Weeks 1–2≤ 7 days
Short Game·Bump'n'Run
Master the art of touch: no more long comeback putts
Difficulty: Beginner · Module HCP 30.0
Weeks 2–3≤ 4 days
Short Game·Bump'n'Run
How straight can you roll it? Test your setup
Difficulty: Beginner · Module HCP 26.1
Weeks 3–5≤ 7 days
Short Game·Mixed
Can you match your plan to your shot?
Difficulty: Beginner · Module HCP 22.4
Weeks 5–7≤ 7 days
Short Game·Flop
Open up and let it fly: alignment for flop shots
Difficulty: Beginner · Module HCP 21.5
Weeks 7–9≤ 7 days
Short Game·Sand
Vary your landing spot and see how soft you can land it
Difficulty: Intermediate · Module HCP 15.6
Weeks 9–10≤ 6 days
Driving Range·Mid irons (7,6,5)
Mid-Iron Distance Control 150–180 Yards
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 5 days
Driving Range·Driver
Control the arc: launch it where you want it to go
Difficulty: Beginner · Module HCP 24.6
Weeks 12–13≤ 5 days
Driving Range·Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Module HCP 17.7
Weeks 13–14≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Can you avoid the rough from 150-200 yards?
Difficulty: Intermediate · Module HCP 13.4