Control Every 6 Ft Putt
Hit short putts until smooth, for a 18-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for 5 By 80 Country Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
12
Days
46
Modules
9
Frequency
4 days/week
Putting·6 ft (2m) only
Control Every 6 Ft Putt
Difficulty: Intermediate · Module HCP 17.5
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Driving Range·Woods (Hy,5W,3W)
Check your setup: does your swing match the shot?
Difficulty: Beginner · Module HCP 35.0
Putting·Long (20+ ft)
Hit Every Long Putt
Difficulty: Intermediate · Module HCP 17.5
Short Game·Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Stop Missing Fairways with Driver
Difficulty: Beginner · Module HCP 35.0
Putting·9 ft (3m) only
Focus Aim For Every 9 Foot Putt
Difficulty: Intermediate · Module HCP 11.1
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Module HCP 27.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Hit short putts until smooth, for a 18-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Perfect woods swing, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Course-calibrated drills mapped to this module. Working on distance: long (20+ ft).
Module skill breakdown
Save par clutch, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.
Module skill breakdown
Align stance properly, for a 11-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Perfect mid iron flight, for a 28-handicap player, ~20 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Alignment · Stroke · Visualization · Scoring · Distance Control
Host course
5 By 80 Country Club
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Control Every 6 Ft Putt. Adjust stance and grip for better roll and practice long putts for distance control. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 6 ft (2m) only.
Day 1
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts over the chalk starting line.
Hit 30 putts from 6 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter the total number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 25 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 2
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
Day 3
Program: Control Every 6 Ft Putt
Make 15 out of 25 putts, underneath the hanging string line.
Hit 30 putts from 6 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 4
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and roll the ball low and straight. Focus on Scoring, Distance Control, Precision. This module is for Short Game, specifically working on Bump'n'Run.
Day 5
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.
Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.
Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone
Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone
Keep ball positions and distances the same for the whole test.
Count each ball that stops inside the target zone as a success.
Add your total successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 6
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.
Arrange 40 balls into 10 piles with 4 balls in each pile. Set the piles in two lines that cross each other near the green. The two lines should be 6 yards apart. Each pile in a line is 2 yards from the next pile.
Pick 3 target flags on the green. Space the targets 6 feet apart in a line or triangle so each one can be aimed at.
Hit 36 bump-and-run shots, in 3 sets of 12 shots. For each set, aim all 12 shots at one of the target flags (Zone 1, Zone 2, Zone 3).
Start at any pile and try to hit the ball so it lands inside a 10-foot circle around the chosen target. Do this for 12 shots, then move to the next target and do it again, until all 36 shots are done.
Use different piles as you like for variety, but always set up the same way for each shot.
Count each shot that stops inside the 10-foot circle as a success.
After all shots, count total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 7
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, with balls 1 foot apart.
Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.
Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.
Hit 36 shots, in two groups of 18 shots.
For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.
Hit balls in order from any line, switch lines as wanted.
Count each ball that stops in the right circle as a success.
After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 8
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.
Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.
Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.
For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.
Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.
Count each shot that lands and stops in the target zone as a success.
After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Focus on clean contact and roll the ball low and straight. Focus on Scoring, Distance Control, Precision. This module is for Short Game, specifically working on Bump'n'Run.
Day 9
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.
On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.
Hit 36 shots: 18 to the inner circle, 18 to the outer circle.
Hit shots from any pile, switch between piles and lines.
Count a shot as a success if it stops in the target zone.
After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 10
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.
Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.
Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.
Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.
For each lie, split the 18 shots into 3 groups of 6, one group for each target.
With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.
Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.
Count each shot that stops inside the target area as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 11
Program: Bump'n'Run From 5–10 Yds
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 12
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.
Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.
Put 3 targets about 6 feet apart on the green.
Hit 12 shots at each target, for a total of 36 shots.
Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.
Use the other line and hit 12 shots at the second target, same goal.
Hit 12 shots at the third target from either line, trying to keep within 10 feet.
Count each shot that stops within 10 feet of the target.
After 36 shots, write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Check your setup: does your swing match the shot?. Perfect woods swing and consistent woods contact. Focus on Mechanics, Trajectory, Precision. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 13
Program: Check your setup: does your swing match the shot?
