 Ardminnan Rd, Portaferry, Newtownards BT22 1QJ, UK

Course Description

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Course Information

Holes

9

Par

35

Type

Parkland

Architect

Frank Ainsworth

Opened

1995

Google Reviews

Business Not Claimed
4.6(48 reviews)
View on Google Maps

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Scorecard

Course Scorecard & Tee Insights

Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Ardminnan Golf Club, all within a single responsive scorecard.

Scorecard data available for Yellow

Tee Insight:This course plays like a steady test of iron placement on compact par fours that reward drives with short approaches, while twin par fives add birdie pressure through careful layups demanding short game touch.
W

White/Blue Tee

Gender: MalePar 705881 yards5378 metersCR 69.3Bogey 91.5Slope 120

Gender: Male

Front Nine · CR 35.0 · BR 46.4 · Slope 123

Back Nine · CR 34.3 · BR 45.1 · Slope 116

Hole123456789IN101112131415161718OUTTotal
Par443434454354434344543570
Handicap
Yardage362364187357168364299508411302034635318135111635328448039728615881

Programs

Skill-Based Practice Programs for Ardminnan Golf Club

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 47 Programs

% match to course practice profile

12 Week Flagship Program for Ardminnan Golf Club

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Ardminnan Golf Club. Start with the basics and work your way towards more challenging drills. Commit to 12 weeks of training and get in proper shape. Four days counts as a week.

Week 14 days

Putting · Long (20+ ft)

Eliminate Three-Putts

Difficulty: Intermediate · Program HCP 17.0

Weeks 2–35 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 3–57 days

Driving Range · Short irons (9,8)

Shape the shot: fade or draw with short irons

Difficulty: Beginner · Program HCP 30.0

Week 53 days

Putting · 9 ft (3m) only

Align Stroke For Every 9 Foot Putt

Difficulty: Intermediate · Program HCP 12.0

Week 64 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 7–86 days

Driving Range · Woods (Hy,5W,3W)

Improve 3-Wood Accuracy

Difficulty: Intermediate · Program HCP 17.0

Weeks 8–93 days

Putting · 3 ft (1m) only

Hit Center Of Cup From 3 Feet

Difficulty: Intermediate · Program HCP 12.0

Weeks 9–117 days

Short Game · Flop

Land Flop Shots Near Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 11–123 days

Driving Range · Long irons (4,3,2)

Reduce Misses With Long Irons

Difficulty: Intermediate · Program HCP 17.0

Mobile app

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60% match
For Yellow tees

Pick line and commit, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP7 drills
Aim24%
Alignment21%
Scoring21%
45% match
For Yellow tees

Avoid 3-putt, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP3 drills
Accuracy35%
Alignment22%
Distance Control18%
76% match
For Yellow tees

Chip through gate, for a 2-handicap player, ~10 minutes.

Short Game~26 min2 HCP4 drills
Aim25%
Distance Control24%
Precision14%
64% match
For Yellow tees

Precision from tough lie, for a 26-handicap player, ~20 minutes.

Short Game~26 min26 HCP6 drills
Precision36%
Distance Control21%
Aim12%

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55% match
For Red tees

Convert every opportunity, for a 3-handicap player, ~10 minutes.

Short Game~26 min3 HCP4 drills
Distance Control45%
Trajectory19%
Precision15%
69% match
For Red tees

Pick line and commit, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP8 drills
Aim26%
Distance Control17%
Scoring16%
67% match
For Red tees

Approach from hazards, for a 16-handicap player, ~15 minutes.

Short Game~26 min16 HCP9 drills
Accuracy25%
Distance Control21%
Alignment13%
72% match
For Red tees

Vary landing spot, for a 7-handicap player, ~10 minutes.

Short Game~26 min6 HCP7 drills
Distance Control27%
Precision19%
Scoring16%
65% match
For Red tees

Pick line and commit, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP9 drills
Aim24%
Alignment22%
Distance Control18%
70% match
For Red tees

Chip through gate, for a 2-handicap player, ~10 minutes.

Short Game~26 min1 HCP5 drills
Aim29%
Distance Control19%
Precision18%

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70% match
For White/Blue tees

Land within 2 feet, for a 2-handicap player, ~10 minutes.

Short Game~26 min1 HCP5 drills
Aim29%
Distance Control19%
Precision18%
50% match
For White/Blue tees

Stick approaches, for a 17-handicap player, ~15 minutes.

Short Game~26 min16 HCP6 drills
Scoring45%
Distance Control32%
Visualization23%
71% match
For White/Blue tees

Sand from longer range, for a 13-handicap player, ~15 minutes.

Short Game~26 min12 HCP6 drills
Aim25%
Distance Control23%
Scoring14%
48% match
For White/Blue tees

Achieve distance accuracy, for a 18-handicap player, ~15 minutes.

Driving Range30-31 min17 HCP6 drills
Precision34%
Dispersion25%
Scoring15%
70% match
For White/Blue tees

Precision mid-irons, for a 1-handicap player, ~10 minutes.

Driving Range~31 min0 HCP8 drills
Scoring27%
Distance Control17%
Precision17%
49% match
For White/Blue tees

Pick landing spot, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP4 drills
Accuracy34%
Scoring21%
Distance Control16%
65% match
For White/Blue tees

Vary landing spot, for a 28-handicap player, ~20 minutes.

Short Game~26 min28 HCP8 drills
Distance Control34%
Precision16%
Dispersion13%
66% match
For White/Blue tees

Chip through gate, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP8 drills
Aim25%
Alignment18%
Scoring16%

Unlock Your Golf Potential

Get personalized coaching and custom training programs tailored to your game.

Get Started
2026

Prepare for Tournaments at Ardminnan Golf Club

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Ardminnan Golf Club

Get answers to common questions about playing Ardminnan Golf Club and what to expect.

How difficult is Ardminnan Golf Club for mid-handicap golfers?

Players often find Ardminnan Golf Club technically exacting. The 120.0 slope rating keeps it accessible for developing players. The course rating of 69.3 reflects on scoring relative to par 35.

What tees should a 15 handicap play at Ardminnan Golf Club?

A 15 handicap golfer should consider tees closer to 5534 yards. The back tees extend to 5881.0 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Ardminnan Golf Club?

With a course rating of 69.3 and par 35, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 35 must manage approach shots and avoid penalty strokes.

How long is Ardminnan Golf Club and how does yardage affect play?

At a full length of 5881.0 yards, it emphasizes accuracy and wedge play.

What type of course is Ardminnan Golf Club and how should I play it?

Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Ardminnan Golf Club strategically challenging?

The combination of a slope rating of 120.0 and yardage reaching 5881.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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