Weeks 1–2≤ 6 days
Putting·3 ft (1m) only
Save Par From 3 Foot Putts
Difficulty: Advanced · Module HCP 5.2
Weeks 2–4≤ 7 days
Short Game·Bump'n'Run
Keep Ball Close To Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 4–6≤ 6 days
Short Game·Bump'n'Run
Dial in your touch from the fringe—leave yourself a no-stress putt
Difficulty: Beginner · Module HCP 23.3
Weeks 6–8≤ 7 days
Short Game·Pitch
How close can you get from a tough lie? Precision test
Difficulty: Beginner · Module HCP 22.5
Weeks 8–10≤ 7 days
Short Game·Pitch
Turn pitches into birdie looks—score from the fairway
Difficulty: Beginner · Module HCP 20.0
Weeks 10–11≤ 4 days
Short Game·Pitch
Set your sights and deliver: aim challenge
Difficulty: Intermediate · Module HCP 17.6
Week 11≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Weeks 12–13≤ 5 days
Driving Range·Long irons (4,3,2)
Stop Missing Greens With Long Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 13–15≤ 7 days
Driving Range·Short irons (9,8)
Hit the green with the perfect arc
Difficulty: Beginner · Module HCP 30.0