Weeks 1–2≤ 5 days
Putting·3 ft (1m) only
Target Cup Accurately On Every Putt
Difficulty: Intermediate · Module HCP 11.1
Weeks 2–4≤ 7 days
Short Game·Sand
Get Out of Bunker Safely
Difficulty: Beginner · Module HCP 35.0
Weeks 4–5≤ 5 days
Short Game·Mixed
Short Game 5–20 Yds From Fringe Or Rough
Difficulty: Beginner · Module HCP 35.0
Weeks 5–7≤ 7 days
Short Game·Mixed
Turn mixed shots into birdie chances—score from anywhere
Difficulty: Intermediate · Module HCP 19.6
Weeks 7–8≤ 4 days
Short Game·Chip
Visualize the perfect chip, then make it happen
Difficulty: Intermediate · Module HCP 17.5
Weeks 8–9≤ 5 days
Driving Range·Short irons (9,8)
Pinpoint accuracy: leave yourself a tap-in
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
Land it softly with the perfect trajectory
Difficulty: Beginner · Module HCP 26.3
Weeks 12–13≤ 5 days
Driving Range·Driver
Shape your flight: high, low, or straight—your choice
Difficulty: Beginner · Module HCP 24.6
Weeks 13–14≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Improve Wedge Accuracy
Difficulty: Intermediate · Module HCP 17.5