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 14
Program: Check your setup: does your swing match the shot?
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 15
Program: Check your setup: does your swing match the shot?
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 16
Program: Hit Every Long Putt
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Day 17
Program: Hit Every Long Putt
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
Day 18
Program: Hit Every Long Putt
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 19
Program: Hit Every Long Putt
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 20
Program: Chip 5–15 Yds From Fringe
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.
Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.
Hit 36 chip shots, split into 4 groups of
Aim each group at a different area.
Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.
Each shot that stops in the right area is a success.
Count the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Chip 5–15 Yds From Fringe. Turn into birdies and up-and-down contest. Focus on Scoring, Distance Control, Aim, Alignment, Dispersion, Trajectory. This module is for Short Game, specifically working on Chip.
Day 21
Program: Chip 5–15 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Find a flat spot in deep rough or thick grass, 5 to 30 yards from the hole.
Place three targets on the green in a line, about 4 feet apart.
Hit 36 chip shots in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for Target
For the next 12 shots, aim for Target
For the last 12 shots, aim for Target
Use the same setup for every shot.
Count a success if the ball stops within 2 feet of the target.
Add up how many successes were made out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 22
Program: Chip 5–15 Yds From Fringe
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.
Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.
Hit 36 chip shots total: 9 shots from each line.
Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.
Count each ball that stops in the small circle as a full success.
After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 23
Program: Chip 5–15 Yds From Fringe
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5 to 10 yards apart. Place balls 1 foot apart.
Mark a 6-foot circle around the hole. Divide the circle into 4 sections using markers.
Split the 36 chips into 4 sets of 9 shots.
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
From the first line, hit 9 chips at Quadrant
From the second line, hit 9 chips at Quadrant
Count each ball that stops in the correct quadrant.
Add up all successful shots and enter your score, out of 36, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 3 |
Day 24
Program: Chip 5–15 Yds From Fringe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.
Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.
On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.
Take 32 chip shots total. Aim 8 shots at each quadrant.
For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.
Count each shot that stops inside the target quadrant as a success.
Add up successful shots. Enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Stop Missing Fairways with Driver. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 25
Program: Stop Missing Fairways with Driver
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Pick a flag or target far away to aim driver shots.
Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.
Count every shot that lands near the target as a success.
After all 36 shots, record how many were successful in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 26
Program: Stop Missing Fairways with Driver
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Stop Missing Fairways with Driver
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 28
Program: Stop Missing Fairways with Driver
Work only on takeaway using driver only. Hit one bucket of ~50 balls.
Set up a single target flag at a distance where the ball can be seen easily.
Hit 36 shots using a driver, focusing solely on your takeaway.
Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.
Watch each shot carefully and observe the ball flight.
Count how many shots land and stop near the target.
After all 36 shots, record your total successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 30 | 28 | 24 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Stop Missing Fairways with Driver. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.
Day 29
Program: Stop Missing Fairways with Driver
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at with the driver.
Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.
Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.
Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.
Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.
A shot counts if it curves around the cone and ends near the flag.
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 30
Program: Stop Missing Fairways with Driver
Produce straight shots using driver only. Hit one bucket of ~50 balls.
Pick an easy-to-see flag or mark to aim at down the range.
Hit 36 balls, all aiming at the same target.
Focus on hitting a straight shot with your driver only.
Count how many balls land close to the target area.
Add up total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 31
Program: Focus Aim For Every 9 Foot Putt
Make 5 putts in a row, one-handed through the ball gate.
Hit 25 putts from 9 ft (3m) through the ball gate.
Count putts that go through the gate without touching the tees.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 19 | 17 | 15 | 13 | 11 | 9 | 6 | 3 |
Day 32
Program: Focus Aim For Every 9 Foot Putt
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
4 days scheduled
Focus Aim For Every 9 Foot Putt. Commit to the aim and align stance properly. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 9 ft (3m) only.
Day 33
Program: Focus Aim For Every 9 Foot Putt
Make 10 out of 20 putts using an alignment mirror.
Hit 30 putts from 9 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 34
Program: Focus Aim For Every 9 Foot Putt
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 35
Program: Focus Aim For Every 9 Foot Putt
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 36
Program: Land Flop Shots Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.
