Course Program

Hit Intended Line

Pick line and commit, for a 16-handicap player, ~15 minutes at Ranch

Short GameAll teesProgram HCP 16.19 drills

Program Snapshot

Handicap range

10 to 45

Average HCP

16.1

Duration (single session)

3 hr 54 min

or

1 drill/day: 9 days · 26 min/day

Ideal tee

All

Skill Distribution

Aim34%
Scoring17%
Precision14%
Distance Control12%
Trajectory7%
Dispersion7%
Alignment4%
Accuracy4%

Overview

Program Structure

Hit Intended Line. Pick line and commit and hit intended line. Focus on Aim, Scoring, Precision. For a 16-handicap player, in ~15 minutes.

Skill

Aim

Shot

Chip

What you will improve

  • Aim
  • Scoring
  • Precision
  • Distance Control

Program details

Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Parallel Ball Lines | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Chip | Parallel Piles | Quadrants

Short Game

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines. Each line has 5 piles. The lines are 5 to 10 yards apart. Each pile in a line is 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on any type of grass.

3

On the green, make 4 quadrants with string or tees. Each quadrant is about 6 feet wide.

4

Hit 36 chip shots. Hit 9 shots to each of the 4 quadrants.

5

Choose a pile and chip 9 balls, aiming for one quadrant.

6

After 9 shots, switch to the next quadrant. Do this for all 4 quadrants.

7

A chip that stops inside the right quadrant counts as a success.

8

After 36 shots, count how many balls stopped in the target quadrants and enter your score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201612963
03

Chip | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls. Balls are 1 foot apart. Each line is 5 yards/meters apart.

2

Put the lines 5 to 30 yards/meters from the hole, off the green.

3

Mark 3 landing zones on the green, spaced 6 feet (2 meters) apart.

4

There are 36 chip shots, split into 3 groups of

5

Hit the first 12 balls to Landing Zone

6

Hit the next 12 balls to Landing Zone

7

Hit the last 12 balls to Landing Zone

8

Use any line of balls each time. Hit all balls for the current landing zone.

9

After 12 shots for each zone, switch to the next zone and change lines if wanted.

0

Count a shot as a success if it lands and stops inside the right zone.

1

When finished, count how many successes out of 36, and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
04

Chip | Fairway | Uphill/Downhill

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Hit 18 chip shots from the uphill slope at the uphill target zone.

3

Hit 18 chip shots from the downhill slope at the downhill target zone.

4

Keep ball setup the same for all shots. Only change your target for the slope.

5

Count shots that stop inside or within 3 feet of the target zone as a success.

6

Add up all successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
05

Chip | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines of 5 piles each, about 5 to 10 yards apart, and space piles 4 yards apart.

2

Put the piles 5 to 30 yards from the hole on grass, but not the green.

3

On the green, make two circles around the hole: one with a 6-foot radius, and another with a 15-foot radius.

4

Hit 36 chip shots from the piles: 4 shots from 6 piles, and 3 shots from 4 piles.

5

Try to land the ball in the circles. Inside the small circle counts as 'birdie', in the big circle as 'par', and outside as 'bogey'.

6

Count how many balls stop inside the big (15-foot) circle.

7

When finished, enter how many were successful out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282420151174
06

Chip | Parallel Piles | Multiple Targets

Short Game

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Multiple Targets
1

Set up 10 piles of balls in two lines of 5 piles, 6 yards/meters between lines, 4 yards/meters between piles.

2

Put the piles on grass, not on the green, between 5 and 30 yards/meters from the hole.

3

Mark 3 clear target zones around the hole, spaced evenly.

4

Hit 36 chip shots: 12 to Target Zone 1, 12 to Target Zone 2, and 12 to Target Zone

5

Always chip from the piles; for each set of 12 shots, pick any piles but only aim at the assigned zone.

6

After each shot, check if the ball stops inside the right target zone; count as success if it does.

7

Finish all 36 shots, then count total successes inside the right zones out of 36 attempts and enter this score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
07

Chip | Parallel Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | 3 Landing Zones
1

Set up three landing zones on the green in a line, 6 feet apart.

2

Make three piles of 12 balls each at the edge of the green.

3

Use the first pile to chip balls into the first landing zone, 12 shots.

4

Use the second pile to chip balls into the second landing zone, 12 shots.

5

Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.

6

After all 36 shots, enter the number of successes out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
08

Chip | Scattered Piles | Multiple Targets

Short Game

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
09

Chip | Parallel Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | 9 Stop Zones
1

Make 10 piles of balls, in 2 lines with 5 piles in each line. Space the lines 5 to 10 yards or meters apart, and piles in each line about 4 yards or meters apart.

2

Place piles between 5 and 30 yards or meters from the hole, but not on the green.

3

On the green, mark 9 stop zones using buckets, string, or tees. Put them in a clear 3 by 3 layout.

4

Hit 36 chip shots, in 9 groups of 4 shots each.

5

For each group of 4 shots, pick one stop zone to aim at and chip 4 balls towards it from any pile.

6

Repeat until 4 shots have been aimed at each of the 9 stop zones, making 36 shots in all.

7

Count only shots that stop inside their chosen stop zone.

8

Enter the number of successful shots out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.