Match plan to shot, for a 14-handicap player, ~15 minutes.
Practice Programs
Complete Golf Practice Blueprint for Amagi Nikkatsu Golf Club
Discover tailored practice programs for this course.
Total Programs
13
13 complete programs built for this course
Unique Drills
72
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Fujimi-Satomi Practice Profile
We've mapped a comprehensive practice profile for Fujimi-Satomi, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Fujimi-Satomi
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Pitch | Fairway | Above/Below Feet
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Long irons (4,3,2) | 3 Landing Zones
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Long irons (4,3,2) | Ladder Challenge
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Long irons (4,3,2) | Left-to-R and Right-to-L Shot
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pitch | Deep Rough and Other | Uphill/Downhill
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Pitch | Deep Rough and Other | Above/Below Feet
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Course Details
Everything you need to know about Fujimi-Satomi.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
amagigc@po3.across.or.jp
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Facilities
Location
1190-1, Odairakakigi
Course Description
Amagi-GC is a sports betting information site that publishes articles, tips, and guides related to betting on sports. The site features category pages and individual posts focused on betting analysis, risk checks, safety, and industry insights, aimed at readers interested in understanding betting markets and trends. Based on the content, the platform operates as a blog-style resource with posts by a writer identified as Mr. Judson Pollich, and it targets a global audience with multilingual elements evident in Japanese text on the site.
live betting • betting tips • betting guides • risk assessment • betting legality • betting trends • betting psychology • sports betting data • betting education • betting analytics • sports betting • betting safety • odds analysis • market trends • gambling regulation • sports data • multilingual content • media
Course Information
Holes
27
Par
72
Type
Mountain
Architect
JDC Corporation Ltd.
Opened
1961
Google Reviews
Amagi Nikkatsu Golf Club Social Media Presence
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Programs
Skill-Based Practice Programs for Fujimi-Satomi
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 13 Programs
% match to course practice profileEscape successfully, for a 6-handicap player, ~10 minutes.
Consistent woods length, for a 13-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedAvoid slices and hooks, for a 35-handicap player, ~30 minutes.
13 Week Flagship Program for Fujimi-Satomi
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Fujimi-Satomi. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Short Game · Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Program HCP 26.0
Short Game · Pitch
Feel the distance: pitch to different targets and control your rollout
Difficulty: Intermediate · Program HCP 16.0
Short Game · Pitch
Pitch 20–35 Yds From Fairway Or Rough
Difficulty: Intermediate · Program HCP 16.0
Short Game · Flop
Pinpoint your flops: leave yourself a tap-in every time
Difficulty: Intermediate · Program HCP 14.0
Driving Range · Short irons (9,8)
Check your setup: avoid slices and hooks
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Control Driver Ball Flight
Difficulty: Beginner · Program HCP 35.0
Driving Range · Wedges (LW,SW,GW,PW)
Stop Missed Wedge Shots
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Long Iron Distance Control
Difficulty: Intermediate · Program HCP 17.0
Driving Range · Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Program HCP 17.0
Precision from tough lie, for a 15-handicap player, ~15 minutes.
Land 3-4 feet away, for a 16-handicap player, ~15 minutes.
Land inside 2 feet, for a 26-handicap player, ~20 minutes.
Stop close from 30 yards, for a 17-handicap player, ~15 minutes.
Stop missed shots, for a 35-handicap player, ~30 minutes.
Hit fairways consistently, for a 35-handicap player, ~30 minutes.
Control distance, for a 18-handicap player, ~15 minutes.
Reduce misses, for a 18-handicap player, ~15 minutes.
Consistent mid iron length, for a 14-handicap player, ~15 minutes.
Prepare for Tournaments at Fujimi-Satomi
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Fujimi-Satomi
Get answers to common questions about playing Fujimi-Satomi and what to expect.
How difficult is Fujimi-Satomi for mid-handicap golfers?
Fujimi-Satomi presents a demanding test. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Fujimi-Satomi?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Fujimi-Satomi?
With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Fujimi-Satomi and how does yardage affect play?
At a full length of 6500 yards, it balances distance with positional strategy.
What type of course is Fujimi-Satomi and how should I play it?
Architecturally, it reflects a Mountain style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Fujimi-Satomi strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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