Course Program

Vary Landing Spot

Stop on a dime, for a 23-handicap player, ~20 minutes at Allendale Country Club

Short GameAll teesProgram HCP 22.84 drills74% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

22.8

Duration (single session)

1 hr 44 min

or

1 drill/day: 4 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control38%
Aim20%
Precision15%
Trajectory11%
Dispersion9%
Alignment7%

Overview

Program Structure

Vary Landing Spot. Feel the green and stop on a dime. Focus on Distance Control, Aim, Precision, Trajectory, Dispersion, Alignment. For a 23-handicap player, in ~20 minutes.

Skill

Distance Control

Shot

Chip

What you will improve

  • Distance Control
  • Aim
  • Precision
  • Trajectory

Program details

Sessions
4 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 44 min
or
1 drill per day
4 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Perpendicular Ball Lines | 3 Landing Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
02

Chip | Scattered Ball Lines | 3 Landing Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | 3 Landing Zones
1

Put 40 balls into 8 lines. Each line has 5 balls. Lines should be about 1 yard or meter apart. Put these lines anywhere on the grass 5 to 30 yards/meters from the hole but not on the green.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line about 6 feet (2 meters) apart.

3

Divide the 36 chip shots into 3 sets of 12 shots.

4

For each set, pick 3 lines of balls and aim every shot at one landing zone.

5

Hit 5 chips from each line to the chosen zone. After 3 lines (15 shots), change zones until all 36 shots are done.

6

Count each shot that lands and stays in the target zone as a success.

7

Enter the total number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
03

Chip | Scattered Ball Lines | Multiple Targets

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | Multiple Targets
1

Put 40 golf balls in 8 lines, 5 balls in each line, each ball 1 yard apart.

2

Set up 8 flags as targets, spaced apart so each one is clear.

3

Chip all 5 balls from each line to a different target flag.

4

Aim for all shots to land within 10 feet (3 meters) of the target flag.

5

Do this for all 8 lines for a total of 40 chips.

6

Only count 36 shots: skip 4 balls or do 4 fewer shots.

7

Give a point for each ball that stops within 10 feet (3 meters) of the target.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
04

Chip | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, 1 foot apart.

2

Put the lines on grass 5-20 yards/meters from the hole, not on the green.

3

On the green, make 4 quadrants using string or tees, each about 6 feet in radius.

4

Hit 36 chip shots in total, 9 to each quadrant.

5

Start at any ball line and chip 9 balls, aiming for Quadrant

6

Move to the next line and chip 9 balls to Quadrant

7

Do the same for Quadrants 3 and 4, 9 balls each.

8

Count each ball that stops in the target quadrant.

9

Add up the number of successful shots and enter the total out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282624201612853

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.