Set 36 balls into 9 piles of 4 balls each, arranged in two lines, 2 meters apart.
Make 3 landing zones on the green using sticks or string, each 2 meters apart in a straight line.
Hit 36 flop shots total, 12 shots at each landing zone.
Start from any pile and aim for the first zone. Hit 12 shots at this zone.
Then hit 12 shots at the second zone, then 12 shots at the third zone.
Change piles between shots if wanted, but always use the same type of shot.
Any ball landing and stopping inside the target zone is a success.
After 36 shots, enter the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Land Flop Shots Near Hole. Land near hole and flop from sand. Focus on Alignment, Distance Control, Scoring. This module is for Short Game, specifically working on Flop.
Day 37
Program: Land Flop Shots Near Hole
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.
On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.
Split the 36 balls into 3 groups of 12 balls.
For the first 12 balls, hit from above feet and aim for Target Zone
For the next 12 balls, hit from below feet and aim for Target Zone
For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone
Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.
Count each ball that lands and stays in the correct target zone as a success.
When done, count how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 38
Program: Land Flop Shots Near Hole
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Pick two random spots 5-20 yards from the hole and place two piles of balls. Make spots and surfaces random but similar.
Make two circles on the green with string or tees: one circle 6 feet from the hole, one circle 15 feet from the hole.
Hit 36 flop shots: 18 shots at the small circle, 18 shots at the big circle.
At the first pile, hit 9 balls at the small circle, then 9 at the big circle.
At the second pile, again hit 9 at the small circle, then 9 at the big circle.
Count balls that stop inside the small circle as birdie. Count balls in the big circle (but outside small) as par.
Add up all balls that stayed in both circles. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
Day 39
Program: Hit the green with the perfect flight
Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and
Match each target with the correct iron, from 9 to
Hit 36 shots in total, 6 shots at each target.
Try to land shots within 5% of the flag distance.
Aim to get at least 2 shots in the 5% zone for each target.
Switch between targets and irons as you go. Any order is fine.
Count each shot that lands inside the 5% zone.
At the end, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 40
Program: Hit the green with the perfect flight
Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.
Hit 36 shots total: 12 shots at each target.
Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.
Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.
Count shots that land within 10 yards of each target. These are successes.
Add up your successful shots. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
4 days scheduled
Hit the green with the perfect flight. Perfect mid iron flight and fade or draw mid irons. Focus on Trajectory, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 41
Program: Hit the green with the perfect flight
Work only on backswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).
Use one mid iron and hit 36 shots aiming at the same target.
For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.
Set up the ball the same way each time and maintain your backswing focus.
Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.
After all shots, count how many were good out of 36 and enter the number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Hit the green with the perfect flight
Complete the Opposite Shots Challenge using mid irons only. Hit one bucket of ~50 balls.
Pick one flag or target for mid iron shots (using 7, 6, or 5 iron).
Hit 36 balls in total, divided into 3 sets of 12 shots: - Set 1: 6 fades and 6 draws, switching each time, to the same target. - Set 2: 6 high shots and 6 low shots, switching each time, to the same target. - Set 3: 6 pull/fade shots and 6 push/draw shots, switching each time, to the same target.
Keep ball setup and target the same for every shot.
For each set, work on either shot height or shot direction as required.
Give 1 point for each shot that lands close to the target with the right flight.
Keep alternating shots until you finish all
At the end, count your total successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Hit the green with the perfect flight
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.
Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.
Work on at most two takeaway thoughts or tasks to produce the desired ball flight.
Switch between 7, 6, and 5 irons throughout the exercise.
Mark a success if the ball lands in or near the target zone (within 3 yards).
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 44
Program: Hit the green with the perfect flight
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
2 days scheduled
Hit the green with the perfect flight. Perfect mid iron flight and fade or draw mid irons. Focus on Trajectory, Precision, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 45
Program: Hit the green with the perfect flight
Work only on downswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).
Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.
Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.
Switch between different mid irons throughout the exercise.
Set up the same way for every shot, aiming all shots at the single target.
Count only the shots that land and stay in the target area.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 46
Program: Hit the green with the perfect flight
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |